Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Cgarcia5049
Osiris
Level 123
God Stats
3W - 1L
1,698 SR
Queue Stats
70W - 83L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Mayoras07
Nu Wa
Level 77
God Stats
7W - 5L
1,597 SR
Queue Stats
312W - 286L
1,659 Elo+
Solo
Chaac
Chaac
SmolLad12
Chaac
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,375 Elo+
Party 2
Kuzenbo
Kuzenbo
SpongeNoris
Kuzenbo
Level 87
God Stats
1W - 1L
1,329 SR
Queue Stats
11W - 6L
1,714 Elo+
Solo
Team Averages
Level 107
1,525 SR
1,551 Elo+

VS

Team Averages
Level 110
1,485 SR
1,575 Elo+
Thor
Thor
JTWild
Thor
Level 99
God Stats
20W - 21L
1,428 SR
Queue Stats
123W - 110L
1,566 Elo+
Solo
Mulan
Mulan
Maeglint
Mulan
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
87W - 78L
1,556 Elo+
Solo
Cernunnos
Cernunnos
SMAshIN28
Cernunnos
Level 98
God Stats
0W - 2L
1,570 SR
Queue Stats
96W - 51L
1,590 Elo+
Party 1
Agni
Agni
chubby5544
Agni
Level 104
God Stats
4W - 8L
1,389 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Ares
Ares
xcupcakexlo
Ares
Level 123
God Stats
2W - 1L
1,753 SR
Queue Stats
82W - 45L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 2 / 10
10,950
782
5,386
9,901
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
17
3 / 2 / 13
10,834
774
12,564
16,340
10,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Mayoras07
Nu Wa
19
12 / 3 / 8
12,747
911
13,119
10,437
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SmolLad12
Chaac
18
1 / 1 / 9
10,135
724
7,899
11,854
11,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SpongeNoris
Kuzenbo
16
5 / 1 / 8
10,638
760
10,999
10,293
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JTWild
Thor
15
3 / 8 / 4
10,018
716
8,432
13,444
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
Maeglint
Mulan
15
2 / 5 / 3
8,901
636
6,759
14,041
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SMAshIN28
Cernunnos
17
3 / 1 / 5
10,724
766
15,707
9,374
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 3
8,317
594
9,713
9,955
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 4
7,546
539
4,125
13,573
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
26
Kills
9
9
Deaths
26
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
10
5
W
Osiris
3
2
13
4.75
L
Thor
JTWild
Thor
3
8
4
0.63
L
Mulan
Maeglint
Mulan
2
5
3
0.7
W
Nu Wa
Mayoras07
Nu Wa
12
3
8
5.33
L
Cernunnos
SMAshIN28
Cernunnos
3
1
5
5.5
W
Chaac
SmolLad12
Chaac
1
1
9
5.5
W
Kuzenbo
SpongeNoris
Kuzenbo
5
1
8
9
L
1
6
3
0.42
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,967
Damage
44,736
58,825
Taken
60,387
40,816
Mitigated
32,754
18,454
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,386
1,467
0
2,043
9,901
3,885
1,932
1,609
8,139
0
23,473
W
Osiris
12,564
4,035
0
5,302
16,340
10,531
781
4,855
11,093
0
36,674
L
Thor
JTWild
Thor
8,432
1,716
0
440
13,444
4,952
0
4,033
9,166
0
19,295
L
Mulan
Maeglint
Mulan
6,759
1,169
0
1,260
14,041
10,022
376
4,507
9,310
0
20,366
W
Nu Wa
Mayoras07
Nu Wa
13,119
2,503
0
2,088
10,437
3,623
2,888
2,608
7,651
38,555
0
L
Cernunnos
SMAshIN28
Cernunnos
15,707
9,096
0
312
9,374
3,508
0
4,078
5,035
0
54,146
W
Chaac
SmolLad12
Chaac
7,899
734
0
6,439
11,854
11,320
1,446
1,996
9,605
0
44,325
W
Kuzenbo
SpongeNoris
Kuzenbo
10,999
3,166
1,161
1,421
10,293
11,457
489
2,299
7,556
22,460
0
L
9,713
506
0
510
9,955
3,403
0
4,055
5,727
28,827
0
L
4,125
119
0
225
13,573
10,869
133
6,513
6,627
11,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,304
Gold Earned
45,506
292
Minions Killed
239
11
Camps Cleared
5
1,334,105
Distance Traveled
1,118,481
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,950
782
47
3
2
252,774
0
W
Osiris
10,834
774
51
4
2
288,922
1
L
Thor
10,018
716
23
2
3
212,968
2
L
Mulan
8,901
636
39
3
1
227,313
2
W
Nu Wa
12,747
911
64
5
2
238,440
1
L
Cernunnos
10,724
766
105
8
0
254,305
1
W
Chaac
10,135
724
102
7
4
281,819
4
W
Kuzenbo
10,638
760
28
2
1
272,150
5
L
Agni
8,317
594
61
4
1
212,821
2
L
Ares
7,546
539
11
1
0
211,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role