Player Matchup

Sol
Sol
Bilys
Sol
Level 28
God Stats
1W - 0L
1,541 SR
Queue Stats
14W - 7L
1,692 Elo+
Solo
Ymir
Ymir
MotaXknight
Ymir
Level 20
God Stats
5W - 0L
1,839 SR
Queue Stats
15W - 14L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
SakaLaChiChi420
Danzaburou
Level 16
God Stats
14W - 12L
1,411 SR
Queue Stats
14W - 13L
1,356 Elo+
Party 2
Team Averages
Level 21
1,597 SR
1,468 Elo+

VS

Team Averages
Level 37
1,477 SR
1,423 Elo+
Poseidon
Poseidon
MomoKissesCats
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,192 Elo+
Party 1
Sun Wukong
Sun Wukong
PIÑATA14
Sun Wukong
Level 32
God Stats
4W - 8L
1,726 SR
Queue Stats
30W - 35L
1,522 Elo+
Solo
Cernunnos
Cernunnos
Upanishads
Cernunnos
Level 66
God Stats
5W - 7L
1,206 SR
Queue Stats
112W - 140L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bilys
Sol
16
11 / 3 / 3
12,284
723
28,796
18,743
7,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 11
10,600
624
9,522
13,317
16,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SakaLaChiChi420
Danzaburou
14
4 / 4 / 5
11,168
657
11,974
10,280
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 8 / 3
9,477
557
4,535
13,432
4,691
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
PIÑATA14
Sun Wukong
15
2 / 2 / 3
11,615
683
13,540
24,842
20,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Upanishads
Cernunnos
14
3 / 6 / 3
10,765
633
15,434
20,812
8,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
Bilys
Sol
11
3
3
4.17
L
Poseidon
2
8
3
0.44
W
1
0
11
6.5
L
Sun Wukong
PIÑATA14
Sun Wukong
2
2
3
1.75
W
Danzaburou
SakaLaChiChi420
Danzaburou
4
4
5
1.63
L
Cernunnos
Upanishads
Cernunnos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,292
Damage
33,509
42,340
Taken
59,086
28,338
Mitigated
33,807
13,817
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bilys
Sol
28,796
12,516
0
11,838
18,743
7,428
1,308
1,925
16,818
80,512
0
L
Poseidon
4,535
1,046
0
1,250
13,432
4,691
0
8,900
4,532
18,194
0
W
9,522
951
0
750
13,317
16,366
0
1,376
11,941
33,164
0
L
Sun Wukong
PIÑATA14
Sun Wukong
13,540
2,434
135
8,923
24,842
20,679
0
12,683
12,159
32
43,756
W
Danzaburou
SakaLaChiChi420
Danzaburou
11,974
4,837
0
1,229
10,280
4,544
1,215
1,321
8,959
0
44,556
L
Cernunnos
Upanishads
Cernunnos
15,434
9,588
0
6,041
20,812
8,437
0
16,825
3,987
0
54,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
31,857
200
Minions Killed
164
0
Camps Cleared
0
844,562
Distance Traveled
767,599
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,284
723
105
6
0
257,082
0
L
Poseidon
9,477
557
23
1
0
177,488
0
W
Ymir
10,600
624
28
2
0
303,223
0
L
Sun Wukong
11,615
683
47
3
0
338,704
3
W
Danzaburou
11,168
657
67
4
0
284,257
1
L
Cernunnos
10,765
633
94
6
0
251,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role