Player Matchup

Anhur
Anhur
CHOOPERJOHN
Anhur
Level 22
God Stats
2W - 3L
1,502 SR
Queue Stats
17W - 16L
1,314 Elo+
Party 2
Bellona
Bellona
SupremeKing5018
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Agni
Agni
TBC BUFFY
Agni
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,065 Elo+
Party 2
Fenrir
Fenrir
empanadaglow
Fenrir
Level 5
God Stats
5W - 2L
1,639 SR
Queue Stats
7W - 7L
1,320 Elo+
Party 1
Nemesis
Nemesis
sweet_skullz
Nemesis
Level 10
God Stats
9W - 8L
1,390 SR
Queue Stats
27W - 27L
1,213 Elo+
Party 1
Team Averages
Level 9
1,506 SR
1,282 Elo+

VS

Team Averages
Level 22
1,447 SR
1,358 Elo+
Hel
Hel
Amputect
Hel
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
241W - 255L
1,393 Elo+
Solo
Cerberus
Cerberus
BigRaff663
Cerberus
Level 10
God Stats
7W - 12L
1,347 SR
Queue Stats
41W - 52L
1,255 Elo+
Solo
Kuzenbo
Kuzenbo
Erickzone25
Kuzenbo
Level 27
God Stats
3W - 3L
1,556 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 3
Thanatos
Thanatos
Markuroneko
Thanatos
Level 27
God Stats
25W - 37L
1,131 SR
Queue Stats
338W - 443L
1,291 Elo+
Solo
Skadi
Skadi
jotastar30
Skadi
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,939
526
3,756
5,930
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 6
7,679
452
5,016
9,688
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
4 / 5 / 5
7,511
442
9,344
6,346
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
7 / 0 / 4
8,486
499
8,121
9,618
4,894
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
sweet_skullz
Nemesis
13
8 / 6 / 4
8,467
498
15,009
12,938
4,537
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,890
405
4,208
8,805
2,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
BigRaff663
Cerberus
11
1 / 10 / 3
6,819
401
3,286
13,709
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
Erickzone25
Kuzenbo
11
2 / 5 / 3
7,696
453
3,785
12,865
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Markuroneko
Thanatos
13
6 / 2 / 3
8,191
482
4,195
10,209
3,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
11
4 / 4 / 2
7,499
441
6,515
9,883
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
25
Kills
14
14
Deaths
26
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cerberus
BigRaff663
Cerberus
1
10
3
0.25
W
2
0
3
3.5
L
Kuzenbo
Erickzone25
Kuzenbo
2
5
3
0.7
L
Thanatos
Markuroneko
Thanatos
6
2
3
3.75
W
4
3
6
2.33
W
Agni
4
5
5
1.3
W
Fenrir
7
0
4
9
L
Skadi
4
4
2
1.25
W
Nemesis
sweet_skullz
Nemesis
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,246
Damage
21,989
44,520
Taken
55,471
21,003
Mitigated
27,804
6,687
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,208
448
0
210
8,805
2,515
0
1,269
7,511
23,790
0
L
Cerberus
BigRaff663
Cerberus
3,286
122
0
1,271
13,709
9,285
0
5,157
8,352
30,615
0
W
3,756
1,066
0
2,695
5,930
2,230
791
1,350
4,555
0
47,988
L
Kuzenbo
Erickzone25
Kuzenbo
3,785
1,298
0
1,828
12,865
9,485
83
0
12,865
17,381
0
L
Thanatos
Markuroneko
Thanatos
4,195
1,095
0
6,471
10,209
3,513
166
2,918
7,166
0
27,190
W
5,016
1,219
0
714
9,688
7,600
461
2,712
6,701
0
26,150
W
Agni
9,344
624
0
0
6,346
1,742
562
841
5,455
37,442
0
W
Fenrir
8,121
2,447
0
2,275
9,618
4,894
891
2,362
7,206
0
34,408
L
Skadi
6,515
4,202
0
3,045
9,883
3,006
965
0
9,883
0
26,392
W
Nemesis
sweet_skullz
Nemesis
15,009
9,681
0
1,003
12,938
4,537
0
3,614
9,324
0
34,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
37,095
311
Minions Killed
260
0
Camps Cleared
0
1,593,884
Distance Traveled
1,414,437
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,890
405
41
2
0
278,823
0
L
Cerberus
6,819
401
88
5
0
274,393
1
W
Anhur
8,939
526
105
6
0
292,505
2
L
Kuzenbo
7,696
453
22
1
0
309,592
0
L
Thanatos
8,191
482
59
3
0
305,510
3
W
Bellona
7,679
452
38
2
0
335,592
6
W
Agni
7,511
442
59
3
0
320,724
7
W
Fenrir
8,486
499
73
4
0
331,069
3
L
Skadi
7,499
441
50
3
0
246,119
0
W
Nemesis
8,467
498
36
2
0
313,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role