Player Matchup

Chaac
Chaac
GeorgiaNation
Chaac
Level 86
God Stats
5W - 6L
1,552 SR
Queue Stats
254W - 265L
1,479 Elo+
Party 3
Nemesis
Nemesis
Lagging Dolphin
Nemesis
Level 142
God Stats
8W - 10L
1,279 SR
Queue Stats
188W - 205L
1,515 Elo+
Party 2
Geb
Geb
LoudLimeJuice
Geb
Level 16
God Stats
1W - 2L
1,298 SR
Queue Stats
236W - 258L
1,480 Elo+
Party 3
The Morrigan
The Morrigan
ZachC51
The Morrigan
Level 46
God Stats
29W - 32L
1,549 SR
Queue Stats
195W - 219L
1,521 Elo+
Party 2
Apollo
Apollo
rodo 012
Apollo
Level 69
God Stats
12W - 16L
1,500 SR
Queue Stats
130W - 172L
1,487 Elo+
Party 3
Team Averages
Level 72
1,436 SR
1,496 Elo+

VS

Team Averages
Level 53
1,400 SR
1,401 Elo+
Thanatos
Thanatos
Baby Pluto4407
Thanatos
Level 38
God Stats
1W - 3L
1,462 SR
Queue Stats
142W - 134L
1,467 Elo+
Solo
Vamana
Vamana
PTSD0
Vamana
Level 5
God Stats
0W - 4L
1,238 SR
Queue Stats
24W - 31L
1,362 Elo+
Party 1
Ao Kuang
Ao Kuang
SobaBlack66
Ao Kuang
Level 28
God Stats
5W - 6L
1,348 SR
Queue Stats
114W - 125L
1,384 Elo+
Party 1
Chiron
Chiron
WhiteLotus5X-YT
Chiron
Level 41
God Stats
24W - 28L
1,453 SR
Queue Stats
509W - 512L
1,355 Elo+
Party 1
Nox
Nox
tavenmkb
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 6
10,941
608
12,713
14,081
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
14 / 3 / 2
10,548
586
13,103
12,815
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 3 / 5
8,296
461
3,406
8,203
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
ZachC51
The Morrigan
15
3 / 2 / 4
9,393
522
5,684
7,969
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
rodo 012
Apollo
13
0 / 5 / 3
7,730
429
3,768
13,233
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 5 / 2
8,816
490
8,935
14,519
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
PTSD0
Vamana
11
0 / 5 / 1
6,858
381
3,573
13,016
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
SobaBlack66
Ao Kuang
11
1 / 6 / 2
6,979
388
2,835
14,364
4,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 3
9,240
513
8,719
11,658
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 7
8,738
485
8,826
8,549
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
21
Kills
14
14
Deaths
21
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
5
2
1
W
4
1
6
7
W
14
3
2
5
W
0
3
5
0.83
L
Vamana
PTSD0
Vamana
0
5
1
0.1
L
Ao Kuang
SobaBlack66
Ao Kuang
1
6
2
0.33
L
5
2
3
3.25
W
The Morrigan
ZachC51
The Morrigan
3
2
4
2.5
W
Apollo
rodo 012
Apollo
0
5
3
0.3
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
32,888
56,301
Taken
62,106
28,976
Mitigated
22,771
21,060
Healing
27,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,935
2,108
0
11,903
14,519
5,111
0
883
13,442
0
52,480
W
12,713
2,338
0
7,968
14,081
11,935
2,562
3,069
10,910
0
73,281
W
13,103
6,220
0
4,886
12,815
4,550
76
2,283
10,344
0
58,319
W
3,406
290
0
883
8,203
5,056
111
1,286
6,761
31,076
0
L
Vamana
PTSD0
Vamana
3,573
1,729
0
3,980
13,016
6,026
0
317
12,299
0
26,138
L
Ao Kuang
SobaBlack66
Ao Kuang
2,835
1,054
0
4,073
14,364
4,079
0
2,657
11,330
26,559
0
L
8,719
3,989
867
5,699
11,658
4,060
826
3,290
8,296
0
53,405
W
The Morrigan
ZachC51
The Morrigan
5,684
1,118
0
1,967
7,969
2,852
97
1,152
6,689
54,659
0
W
Apollo
rodo 012
Apollo
3,768
1,675
0
5,356
13,233
4,583
424
3,039
9,936
0
46,412
L
8,826
683
544
933
8,549
3,495
0
1,471
7,049
43,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,908
Gold Earned
40,631
480
Minions Killed
349
0
Camps Cleared
0
1,800,139
Distance Traveled
1,584,040
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,816
490
100
6
0
319,215
0
W
Chaac
10,941
608
167
9
0
365,537
1
W
Nemesis
10,548
586
76
4
0
381,154
6
W
Geb
8,296
461
58
3
0
378,204
0
L
Vamana
6,858
381
42
2
0
315,427
1
L
Ao Kuang
6,979
388
53
3
0
319,706
0
L
Chiron
9,240
513
82
5
0
318,085
4
W
The Morrigan
9,393
522
98
5
0
343,416
2
W
Apollo
7,730
429
81
5
0
331,828
2
L
Nox
8,738
485
72
4
0
311,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role