Player Matchup

Yemoja
Yemoja
PTM jahari
Yemoja
Level 17
God Stats
10W - 9L
1,498 SR
Queue Stats
39W - 44L
1,448 Elo+
Solo
Cthulhu
Cthulhu
ROBOT234
Cthulhu
Level 7
God Stats
50W - 33L
1,272 SR
Queue Stats
273W - 234L
1,264 Elo+
Party 1
Erlang Shen
Erlang Shen
RW Panda
Erlang Shen
Level 82
God Stats
8W - 5L
1,799 SR
Queue Stats
388W - 364L
1,585 Elo+
Party 1
Merlin
Merlin
RW SKYLINE
Merlin
Level 11
God Stats
75W - 52L
1,456 SR
Queue Stats
166W - 136L
1,478 Elo+
Party 1
Artemis
Artemis
T-GANG96
Artemis
Level 23
God Stats
1W - 3L
1,486 SR
Queue Stats
11W - 9L
1,552 Elo+
Solo
Team Averages
Level 28
1,502 SR
1,466 Elo+

VS

Team Averages
Level 21
1,628 SR
1,539 Elo+
Zeus
Zeus
Fatboy Colby
Zeus
Level 40
God Stats
68W - 28L
1,838 SR
Queue Stats
151W - 123L
1,684 Elo+
Party 2
Kukulkan
Kukulkan
ImInChina
Kukulkan
Level 8
God Stats
7W - 10L
1,313 SR
Queue Stats
7W - 14L
1,245 Elo+
Party 2
Fenrir
Fenrir
MagikMuffin12
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,403 Elo+
Solo
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 27
God Stats
126W - 86L
1,772 SR
Queue Stats
136W - 111L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 18
God Stats
95W - 60L
1,718 SR
Queue Stats
138W - 112L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PTM jahari
Yemoja
14
1 / 3 / 2
8,699
870
3,682
12,357
10,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ROBOT234
Cthulhu
15
0 / 4 / 2
8,559
856
5,478
16,783
11,392
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
RW Panda
Erlang Shen
15
0 / 5 / 3
9,124
912
10,520
15,096
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
RW SKYLINE
Merlin
14
0 / 4 / 2
8,311
831
5,430
8,980
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
T-GANG96
Artemis
14
2 / 4 / 0
8,903
890
9,369
10,824
3,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

210

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 10
11,427
1,143
27,124
6,159
2,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ImInChina
Kukulkan
16
3 / 0 / 9
9,905
991
11,338
3,968
1,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 1
7,868
787
1,815
2,838
1,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

17
2 / 0 / 15
10,425
1,043
12,877
15,386
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
V2 SMG PLAYER
Danzaburou
16
5 / 2 / 6
10,134
1,013
6,120
8,929
5,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
3
Kills
20
20
Deaths
3
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
0
10
15
W
Kukulkan
ImInChina
Kukulkan
3
0
9
7.5
W
0
1
1
0.5
L
Yemoja
PTM jahari
Yemoja
1
3
2
0.67
L
Cthulhu
ROBOT234
Cthulhu
0
4
2
0.25
L
Erlang Shen
RW Panda
Erlang Shen
0
5
3
0.3
L
Merlin
RW SKYLINE
Merlin
0
4
2
0.25
W
2
0
15
9.5
L
Artemis
T-GANG96
Artemis
2
4
0
0.5
W
Danzaburou
V2 SMG PLAYER
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
59,274
64,040
Taken
37,280
36,803
Mitigated
25,269
7,973
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,124
2,342
1,398
1,598
6,159
2,366
0
2,203
3,906
49,061
0
W
Kukulkan
ImInChina
Kukulkan
11,338
228
0
0
3,968
1,854
0
1,628
2,265
24,875
0
W
1,815
664
0
189
2,838
1,278
0
1,017
1,796
0
2,969
L
Yemoja
PTM jahari
Yemoja
3,682
752
1,512
913
12,357
10,936
0
10,397
1,835
11,742
0
L
Cthulhu
ROBOT234
Cthulhu
5,478
682
621
2,741
16,783
11,392
0
13,253
3,310
33,235
0
L
Erlang Shen
RW Panda
Erlang Shen
10,520
5,580
0
2,154
15,096
7,649
0
11,103
3,817
298
28,137
L
Merlin
RW SKYLINE
Merlin
5,430
132
0
0
8,980
3,292
0
7,520
1,410
15,597
0
W
12,877
932
0
565
15,386
14,552
0
6,976
8,260
26,842
0
L
Artemis
T-GANG96
Artemis
9,369
4,973
0
32
10,824
3,534
0
8,470
2,204
0
16,867
W
Danzaburou
V2 SMG PLAYER
Danzaburou
6,120
2,145
0
1,688
8,929
5,219
0
3,043
5,761
0
17,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
49,759
142
Minions Killed
147
11
Camps Cleared
3
818,826
Distance Traveled
847,112
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,427
1,143
53
5
2
191,987
0
W
Kukulkan
9,905
991
39
4
0
198,184
1
W
Fenrir
7,868
787
0
0
0
71,458
0
L
Yemoja
8,699
870
24
2
1
146,884
1
L
Cthulhu
8,559
856
34
3
0
166,770
3
L
Erlang Shen
9,124
912
33
3
7
188,637
0
L
Merlin
8,311
831
26
3
2
159,354
0
W
Cthulhu
10,425
1,043
25
3
0
217,026
0
L
Artemis
8,903
890
25
3
1
157,181
0
W
Danzaburou
10,134
1,013
30
3
1
168,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role