Player Matchup

King Arthur
King Arthur
EIlyas
King Arthur
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 15L
1,560 Elo+
Solo
Jormungandr
Jormungandr
GFloydsNeck
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,797 Elo+
Solo
Apollo
Apollo
TonyMoreno_1
Apollo
Level 28
God Stats
5W - 8L
1,560 SR
Queue Stats
205W - 240L
1,554 Elo+
Solo
Hera
Hera
eloCole
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,798 Elo+
Party 1
Mercury
Mercury
splays2
Mercury
Level 43
God Stats
16W - 9L
1,862 SR
Queue Stats
243W - 159L
1,684 Elo+
Party 1
Team Averages
Level 23
1,584 SR
1,679 Elo+

VS

Team Averages
Level 19
1,557 SR
1,634 Elo+
Sun Wukong
Sun Wukong
SahmAkhdar
Sun Wukong
Level 8
God Stats
2W - 6L
1,654 SR
Queue Stats
3W - 6L
1,632 Elo+
Party 2
Ymir
Ymir
Thisyourname
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,771 Elo+
Solo
Heimdallr
Heimdallr
WhatsWrongJerry
Heimdallr
Level 28
God Stats
1W - 2L
1,553 SR
Queue Stats
101W - 72L
1,689 Elo+
Solo
Scylla
Scylla
kross165
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,591 Elo+
Solo
Kali
Kali
smoothslash11
Kali
Level 28
God Stats
19W - 19L
1,580 SR
Queue Stats
33W - 44L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EIlyas
King Arthur
4
1 / 2 / 0
4,542
413
1,207
2,782
1,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
GFloydsNeck
Jormungandr
7
1 / 2 / 1
5,250
477
806
3,565
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
6
1 / 0 / 0
4,562
415
899
2,646
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
eloCole
Hera
14
5 / 1 / 0
8,092
736
4,221
5,128
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
splays2
Mercury
5
0 / 1 / 1
4,473
407
410
2,965
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SahmAkhdar
Sun Wukong
5
2 / 1 / 0
4,747
432
760
2,354
1,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

3
0 / 2 / 1
4,198
382
423
2,363
803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
WhatsWrongJerry
Heimdallr
6
1 / 0 / 0
4,673
425
1,723
1,292
304
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
kross165
Scylla
4
0 / 2 / 0
4,079
371
538
1,276
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
6,070
552
2,383
8,169
3,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
8
Kills
4
6
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EIlyas
King Arthur
1
2
0
0.5
W
Jormungandr
GFloydsNeck
Jormungandr
1
2
1
0.75
L
Sun Wukong
SahmAkhdar
Sun Wukong
2
1
0
2
L
0
2
1
0.25
W
Apollo
1
0
0
1
L
Heimdallr
WhatsWrongJerry
Heimdallr
1
0
0
1
W
Hera
eloCole
Hera
5
1
0
5
L
Scylla
kross165
Scylla
0
2
0
0
L
1
3
0
0.33
W
Mercury
splays2
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,543
Damage
5,827
17,086
Taken
15,454
5,477
Mitigated
5,551
4,912
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EIlyas
King Arthur
1,207
527
0
26
2,782
1,212
0
0
2,707
0
4,308
W
Jormungandr
GFloydsNeck
Jormungandr
806
220
0
108
3,565
1,753
209
47
3,518
10,669
0
L
Sun Wukong
SahmAkhdar
Sun Wukong
760
246
0
203
2,354
1,068
458
0
2,254
0
7,305
L
423
70
0
514
2,363
803
24
528
1,821
3,135
0
W
Apollo
899
465
0
1,519
2,646
395
0
183
2,463
0
9,087
L
Heimdallr
WhatsWrongJerry
Heimdallr
1,723
1,344
0
896
1,292
304
208
316
976
0
12,464
W
Hera
eloCole
Hera
4,221
1,675
0
2,003
5,128
1,504
1,507
450
4,630
51,177
0
L
Scylla
kross165
Scylla
538
123
0
50
1,276
356
0
1,012
132
5,462
0
L
2,383
1,320
0
2,517
8,169
3,020
177
2,869
5,144
0
24,479
W
Mercury
splays2
Mercury
410
204
0
1,256
2,965
613
0
223
2,732
0
7,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
23,767
186
Minions Killed
106
0
Camps Cleared
0
534,403
Distance Traveled
539,282
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,542
413
14
1
0
77,352
0
W
Jormungandr
5,250
477
26
2
0
88,317
3
L
Sun Wukong
4,747
432
15
1
0
86,016
0
L
Ymir
4,198
382
2
0
0
95,183
0
W
Apollo
4,562
415
13
1
0
69,829
1
L
Heimdallr
4,673
425
24
2
0
66,269
0
W
Hera
8,092
736
112
10
0
195,094
1
L
Scylla
4,079
371
7
1
0
82,464
0
L
Kali
6,070
552
58
5
0
209,350
0
W
Mercury
4,473
407
21
2
0
103,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role