Player Matchup

Bellona
Bellona
EGIRLSABUSER
Bellona
Level 18
God Stats
3W - 0L
1,908 SR
Queue Stats
27W - 9L
1,706 Elo+
Solo
Izanami
Izanami
Hades_Dva
Izanami
Level 28
God Stats
20W - 16L
1,680 SR
Queue Stats
59W - 62L
1,500 Elo+
Solo
Nox
Nox
Piruzaldo
Nox
Level 27
God Stats
10W - 7L
1,663 SR
Queue Stats
124W - 139L
1,379 Elo+
Solo
Aphrodite
Aphrodite
SAMONOSKER
Aphrodite
Level 16
God Stats
3W - 2L
1,631 SR
Queue Stats
34W - 37L
1,550 Elo+
Solo
Ymir
Ymir
pelnalonga
Ymir
Level 25
God Stats
8W - 4L
1,601 SR
Queue Stats
92W - 90L
1,428 Elo+
Solo
Team Averages
Level 23
1,697 SR
1,513 Elo+

VS

Team Averages
Level 10
1,532 SR
1,442 Elo+
Sun Wukong
Sun Wukong
AgusGriezmann07
Sun Wukong
Level 23
God Stats
2W - 3L
1,466 SR
Queue Stats
31W - 30L
1,535 Elo+
Solo
Nemesis
Nemesis
Apollonio_02
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,164 Elo+
Party 2
Sol
Sol
JoaoMedina02
Sol
Level 4
God Stats
5W - 2L
1,694 SR
Queue Stats
12W - 5L
1,562 Elo+
Party 1
Skadi
Skadi
THmarconha
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,562 Elo+
Party 1
Yemoja
Yemoja
kevinguru
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EGIRLSABUSER
Bellona
12
7 / 0 / 0
6,816
620
7,923
8,192
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Hades_Dva
Izanami
12
8 / 1 / 3
7,109
646
9,134
5,860
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,560
596
4,339
3,398
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
SAMONOSKER
Aphrodite
9
0 / 1 / 6
5,893
536
2,385
5,122
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 6
5,346
486
1,897
5,017
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgusGriezmann07
Sun Wukong
6
0 / 4 / 0
4,373
398
2,744
7,167
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Apollonio_02
Nemesis
8
1 / 3 / 0
5,075
461
1,794
6,486
1,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,401
491
2,430
6,235
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
7
0 / 6 / 2
4,502
409
5,383
7,658
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
kevinguru
Yemoja
7
0 / 4 / 1
4,508
410
1,478
6,656
3,108
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
2
2
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AgusGriezmann07
Sun Wukong
0
4
0
0
L
Nemesis
Apollonio_02
Nemesis
1
3
0
0.33
W
Bellona
EGIRLSABUSER
Bellona
7
0
0
7
W
Izanami
Hades_Dva
Izanami
8
1
3
9.5
L
1
1
0
1
W
2
0
1
2.5
W
Aphrodite
SAMONOSKER
Aphrodite
0
1
6
3
L
Skadi
0
6
2
0.17
L
Yemoja
kevinguru
Yemoja
0
4
1
0.13
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
13,829
27,589
Taken
34,202
15,373
Mitigated
12,446
13,507
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AgusGriezmann07
Sun Wukong
2,744
667
0
1,514
7,167
4,280
0
454
6,413
0
10,233
L
Nemesis
Apollonio_02
Nemesis
1,794
495
0
761
6,486
1,852
0
875
5,546
0
17,889
W
Bellona
EGIRLSABUSER
Bellona
7,923
2,838
0
3,888
8,192
6,273
122
519
7,398
0
35,378
W
Izanami
Hades_Dva
Izanami
9,134
6,517
0
451
5,860
3,062
276
751
5,109
0
44,697
L
2,430
698
0
3,506
6,235
1,896
0
3,344
2,675
24,000
0
W
4,339
84
0
255
3,398
1,166
156
1,314
2,084
41,679
0
W
Aphrodite
SAMONOSKER
Aphrodite
2,385
508
3,142
3,400
5,122
2,171
44
923
4,199
13,201
0
L
Skadi
5,383
2,189
0
1,533
7,658
1,310
0
1,526
6,132
0
19,638
L
Yemoja
kevinguru
Yemoja
1,478
633
528
782
6,656
3,108
0
2,124
4,340
11,825
0
W
1,897
707
0
2,371
5,017
2,701
217
401
4,591
12,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
23,859
283
Minions Killed
167
0
Camps Cleared
0
981,700
Distance Traveled
939,103
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,373
398
26
2
0
173,630
1
L
Nemesis
5,075
461
43
4
0
226,888
0
W
Bellona
6,816
620
80
7
0
188,136
4
W
Izanami
7,109
646
82
7
0
184,611
2
L
Sol
5,401
491
54
5
0
164,277
0
W
Nox
6,560
596
78
7
0
202,575
1
W
Aphrodite
5,893
536
28
3
0
204,066
2
L
Skadi
4,502
409
36
3
0
207,786
1
L
Yemoja
4,508
410
8
1
0
166,522
3
W
Ymir
5,346
486
15
1
0
202,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role