Player Matchup

Thor
Thor
Issa Daemon
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,481 Elo+
Party 2
Ymir
Ymir
SP_AG3
Ymir
Level 140
God Stats
10W - 9L
1,607 SR
Queue Stats
487W - 389L
1,540 Elo+
Party 2
Scylla
Scylla
Shdw_gear
Scylla
Level 148
God Stats
10W - 12L
1,500 SR
Queue Stats
197W - 189L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
SpareCoochyPlz
Cthulhu
Level 91
God Stats
5W - 2L
1,500 SR
Queue Stats
161W - 167L
1,473 Elo+
Solo
Loki
Loki
zBubbleT_
Loki
Level 149
God Stats
9W - 7L
1,828 SR
Queue Stats
623W - 500L
1,524 Elo+
Party 2
Team Averages
Level 126
1,587 SR
1,508 Elo+

VS

Team Averages
Level 79
1,586 SR
1,559 Elo+
Da Ji
Da Ji
Dark_Fiend1
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,540 Elo+
Solo
Xing Tian
Xing Tian
ElxCuhxAngel
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,648 Elo+
Party 1
King Arthur
King Arthur
ItsLopezZ_ASW
King Arthur
Level 78
God Stats
2W - 5L
1,706 SR
Queue Stats
32W - 40L
1,609 Elo+
Solo
Merlin
Merlin
JOSECITO JR
Merlin
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 57L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
xStacKxDesTinYx
Heimdallr
Level 95
God Stats
6W - 9L
1,723 SR
Queue Stats
228W - 251L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,264
482
2,289
6,226
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
SP_AG3
Ymir
12
12 / 2 / 3
8,175
629
7,739
10,308
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Shdw_gear
Scylla
11
1 / 1 / 4
6,523
502
3,477
5,183
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 0
6,672
513
8,133
7,429
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
13
5 / 2 / 7
7,812
601
7,691
8,612
2,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,794
523
3,701
9,873
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
ElxCuhxAngel
Xing Tian
8
1 / 6 / 2
5,852
450
3,071
10,306
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ItsLopezZ_ASW
King Arthur
12
1 / 2 / 0
6,782
522
4,206
11,281
6,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
0 / 2 / 0
6,735
518
4,573
5,243
2,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
xStacKxDesTinYx
Heimdallr
9
1 / 8 / 1
5,509
424
3,859
11,123
3,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
6
7
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Xing Tian
ElxCuhxAngel
Xing Tian
1
6
2
0.33
W
0
1
5
2.5
L
King Arthur
ItsLopezZ_ASW
King Arthur
1
2
0
0.5
L
Merlin
0
2
0
0
W
Ymir
SP_AG3
Ymir
12
2
3
6.75
W
Scylla
Shdw_gear
Scylla
1
1
4
3
W
2
1
0
2
L
Heimdallr
xStacKxDesTinYx
Heimdallr
1
8
1
0.19
W
Loki
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
19,410
37,758
Taken
47,826
23,138
Mitigated
21,001
5,723
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,701
929
0
3,908
9,873
3,607
0
1,701
8,082
0
33,873
L
Xing Tian
ElxCuhxAngel
Xing Tian
3,071
620
0
659
10,306
4,805
0
4,066
6,174
12,341
0
W
2,289
1,010
0
250
6,226
1,966
0
823
5,403
0
33,901
L
King Arthur
ItsLopezZ_ASW
King Arthur
4,206
1,042
0
3,810
11,281
6,905
7
6,842
3,728
0
36,651
L
Merlin
4,573
348
0
1,411
5,243
2,433
248
2,938
2,127
42,762
0
W
Ymir
SP_AG3
Ymir
7,739
1,917
0
1,609
10,308
8,686
203
3,147
7,161
23,626
0
W
Scylla
Shdw_gear
Scylla
3,477
61
0
1,030
5,183
1,679
0
2,459
2,724
36,063
0
W
8,133
489
0
2,009
7,429
8,107
0
0
7,429
32,361
0
L
Heimdallr
xStacKxDesTinYx
Heimdallr
3,859
1,477
0
1,905
11,123
3,251
0
2,757
8,366
0
25,769
W
Loki
7,691
2,320
0
825
8,612
2,700
499
1,215
7,390
0
45,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
31,672
323
Minions Killed
304
0
Camps Cleared
0
1,279,976
Distance Traveled
1,165,997
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,794
523
76
6
0
255,888
6
L
Xing Tian
5,852
450
9
1
0
232,370
1
W
Thor
6,264
482
70
5
0
276,388
1
L
King Arthur
6,782
522
80
6
0
224,378
4
L
Merlin
6,735
518
102
8
0
230,028
4
W
Ymir
8,175
629
27
2
0
228,060
0
W
Scylla
6,523
502
76
6
0
242,187
1
W
Cthulhu
6,672
513
67
5
0
241,828
2
L
Heimdallr
5,509
424
37
3
0
223,333
1
W
Loki
7,812
601
83
6
0
291,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role