Player Matchup

Cupid
Cupid
Silver IV
Big Royal
Cupid
Silver IV
Level 127
God Stats
0W - 2L
1,483 SR
Queue Stats
7W - 14L
1,034 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Cungee
Sun Wukong
Silver IV
Level 67
God Stats
0W - 1L
1,352 SR
Queue Stats
8W - 18L
1,029 MMR
Party 1
Vulcan
Vulcan
Bronze IV
Steady Sways
Vulcan
Bronze IV
Level 124
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 8L
1,247 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,383 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,615 SR
1,215 MMR
Fenrir
Fenrir
Silver V
sleepy9397
Fenrir
Silver V
Level 39
God Stats
1W - 0L
1,848 SR
Queue Stats
5W - 12L
1,053 MMR
Solo
Cthulhu
Cthulhu
Silver I
whodatt2016
Cthulhu
Silver I
Level 160
God Stats
21W - 22L
1,495 SR
Queue Stats
373W - 440L
1,093 MMR
Solo
Neith
Neith
Silver III
しゅうまい
Neith
Silver III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Big Royal
Cupid
13
1 / 6 / 2
9,553
562
10,365
14,024
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Cungee
Sun Wukong
13
4 / 4 / 2
9,983
587
12,473
12,445
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
13
1 / 3 / 3
9,823
578
12,166
7,630
2,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Chang'eZeusAphroditeKumbhakarnaDanzaburou

VS

Bans
ChaacAnubisYmirScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
sleepy9397
Fenrir
15
6 / 2 / 5
11,770
692
10,178
18,349
8,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
whodatt2016
Cthulhu
15
3 / 2 / 9
10,921
642
11,460
21,840
15,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 2 / 5
10,817
636
7,533
12,511
4,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
Big Royal
Cupid
1
6
2
0.33
L
Sun Wukong
Cungee
Sun Wukong
4
4
2
1.25
L
Vulcan
1
3
3
0.83
W
Fenrir
sleepy9397
Fenrir
6
2
5
4.25
W
Cthulhu
whodatt2016
Cthulhu
3
2
9
3.75
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
29,171
34,099
Taken
52,700
18,930
Mitigated
28,828
9,595
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Big Royal
Cupid
10,365
6,039
837
4,773
14,024
4,926
967
4,269
9,755
0
34,042
L
Sun Wukong
Cungee
Sun Wukong
12,473
4,164
0
3,410
12,445
11,313
0
4,241
8,204
0
27,980
L
Vulcan
12,166
4,346
0
575
7,630
2,691
316
3,070
4,560
46,489
0
W
Fenrir
sleepy9397
Fenrir
10,178
1,721
0
5,232
18,349
8,934
1,190
2,487
15,587
0
52,739
W
Cthulhu
whodatt2016
Cthulhu
11,460
726
248
10,554
21,840
15,164
40
5,466
16,064
39,916
0
W
7,533
2,597
636
7,251
12,511
4,730
652
4,437
7,949
0
40,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
33,508
142
Minions Killed
167
0
Camps Cleared
0
885,083
Distance Traveled
916,352
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,553
562
51
3
0
253,383
2
L
Sun Wukong
9,983
587
25
1
0
320,890
3
L
Vulcan
9,823
578
66
4
0
310,810
2
W
Fenrir
11,770
692
53
3
0
333,683
0
W
Cthulhu
10,921
642
42
2
0
306,498
3
W
Neith
10,817
636
72
4
0
276,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role