Player Matchup

Izanami
Izanami
FatCatStacks
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
JesusQc
Zhong Kui
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 21L
1,379 Elo+
Solo
Fenrir
Fenrir
RateMagzzzz
Fenrir
Level 85
God Stats
3W - 4L
1,398 SR
Queue Stats
115W - 104L
1,414 Elo+
Party 2
Chiron
Chiron
aTAINTED XAN
Chiron
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 98L
1,420 Elo+
Party 2
Khepri
Khepri
marjaAurinko
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,390 Elo+
Solo
Team Averages
Level 57
1,523 SR
1,405 Elo+

VS

Team Averages
Level 48
1,490 SR
1,393 Elo+
Pele
Pele
Egotistic Khaos
Pele
Level 85
God Stats
1W - 5L
1,449 SR
Queue Stats
96W - 95L
1,445 Elo+
Party 3
Medusa
Medusa
LoveMadi9
Medusa
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 55L
1,347 Elo+
Party 1
Osiris
Osiris
Lovee Caleb
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
NovaDrN
Heimdallr
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 104L
1,435 Elo+
Party 3
Hera
Hera
TraumaticTornado
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FatCatStacks
Izanami
18
6 / 7 / 11
11,675
687
19,019
20,809
10,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
JesusQc
Zhong Kui
20
7 / 6 / 20
13,058
768
19,307
24,330
20,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
15 / 3 / 9
13,312
783
15,572
18,569
14,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
20
11 / 2 / 21
13,913
818
21,926
17,139
10,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
20
2 / 3 / 23
11,918
701
6,346
19,853
29,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 6
11,080
652
10,136
21,692
9,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
LoveMadi9
Medusa
19
5 / 8 / 4
11,280
664
13,732
18,055
7,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
17
3 / 6 / 12
10,700
629
9,859
16,960
15,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
NovaDrN
Heimdallr
20
8 / 8 / 11
12,954
762
26,339
19,003
9,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 9 / 8
11,140
655
16,289
13,234
4,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
62
41
Kills
21
21
Deaths
41
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
W
Izanami
FatCatStacks
Izanami
6
7
11
1.64
W
Zhong Kui
JesusQc
Zhong Kui
7
6
20
2.83
L
Medusa
LoveMadi9
Medusa
5
8
4
0.88
L
Osiris
3
6
12
1.5
L
Heimdallr
NovaDrN
Heimdallr
8
8
11
1.69
W
Fenrir
15
3
9
6.5
L
1
9
8
0.56
W
Chiron
11
2
21
10.75
W
Khepri
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,170
Damage
76,355
100,700
Taken
88,944
85,435
Mitigated
46,849
39,753
Healing
23,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,136
2,724
2,348
5,662
21,692
9,555
318
5,325
16,317
0
24,146
W
Izanami
FatCatStacks
Izanami
19,019
9,341
801
4,096
20,809
10,590
1,661
2,289
18,517
0
40,296
W
Zhong Kui
JesusQc
Zhong Kui
19,307
1,846
3,571
8,891
24,330
20,252
1,275
3,942
20,385
34,636
0
L
Medusa
LoveMadi9
Medusa
13,732
5,139
777
3,341
18,055
7,879
658
4,995
12,960
0
28,288
L
Osiris
9,859
1,601
347
3,594
16,960
15,095
270
7,229
9,581
0
16,880
L
Heimdallr
NovaDrN
Heimdallr
26,339
11,632
2,139
3,893
19,003
9,394
451
4,523
14,405
0
48,105
W
Fenrir
15,572
1,804
2,760
5,620
18,569
14,891
0
2,383
16,186
0
27,159
L
16,289
4,240
450
816
13,234
4,926
218
3,581
9,578
30,731
0
W
Chiron
21,926
7,960
3,844
4,285
17,139
10,248
3,513
4,169
12,970
0
53,707
W
Khepri
6,346
468
2,924
2,961
19,853
29,454
515
3,506
16,347
21,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,876
Gold Earned
57,154
173
Minions Killed
138
0
Camps Cleared
0
1,612,134
Distance Traveled
1,346,754
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,080
652
25
1
0
262,088
0
W
Izanami
11,675
687
46
3
0
256,008
0
W
Zhong Kui
13,058
768
36
2
0
283,968
0
L
Medusa
11,280
664
29
2
0
262,647
1
L
Osiris
10,700
629
10
1
0
301,556
0
L
Heimdallr
12,954
762
44
3
0
272,508
0
W
Fenrir
13,312
783
16
1
0
382,332
1
L
Hera
11,140
655
30
2
0
247,955
0
W
Chiron
13,913
818
65
4
0
328,062
0
W
Khepri
11,918
701
10
1
0
361,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role