Player Matchup

Amaterasu
Amaterasu
BobEdGoatsHelp
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Exzotikk
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
jetv73
Sun Wukong
Level 11
God Stats
4W - 1L
1,700 SR
Queue Stats
37W - 31L
1,471 Elo+
Party 2
Anhur
Anhur
natrome315
Anhur
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,350 Elo+
Party 2
Poseidon
Poseidon
shearradh
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 2
Team Averages
Level 19
1,540 SR
1,444 Elo+

VS

Team Averages
Level 25
1,494 SR
1,538 Elo+
He Bo
He Bo
BRAYANKUN
He Bo
Level 27
God Stats
4W - 5L
1,450 SR
Queue Stats
25W - 27L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAXGAMEXD
Tsukuyomi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 1
Arachne
Arachne
Runkipower
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Sotowe
Cthulhu
Level 16
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Artemis
Artemis
smanr003
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 25L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BobEdGoatsHelp
Amaterasu
16
12 / 3 / 4
9,944
622
14,346
14,921
13,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Exzotikk
Cthulhu
13
2 / 2 / 10
9,045
565
6,722
10,653
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
jetv73
Sun Wukong
14
5 / 3 / 5
8,854
553
8,647
11,574
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
14
3 / 2 / 3
8,493
531
5,735
7,127
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
shearradh
Poseidon
14
6 / 4 / 7
9,190
574
7,283
7,726
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BRAYANKUN
He Bo
12
1 / 8 / 3
7,818
489
5,009
9,759
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MAXGAMEXD
Tsukuyomi
13
0 / 7 / 0
7,288
456
3,493
11,736
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Runkipower
Arachne
15
10 / 4 / 1
9,832
615
13,671
16,321
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Sotowe
Cthulhu
10
1 / 4 / 4
7,271
454
5,408
11,870
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
smanr003
Artemis
10
1 / 5 / 3
6,713
420
3,538
8,940
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
28
Kills
13
14
Deaths
28
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
BRAYANKUN
He Bo
1
8
3
0.31
W
Amaterasu
BobEdGoatsHelp
Amaterasu
12
3
4
4.67
W
Cthulhu
Exzotikk
Cthulhu
2
2
10
3.5
L
Tsukuyomi
MAXGAMEXD
Tsukuyomi
0
7
0
0
L
Arachne
Runkipower
Arachne
10
4
1
2.63
L
Cthulhu
Sotowe
Cthulhu
1
4
4
0.75
W
Sun Wukong
jetv73
Sun Wukong
5
3
5
2.5
W
Anhur
3
2
3
2.25
W
Poseidon
shearradh
Poseidon
6
4
7
2.38
L
Artemis
smanr003
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,733
Damage
31,119
52,001
Taken
58,626
37,281
Mitigated
19,839
10,838
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BRAYANKUN
He Bo
5,009
191
0
680
9,759
2,652
165
2,027
7,707
39,473
0
W
Amaterasu
BobEdGoatsHelp
Amaterasu
14,346
7,712
0
3,287
14,921
13,035
720
4,387
10,419
0
64,805
W
Cthulhu
Exzotikk
Cthulhu
6,722
757
0
1,353
10,653
9,596
416
3,226
7,387
27,678
0
L
Tsukuyomi
MAXGAMEXD
Tsukuyomi
3,493
850
0
1,552
11,736
3,906
866
1,844
9,567
0
36,393
L
Arachne
Runkipower
Arachne
13,671
8,285
0
5,002
16,321
5,884
0
4,269
11,902
0
63,915
L
Cthulhu
Sotowe
Cthulhu
5,408
569
130
1,316
11,870
5,449
0
4,315
7,510
15,125
0
W
Sun Wukong
jetv73
Sun Wukong
8,647
2,054
0
3,756
11,574
9,342
704
1,970
9,600
0
42,764
W
Anhur
5,735
2,721
0
2,389
7,127
2,944
1,322
1,436
5,691
0
51,974
W
Poseidon
shearradh
Poseidon
7,283
1,447
0
53
7,726
2,364
348
2,182
5,444
45,549
0
L
Artemis
smanr003
Artemis
3,538
1,117
0
2,318
8,940
1,948
0
1,550
7,390
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
38,922
361
Minions Killed
321
0
Camps Cleared
0
1,612,892
Distance Traveled
1,417,697
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,818
489
91
6
0
273,431
1
W
Amaterasu
9,944
622
96
6
0
387,170
1
W
Cthulhu
9,045
565
21
1
0
322,907
4
L
Tsukuyomi
7,288
456
77
5
0
264,792
0
L
Arachne
9,832
615
98
6
0
335,614
1
L
Cthulhu
7,271
454
13
1
0
306,368
1
W
Sun Wukong
8,854
553
69
4
0
318,846
0
W
Anhur
8,493
531
104
7
0
254,473
0
W
Poseidon
9,190
574
71
4
0
329,496
2
L
Artemis
6,713
420
42
3
0
237,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role