Player Matchup

Kuzenbo
Kuzenbo
DivadEb
Kuzenbo
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 100L
1,553 Elo+
Party 3
Scylla
Scylla
Ev0Phoenis
Scylla
Level 126
God Stats
4W - 0L
1,847 SR
Queue Stats
87W - 76L
1,527 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EvolveRenegade
Tsukuyomi
Level 127
God Stats
16W - 7L
1,549 SR
Queue Stats
118W - 100L
1,568 Elo+
Party 3
Hades
Hades
JCPanek
Hades
Level 29
God Stats
16W - 9L
1,750 SR
Queue Stats
40W - 33L
1,556 Elo+
Party 3
Danzaburou
Danzaburou
uglythick
Danzaburou
Level 26
God Stats
2W - 2L
1,584 SR
Queue Stats
49W - 44L
1,576 Elo+
Party 3
Team Averages
Level 85
1,646 SR
1,556 Elo+

VS

Team Averages
Level 51
1,491 SR
1,565 Elo+
King Arthur
King Arthur
Chimimango
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,547 Elo+
Party 1
Arachne
Arachne
LimboNaught
Arachne
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MikeG2
Ymir
Level 42
God Stats
1W - 2L
1,301 SR
Queue Stats
50W - 49L
1,493 Elo+
Solo
Xbalanque
Xbalanque
Xenoshock
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,612 Elo+
Party 2
Neith
Neith
xarchaicreaperx
Neith
Level 109
God Stats
6W - 7L
1,653 SR
Queue Stats
184W - 191L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DivadEb
Kuzenbo
14
5 / 2 / 6
8,472
565
8,577
10,351
12,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Ev0Phoenis
Scylla
16
8 / 0 / 3
9,267
618
6,324
4,335
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
EvolveRenegade
Tsukuyomi
14
5 / 1 / 9
8,403
560
9,371
10,380
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
JCPanek
Hades
12
3 / 1 / 8
7,253
484
5,218
7,924
5,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
uglythick
Danzaburou
12
2 / 1 / 3
7,619
508
5,324
8,456
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chimimango
King Arthur
11
1 / 6 / 2
6,699
447
5,605
12,825
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
LimboNaught
Arachne
12
3 / 6 / 1
7,294
486
5,378
10,559
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
MikeG2
Ymir
10
1 / 3 / 3
6,729
449
4,493
10,290
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Xenoshock
Xbalanque
10
0 / 6 / 2
6,115
408
6,346
9,642
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
7,137
476
4,194
7,138
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
5
5
Deaths
24
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chimimango
King Arthur
1
6
2
0.33
W
Kuzenbo
DivadEb
Kuzenbo
5
2
6
4
W
Scylla
Ev0Phoenis
Scylla
8
0
3
9.5
W
Tsukuyomi
EvolveRenegade
Tsukuyomi
5
1
9
9.5
W
Hades
JCPanek
Hades
3
1
8
7
L
Arachne
LimboNaught
Arachne
3
6
1
0.58
L
Ymir
MikeG2
Ymir
1
3
3
0.83
L
Xbalanque
Xenoshock
Xbalanque
0
6
2
0.17
W
Danzaburou
uglythick
Danzaburou
2
1
3
3.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
26,016
41,446
Taken
50,454
26,391
Mitigated
25,903
17,176
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chimimango
King Arthur
5,605
1,067
0
3,375
12,825
7,934
51
7,899
4,431
0
28,403
W
Kuzenbo
DivadEb
Kuzenbo
8,577
3,107
0
2,950
10,351
12,285
164
1,486
8,399
36,864
0
W
Scylla
Ev0Phoenis
Scylla
6,324
917
0
1,697
4,335
1,463
126
0
4,310
63,017
0
W
Tsukuyomi
EvolveRenegade
Tsukuyomi
9,371
1,806
0
3,917
10,380
4,050
0
408
9,929
0
55,748
W
Hades
JCPanek
Hades
5,218
1,057
219
4,333
7,924
5,513
310
1,552
6,322
31,562
0
L
Arachne
LimboNaught
Arachne
5,378
3,302
0
2,425
10,559
5,904
0
2,313
8,151
0
41,768
L
Ymir
MikeG2
Ymir
4,493
398
0
3,017
10,290
6,212
0
2,939
7,305
20,393
0
L
Xbalanque
Xenoshock
Xbalanque
6,346
3,917
0
2,713
9,642
2,762
702
2,960
6,662
0
30,236
W
Danzaburou
uglythick
Danzaburou
5,324
2,658
0
4,060
8,456
3,080
1,415
1,047
7,384
0
41,928
L
4,194
1,016
0
2,197
7,138
3,091
0
3,169
3,786
0
52,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
33,974
437
Minions Killed
315
0
Camps Cleared
0
1,387,273
Distance Traveled
1,327,016
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,699
447
46
3
0
275,118
0
W
Kuzenbo
8,472
565
76
5
0
268,637
4
W
Scylla
9,267
618
128
9
0
286,915
4
W
Tsukuyomi
8,403
560
95
6
0
302,685
2
W
Hades
7,253
484
59
4
0
280,425
5
L
Arachne
7,294
486
78
5
0
263,613
2
L
Ymir
6,729
449
24
2
0
264,422
2
L
Xbalanque
6,115
408
57
4
0
236,528
2
W
Danzaburou
7,619
508
79
5
0
248,611
2
L
Neith
7,137
476
110
7
0
287,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role