Player Matchup

Anubis
Anubis
Indigo Brave
Anubis
Level 23
God Stats
4W - 3L
1,789 SR
Queue Stats
52W - 52L
1,482 Elo+
Party 4
Ne Zha
Ne Zha
Jesulepalo98
Ne Zha
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 197L
1,425 Elo+
Party 1
Ymir
Ymir
LuckyMate--
Ymir
Level 24
God Stats
3W - 4L
1,390 SR
Queue Stats
30W - 36L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
iGunShipz
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 309L
1,372 Elo+
Party 4
Xbalanque
Xbalanque
zerberSCHMUTZ
Xbalanque
Level 127
God Stats
20W - 22L
1,521 SR
Queue Stats
1,084W - 1,131L
1,409 Elo+
Solo
Team Averages
Level 74
1,540 SR
1,424 Elo+

VS

Team Averages
Level 37
1,460 SR
1,427 Elo+
Janus
Janus
 
Janus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Atlantis_FIezrs
Da Ji
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
138W - 133L
1,530 Elo+
Party 3
Heimdallr
Heimdallr
Nico170305
Heimdallr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,156 Elo+
Party 2
Aphrodite
Aphrodite
plante_verte92
Aphrodite
Level 66
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Horus
Horus
soziaLYagami
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 4 / 6
12,093
550
11,882
20,399
11,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
20
6 / 1 / 6
12,693
577
10,187
16,828
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 12
10,752
489
3,980
13,696
10,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
iGunShipz
Cthulhu
18
10 / 0 / 8
12,653
575
12,912
14,112
14,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
zerberSCHMUTZ
Xbalanque
18
7 / 0 / 6
11,596
527
13,286
15,269
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 6 / 2
8,949
407
10,306
14,051
3,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 7 / 1
10,108
459
14,628
19,227
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Nico170305
Heimdallr
11
0 / 8 / 1
7,665
348
4,556
13,504
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
plante_verte92
Aphrodite
10
0 / 3 / 2
7,696
350
6,658
14,111
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 6 / 0
7,626
347
1,111
9,843
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
30
Kills
7
7
Deaths
30
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
2
0.5
L
5
7
1
0.79
W
Anubis
6
4
6
2.25
W
Ne Zha
6
1
6
9
W
1
2
12
3.5
L
Heimdallr
Nico170305
Heimdallr
0
8
1
0.06
W
Cthulhu
iGunShipz
Cthulhu
10
0
8
14
L
Aphrodite
plante_verte92
Aphrodite
0
3
2
0.33
L
0
6
0
0
W
Xbalanque
zerberSCHMUTZ
Xbalanque
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,247
Damage
37,259
80,304
Taken
70,736
49,049
Mitigated
30,287
36,619
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,306
1,449
258
3,322
14,051
3,530
348
4,555
9,371
46,503
0
L
14,628
2,152
0
4,878
19,227
7,392
192
6,067
12,995
0
72,878
W
Anubis
11,882
1,080
0
10,621
20,399
11,309
1,752
4,971
15,428
96,814
0
W
Ne Zha
10,187
3,468
0
8,485
16,828
7,456
1,086
927
15,901
0
92,496
W
3,980
780
0
4,175
13,696
10,563
105
4,878
8,818
25,241
0
L
Heimdallr
Nico170305
Heimdallr
4,556
1,546
0
1,747
13,504
3,882
111
6,333
7,096
0
21,273
W
Cthulhu
iGunShipz
Cthulhu
12,912
1,080
890
6,681
14,112
14,312
613
3,340
10,772
57,620
0
L
Aphrodite
plante_verte92
Aphrodite
6,658
923
2,885
8,301
14,111
10,930
408
6,122
7,889
28,067
0
L
1,111
532
55
454
9,843
4,553
891
4,932
4,611
0
19,640
W
Xbalanque
zerberSCHMUTZ
Xbalanque
13,286
8,742
0
5,767
15,269
5,409
2,671
4,640
10,629
0
85,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
42,044
535
Minions Killed
315
0
Camps Cleared
0
2,097,953
Distance Traveled
1,817,152
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,949
407
76
3
0
317,897
1
L
Da Ji
10,108
459
114
5
0
373,762
2
W
Anubis
12,093
550
125
6
0
343,171
8
W
Ne Zha
12,693
577
146
7
0
468,399
5
W
Ymir
10,752
489
33
2
0
462,692
4
L
Heimdallr
7,665
348
39
2
0
399,622
1
W
Cthulhu
12,653
575
115
5
0
435,722
2
L
Aphrodite
7,696
350
41
2
0
347,398
2
L
Horus
7,626
347
45
2
0
378,473
0
W
Xbalanque
11,596
527
116
5
0
387,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role