Player Matchup

Janus
Janus
FORCE_15_RECON
Janus
Level 80
God Stats
2W - 1L
1,226 SR
Queue Stats
40W - 40L
1,601 Elo+
Party 1
Cerberus
Cerberus
SSG-BRAWLER
Cerberus
Level 67
God Stats
5W - 4L
1,603 SR
Queue Stats
66W - 70L
1,621 Elo+
Party 1
Set
Set
SSG_leksion
Set
Level 21
God Stats
6W - 5L
1,513 SR
Queue Stats
24W - 29L
1,661 Elo+
Party 1
Skadi
Skadi
smell_my_balls_1
Skadi
Level 80
God Stats
6W - 6L
1,824 SR
Queue Stats
95W - 80L
1,505 Elo+
Party 1
Osiris
Osiris
zackattack7789
Osiris
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 170L
1,566 Elo+
Solo
Team Averages
Level 63
1,533 SR
1,591 Elo+

VS

Team Averages
Level 83
1,426 SR
1,580 Elo+
Merlin
Merlin
AgentDeanWhalen
Merlin
Level 80
God Stats
19W - 11L
1,285 SR
Queue Stats
289W - 266L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
GSLegendary
Cabrakan
Level 123
God Stats
57W - 42L
1,539 SR
Queue Stats
995W - 892L
1,608 Elo+
Party 2
King Arthur
King Arthur
Gs_Puner
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 163L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
Gs_YourMother
Danzaburou
Level 25
God Stats
83W - 63L
1,559 SR
Queue Stats
131W - 114L
1,550 Elo+
Party 2
Thanatos
Thanatos
kill master2673
Thanatos
Level 158
God Stats
6W - 5L
1,245 SR
Queue Stats
413W - 391L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,266
545
6,315
9,978
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SSG-BRAWLER
Cerberus
12
1 / 5 / 2
8,357
492
4,231
9,404
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 1 / 7
11,265
663
7,467
10,965
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 4
10,130
596
12,356
11,184
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 4
11,179
658
10,690
10,167
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
10,228
602
8,658
8,886
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GSLegendary
Cabrakan
14
3 / 3 / 4
8,798
518
8,897
14,195
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Gs_Puner
King Arthur
12
0 / 7 / 0
6,940
408
2,432
11,726
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Gs_YourMother
Danzaburou
13
2 / 3 / 1
7,819
460
5,230
10,485
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
13
4 / 5 / 4
8,545
503
6,674
14,117
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
21
Kills
17
17
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
8
3
3
3.17
W
2
7
2
0.43
L
Cabrakan
GSLegendary
Cabrakan
3
3
4
1.67
L
King Arthur
Gs_Puner
King Arthur
0
7
0
0
L
Danzaburou
Gs_YourMother
Danzaburou
2
3
1
0.83
W
Cerberus
SSG-BRAWLER
Cerberus
1
5
2
0.4
W
6
1
7
9.5
L
Thanatos
4
5
4
1.2
W
5
4
4
1.75
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,059
Damage
31,891
51,698
Taken
59,409
27,410
Mitigated
29,499
15,970
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,658
682
0
2,000
8,886
3,530
0
3,378
5,255
57,539
0
W
6,315
200
0
1,344
9,978
4,151
30
4,928
4,671
47,066
0
L
Cabrakan
GSLegendary
Cabrakan
8,897
1,256
0
4,289
14,195
11,696
0
2,845
11,262
45,758
0
L
King Arthur
Gs_Puner
King Arthur
2,432
742
0
1,312
11,726
6,151
0
0
11,428
0
28,658
L
Danzaburou
Gs_YourMother
Danzaburou
5,230
1,477
0
2,114
10,485
3,588
0
1,272
9,203
0
46,306
W
Cerberus
SSG-BRAWLER
Cerberus
4,231
356
292
1,991
9,404
5,785
265
4,376
4,932
22,736
0
W
7,467
2,983
0
4,956
10,965
4,988
156
1,122
9,725
0
83,629
L
Thanatos
6,674
1,631
0
10,234
14,117
4,534
0
2,665
11,294
0
49,506
W
12,356
6,519
0
2,164
11,184
4,458
2,666
3,825
7,279
0
63,934
W
10,690
4,364
0
5,223
10,167
8,028
1,717
2,635
7,219
0
59,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
42,330
499
Minions Killed
433
0
Camps Cleared
0
1,478,971
Distance Traveled
1,603,934
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,228
602
133
8
0
299,232
0
W
Janus
9,266
545
93
5
0
305,734
2
L
Cabrakan
8,798
518
65
4
0
309,236
6
L
King Arthur
6,940
408
66
4
0
342,172
0
L
Danzaburou
7,819
460
78
5
0
307,124
3
W
Cerberus
8,357
492
47
3
0
259,379
4
W
Set
11,265
663
137
8
0
349,605
0
L
Thanatos
8,545
503
91
5
0
346,170
4
W
Skadi
10,130
596
105
6
0
280,882
2
W
Osiris
11,179
658
117
7
0
283,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role