Player Matchup

Discordia
Discordia
Dansauce71
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
670W - 463L
1,801 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Illyasvielz
Tsukuyomi
Level 14
God Stats
18W - 11L
1,774 SR
Queue Stats
222W - 127L
1,779 Elo+
Party 1
Cthulhu
Cthulhu
LuckyStrike0400
Cthulhu
Level 18
God Stats
15W - 11L
1,808 SR
Queue Stats
719W - 535L
1,792 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bubbadonia
Cu Chulainn
Level 38
God Stats
29W - 13L
1,438 SR
Queue Stats
869W - 761L
1,557 Elo+
Party 1
Medusa
Medusa
thatkidcristo
Medusa
Level 29
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 1
Team Averages
Level 24
1,570 SR
1,660 Elo+

VS

Team Averages
Level 18
1,580 SR
1,668 Elo+
Janus
Janus
Griffann
Janus
Level 13
God Stats
28W - 24L
1,500 SR
Queue Stats
464W - 435L
1,556 Elo+
Solo
Cthulhu
Cthulhu
LemonDiesel8305
Cthulhu
Level 27
God Stats
44W - 40L
1,871 SR
Queue Stats
738W - 693L
1,679 Elo+
Solo
Guan Yu
Guan Yu
MarksHBHJ
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,769 Elo+
Party 2
Hun Batz
Hun Batz
Teanna_x_Trump
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,769 Elo+
Party 2
Skadi
Skadi
x Chun Lii x
Skadi
Level 28
God Stats
63W - 58L
1,531 SR
Queue Stats
63W - 58L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dansauce71
Discordia
16
2 / 2 / 6
9,146
538
8,537
8,647
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Illyasvielz
Tsukuyomi
18
12 / 3 / 3
10,916
642
13,114
11,603
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 9
8,046
473
8,228
17,186
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
bubbadonia
Cu Chulainn
14
5 / 3 / 6
8,797
517
8,360
11,045
4,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 4 / 1
7,589
446
3,944
7,748
2,497
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Griffann
Janus
14
0 / 6 / 1
8,662
510
2,483
9,951
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 4
9,104
536
11,395
19,063
14,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
MarksHBHJ
Guan Yu
16
3 / 3 / 3
9,917
583
7,040
13,621
17,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
14
4 / 4 / 1
9,202
541
3,819
12,852
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 3 / 5
8,992
529
11,790
9,485
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
20
Kills
15
16
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dansauce71
Discordia
2
2
6
2.5
L
Janus
Griffann
Janus
0
6
1
0.08
W
Tsukuyomi
Illyasvielz
Tsukuyomi
12
3
3
4.5
L
3
4
4
1.25
W
1
4
9
1.38
L
Guan Yu
MarksHBHJ
Guan Yu
3
3
3
1.5
L
Hun Batz
4
4
1
1.13
W
Cu Chulainn
bubbadonia
Cu Chulainn
5
3
6
2.67
W
0
4
1
0.13
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
36,527
56,229
Taken
64,972
28,032
Mitigated
41,701
12,245
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dansauce71
Discordia
8,537
964
0
2,116
8,647
3,279
358
1,391
7,181
57,103
0
L
Janus
Griffann
Janus
2,483
446
0
73
9,951
3,012
635
1,683
8,066
54,004
0
W
Tsukuyomi
Illyasvielz
Tsukuyomi
13,114
4,405
0
3,840
11,603
4,665
220
1,807
9,653
0
60,135
L
11,395
1,158
642
6,745
19,063
14,365
988
8,877
9,856
49,375
0
W
8,228
1,208
874
3,215
17,186
12,972
0
5,557
11,204
23,881
0
L
Guan Yu
MarksHBHJ
Guan Yu
7,040
746
102
5,184
13,621
17,013
460
1,065
12,531
0
53,627
L
Hun Batz
3,819
495
0
3,960
12,852
4,199
0
1,734
10,892
0
45,414
W
Cu Chulainn
bubbadonia
Cu Chulainn
8,360
1,452
0
2,200
11,045
4,619
284
2,664
8,106
0
34,480
W
3,944
1,483
0
0
7,748
2,497
1,002
1,811
5,837
0
45,662
L
11,790
4,287
123
2,723
9,485
3,112
1,970
2,687
6,724
0
43,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,494
Gold Earned
45,877
390
Minions Killed
432
0
Camps Cleared
0
1,614,754
Distance Traveled
1,596,876
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,146
538
110
6
0
325,076
4
L
Janus
8,662
510
99
6
0
314,222
0
W
Tsukuyomi
10,916
642
105
6
0
367,077
0
L
Cthulhu
9,104
536
85
5
0
300,462
0
W
Cthulhu
8,046
473
29
2
0
317,135
2
L
Guan Yu
9,917
583
100
6
0
324,447
1
L
Hun Batz
9,202
541
86
5
0
353,646
1
W
Cu Chulainn
8,797
517
52
3
0
345,516
3
W
Medusa
7,589
446
94
6
0
259,950
1
L
Skadi
8,992
529
62
4
0
304,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role