Player Matchup

Sol
Sol
DivadEb
Sol
Level 115
God Stats
8W - 1L
1,723 SR
Queue Stats
118W - 100L
1,564 Elo+
Party 3
Rama
Rama
Ev0Phoenis
Rama
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 76L
1,539 Elo+
Party 3
Susano
Susano
EvolveRenegade
Susano
Level 127
God Stats
12W - 11L
1,525 SR
Queue Stats
118W - 100L
1,578 Elo+
Party 3
Hades
Hades
JCPanek
Hades
Level 29
God Stats
16W - 9L
1,763 SR
Queue Stats
40W - 33L
1,572 Elo+
Party 3
Bellona
Bellona
uglythick
Bellona
Level 26
God Stats
20W - 12L
1,785 SR
Queue Stats
49W - 44L
1,588 Elo+
Party 3
Team Averages
Level 85
1,659 SR
1,568 Elo+

VS

Team Averages
Level 98
1,513 SR
1,507 Elo+
Athena
Athena
BlitzDrops
Athena
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
355W - 363L
1,538 Elo+
Party 2
Ymir
Ymir
Yodasjr
Ymir
Level 145
God Stats
13W - 22L
1,591 SR
Queue Stats
345W - 337L
1,507 Elo+
Party 1
Hera
Hera
YourJaBrosky
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 315L
1,536 Elo+
Party 2
Chernobog
Chernobog
coulterforcex1
Chernobog
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
475W - 453L
1,482 Elo+
Party 2
Bellona
Bellona
evolution565
Bellona
Level 49
God Stats
45W - 63L
1,472 SR
Queue Stats
126W - 149L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
3 / 0 / 5
8,170
628
10,157
7,158
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 0 / 3
8,267
636
6,157
4,841
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 7
7,560
582
5,965
8,430
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
JCPanek
Hades
9
0 / 3 / 6
5,959
458
3,535
8,740
4,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
uglythick
Bellona
13
4 / 4 / 2
7,962
612
6,415
9,640
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,307
562
5,800
10,519
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Yodasjr
Ymir
9
2 / 2 / 1
6,004
462
4,437
11,483
4,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 2
6,342
488
4,487
7,188
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
coulterforcex1
Chernobog
11
0 / 3 / 1
6,360
489
2,903
7,117
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
evolution565
Bellona
10
1 / 4 / 3
6,159
474
6,058
10,576
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
6
7
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Sol
3
0
5
5.5
W
7
0
3
8.5
W
2
0
7
5.5
W
Hades
JCPanek
Hades
0
3
6
1
L
Ymir
Yodasjr
Ymir
2
2
1
1.25
L
1
4
2
0.5
L
Chernobog
coulterforcex1
Chernobog
0
3
1
0.17
L
Bellona
evolution565
Bellona
1
4
3
0.63
W
Bellona
uglythick
Bellona
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
23,685
38,809
Taken
46,883
19,594
Mitigated
23,066
16,935
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,800
1,960
0
3,634
10,519
4,173
0
2,858
7,661
48,659
0
W
Sol
10,157
4,173
0
3,771
7,158
2,485
902
4,142
2,799
60,736
0
W
6,157
4,858
0
2,774
4,841
1,517
517
1,203
3,638
0
47,147
W
5,965
832
0
4,057
8,430
2,974
175
3,174
5,141
0
39,081
W
Hades
JCPanek
Hades
3,535
764
184
3,463
8,740
4,684
434
4,685
3,920
21,778
0
L
Ymir
Yodasjr
Ymir
4,437
813
144
2,694
11,483
4,415
152
4,701
6,782
24,617
0
L
4,487
836
0
1,440
7,188
2,331
144
3,500
3,688
31,421
0
L
Chernobog
coulterforcex1
Chernobog
2,903
2,071
0
2,815
7,117
2,274
0
1,689
5,428
0
35,142
L
Bellona
evolution565
Bellona
6,058
1,395
0
1,668
10,576
9,873
523
944
9,632
1,656
22,908
W
Bellona
uglythick
Bellona
6,415
2,323
0
2,686
9,640
7,934
420
1,866
7,444
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
32,172
398
Minions Killed
349
0
Camps Cleared
0
1,244,515
Distance Traveled
1,251,159
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,307
562
104
8
0
266,791
2
W
Sol
8,170
628
113
9
0
243,668
4
W
Rama
8,267
636
85
7
0
233,910
3
W
Susano
7,560
582
70
5
0
278,536
0
W
Hades
5,959
458
37
3
0
241,918
3
L
Ymir
6,004
462
40
3
0
266,592
5
L
Hera
6,342
488
81
6
0
240,419
3
L
Chernobog
6,360
489
68
5
0
211,603
2
L
Bellona
6,159
474
56
4
0
265,754
3
W
Bellona
7,962
612
93
7
0
246,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role