Player Matchup

Cerberus
Cerberus
Goatified
Cerberus
Level 23
God Stats
3W - 1L
1,507 SR
Queue Stats
111W - 114L
1,626 Elo+
Solo
Hercules
Hercules
ItsQuickz
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,707 Elo+
Party 2
Nemesis
Nemesis
Master HighFive
Nemesis
Level 106
God Stats
1W - 1L
1,725 SR
Queue Stats
14W - 11L
1,862 Elo+
Party 2
Thoth
Thoth
crocophilia
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,648 Elo+
Party 2
Ra
Ra
mastercontorted
Ra
Level 128
God Stats
1W - 0L
1,525 SR
Queue Stats
13W - 6L
1,862 Elo+
Party 2
Team Averages
Level 95
1,551 SR
1,741 Elo+

VS

Team Averages
Level 46
1,518 SR
1,503 Elo+
Pele
Pele
Briantehlion2
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,532 Elo+
Solo
Agni
Agni
DanteVerex
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,335 Elo+
Solo
Ra
Ra
DaveOhhh
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,592 Elo+
Solo
Tyr
Tyr
LannaRhoddes
Tyr
Level 29
God Stats
0W - 1L
1,416 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
MadoxRiper
Erlang Shen
Level 128
God Stats
0W - 3L
1,673 SR
Queue Stats
142W - 120L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goatified
Cerberus
20
2 / 3 / 23
13,533
752
22,417
31,545
27,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ItsQuickz
Hercules
18
1 / 4 / 21
11,694
650
16,374
43,873
36,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
12 / 3 / 16
14,501
806
17,895
20,341
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 6 / 14
13,163
731
15,021
16,551
7,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 11
13,499
750
17,646
18,365
18,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 8
11,778
654
18,824
20,101
6,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 3
8,007
445
2,819
4,029
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
2 / 7 / 12
12,665
704
27,268
16,923
9,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 7 / 9
12,452
692
19,865
24,142
24,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
MadoxRiper
Erlang Shen
18
2 / 6 / 12
10,887
605
17,482
33,630
14,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
60
31
Kills
16
21
Deaths
31
85
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
L
0
4
3
0.38
L
2
7
12
1.14
W
Cerberus
Goatified
Cerberus
2
3
23
4.5
W
Hercules
ItsQuickz
Hercules
1
4
21
2.88
L
7
7
9
1.64
L
Erlang Shen
MadoxRiper
Erlang Shen
2
6
12
1.33
W
12
3
16
6.67
W
6
6
14
2.17
W
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,353
Damage
86,258
130,675
Taken
98,825
105,943
Mitigated
55,922
76,481
Healing
37,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,824
1,823
705
3,643
20,101
6,801
0
12,147
7,829
0
39,294
L
2,819
105
0
159
4,029
1,192
0
1,900
2,079
4,528
0
L
27,268
1,311
6,291
5,222
16,923
9,034
0
9,533
7,307
68,228
0
W
Cerberus
Goatified
Cerberus
22,417
1,507
3,785
12,746
31,545
27,073
866
6,367
25,178
50,151
0
W
Hercules
ItsQuickz
Hercules
16,374
3,966
498
21,244
43,873
36,771
1,081
8,540
33,793
0
20,762
L
19,865
1,791
706
6,703
24,142
24,346
0
12,556
11,234
0
30,537
L
Erlang Shen
MadoxRiper
Erlang Shen
17,482
7,083
821
12,973
33,630
14,549
0
18,948
14,382
0
24,979
W
17,895
5,562
3,966
4,934
20,341
16,602
1,839
5,390
13,511
0
24,863
W
15,021
1,409
1,260
3,268
16,551
7,043
548
5,176
10,438
38,037
0
W
17,646
553
17,032
7,748
18,365
18,454
1,085
4,614
13,751
46,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,390
Gold Earned
55,789
192
Minions Killed
156
0
Camps Cleared
0
1,619,484
Distance Traveled
1,317,076
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,778
654
35
2
0
329,182
1
L
Agni
8,007
445
5
0
0
56,422
0
L
Ra
12,665
704
92
5
0
287,013
0
W
Cerberus
13,533
752
56
3
0
361,665
0
W
Hercules
11,694
650
5
0
0
301,893
0
L
Tyr
12,452
692
11
1
0
335,371
0
L
Erlang Shen
10,887
605
13
1
0
309,088
0
W
Nemesis
14,501
806
19
1
0
365,816
0
W
Thoth
13,163
731
43
2
0
288,864
1
W
Ra
13,499
750
69
4
0
301,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role