Player Matchup

Skadi
Skadi
OpalDoe
Skadi
Level 121
God Stats
15W - 17L
1,373 SR
Queue Stats
231W - 249L
1,429 Elo+
Solo
Persephone
Persephone
xIAsmodeus
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 282L
1,567 Elo+
Party 1
Hercules
Hercules
xISandman
Hercules
Level 84
God Stats
10W - 8L
1,588 SR
Queue Stats
76W - 78L
1,340 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,445 Elo+

VS

Team Averages
Level 101
1,607 SR
1,527 Elo+
Achilles
Achilles
Acselgg
Achilles
Level 114
God Stats
4W - 2L
1,698 SR
Queue Stats
138W - 160L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Mrlingdong
Danzaburou
Level 96
God Stats
1W - 0L
1,623 SR
Queue Stats
59W - 63L
1,579 Elo+
Party 2
Merlin
Merlin
WINTER WALL 1
Merlin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 48L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
OpalDoe
Skadi
17
6 / 9 / 7
12,773
710
13,983
19,289
6,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
xIAsmodeus
Persephone
14
2 / 8 / 8
11,184
621
8,603
15,735
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
xISandman
Hercules
15
4 / 10 / 9
12,134
674
10,571
28,351
24,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acselgg
Achilles
17
9 / 7 / 14
14,191
788
17,160
24,257
25,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Mrlingdong
Danzaburou
19
11 / 2 / 14
14,939
830
20,687
13,945
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 12
13,064
726
17,511
13,729
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
12
Kills
27
27
Deaths
13
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Acselgg
Achilles
9
7
14
2.29
W
Danzaburou
Mrlingdong
Danzaburou
11
2
14
9
L
Skadi
OpalDoe
Skadi
6
9
7
1.06
W
7
4
12
3.25
L
Persephone
xIAsmodeus
Persephone
2
8
8
0.75
L
Hercules
xISandman
Hercules
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
55,358
63,375
Taken
51,931
35,786
Mitigated
39,011
8,169
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Acselgg
Achilles
17,160
7,439
1,464
8,448
24,257
25,335
720
2,341
21,916
0
42,890
W
Danzaburou
Mrlingdong
Danzaburou
20,687
10,389
0
2,480
13,945
8,183
1,906
3,672
10,273
0
77,644
L
Skadi
OpalDoe
Skadi
13,983
6,844
0
1,085
19,289
6,715
1,155
6,647
12,178
0
80,840
W
17,511
359
0
4,155
13,729
5,493
1,027
2,652
11,077
58,469
0
L
Persephone
xIAsmodeus
Persephone
8,603
410
361
1,168
15,735
4,973
0
3,955
11,332
24,517
0
L
Hercules
xISandman
Hercules
10,571
4,742
583
4,972
28,351
24,098
225
5,702
22,195
0
24,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
42,194
165
Minions Killed
211
0
Camps Cleared
0
816,772
Distance Traveled
901,453
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,191
788
29
2
0
316,308
2
W
Danzaburou
14,939
830
94
5
0
300,436
0
L
Skadi
12,773
710
101
6
0
252,093
1
W
Merlin
13,064
726
88
5
0
284,709
2
L
Persephone
11,184
621
37
2
0
277,843
3
L
Hercules
12,134
674
27
2
0
286,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role