Player Matchup

Medusa
Medusa
HeavyHitter7154
Medusa
Level 32
God Stats
13W - 8L
1,709 SR
Queue Stats
85W - 87L
1,545 Elo+
Party 1
Scylla
Scylla
TandemDart3516
Scylla
Level 64
God Stats
5W - 3L
1,836 SR
Queue Stats
199W - 272L
1,490 Elo+
Party 1
Achilles
Achilles
d1rtycharles
Achilles
Level 29
God Stats
19W - 21L
1,838 SR
Queue Stats
199W - 231L
1,575 Elo+
Party 1
Team Averages
Level 42
1,794 SR
1,537 Elo+

VS

Team Averages
Level 29
1,554 SR
1,447 Elo+
Kali
Kali
ShinobiSad13
Kali
Level 28
God Stats
34W - 43L
1,608 SR
Queue Stats
186W - 239L
1,446 Elo+
Party 2
Cerberus
Cerberus
WOLVERINE9393
Cerberus
Level 44
God Stats
3W - 3L
1,484 SR
Queue Stats
109W - 156L
1,407 Elo+
Party 2
Izanami
Izanami
sanander123
Izanami
Level 16
God Stats
2W - 2L
1,571 SR
Queue Stats
2W - 5L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 13
10,888
778
9,854
11,071
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
10 / 5 / 11
11,877
848
14,578
9,821
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
d1rtycharles
Achilles
15
8 / 2 / 13
11,172
798
10,903
12,578
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 5
9,303
665
6,199
17,847
6,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
WOLVERINE9393
Cerberus
13
6 / 7 / 3
10,989
785
9,554
15,130
11,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
sanander123
Izanami
13
1 / 7 / 5
9,056
647
8,949
11,150
3,460
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
25
Kills
9
9
Deaths
25
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
2
11
5
0.41
W
10
5
11
3.1
L
Cerberus
WOLVERINE9393
Cerberus
6
7
3
1.07
W
Achilles
d1rtycharles
Achilles
8
2
13
7.25
L
Izanami
sanander123
Izanami
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
24,702
33,470
Taken
44,127
18,046
Mitigated
21,760
4,306
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,854
5,649
0
2,908
11,071
3,830
1,291
3,309
7,762
0
35,879
L
6,199
2,714
183
1,984
17,847
6,513
0
4,561
12,834
0
17,673
W
14,578
1,320
0
599
9,821
3,149
140
3,062
6,759
44,619
0
L
Cerberus
WOLVERINE9393
Cerberus
9,554
451
0
1,615
15,130
11,787
0
5,399
9,145
37,162
0
W
Achilles
d1rtycharles
Achilles
10,903
4,340
0
799
12,578
11,067
822
3,203
9,375
0
32,234
L
Izanami
sanander123
Izanami
8,949
6,875
0
376
11,150
3,460
0
3,914
6,876
0
30,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
29,348
140
Minions Killed
130
0
Camps Cleared
0
783,586
Distance Traveled
620,741
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,888
778
48
3
0
271,905
3
L
Kali
9,303
665
20
1
0
251,559
1
W
Scylla
11,877
848
61
4
0
238,628
3
L
Cerberus
10,989
785
58
4
0
182,695
0
W
Achilles
11,172
798
31
2
0
273,053
0
L
Izanami
9,056
647
52
4
0
186,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role