Player Matchup

Skadi
Skadi
Bronze III
Ghost42z
Skadi
Bronze III
Level 64
God Stats
1W - 0L
1,826 SR
Queue Stats
25W - 25L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Lek_Trik
Achilles
Gold V
Level 91
God Stats
4W - 1L
1,578 SR
Queue Stats
83W - 79L
1,308 MMR
Party 1
Ymir
Ymir
Bronze III
MiLLi_oh
Ymir
Bronze III
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
Willbeau2K
Scylla
Platinum IV
Level 129
God Stats
15W - 6L
1,882 SR
Queue Stats
70W - 62L
1,697 MMR
Party 1
Set
Set
Bronze III
Xpeditiously_
Set
Bronze III
Level 47
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,627 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 55
1,408 SR
1,501 MMR
Ra
Ra
Bronze III
AmishAirpods
Ra
Bronze III
Level 30
God Stats
0W - 1L
1,146 SR
Queue Stats
13W - 20L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Inkhuddle
Sobek
Bronze III
Level 37
God Stats
0W - 1L
1,282 SR
Queue Stats
54W - 65L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
J_A_V_S_T_E_R_00
Amaterasu
Bronze III
Level 30
God Stats
0W - 4L
1,453 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Master_jiraiya
Chaac
Silver II
Level 118
God Stats
8W - 6L
1,777 SR
Queue Stats
14W - 9L
1,504 MMR
Solo
Cupid
Cupid
Bronze III
TTV_Heartlandd
Cupid
Bronze III
Level 61
God Stats
1W - 2L
1,379 SR
Queue Stats
1W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ghost42z
Skadi
14
4 / 0 / 5
8,742
514
9,955
6,183
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Achilles
Lek_Trik
Achilles
15
4 / 1 / 2
9,235
543
6,166
9,390
5,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
12
0 / 1 / 5
8,131
478
2,174
7,158
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Willbeau2K
Scylla
18
10 / 1 / 3
10,744
632
13,873
9,178
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 1 / 4
8,484
499
4,404
10,396
3,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Cu ChulainnCthulhuChang'eNu Wa

VS

Bans
DanzaburouPersephoneJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,085
417
743
6,021
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Inkhuddle
Sobek
11
1 / 3 / 0
7,267
427
4,550
13,660
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
15
1 / 3 / 0
8,320
489
2,754
10,411
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 4 / 0
9,402
553
6,446
12,369
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 6 / 1
6,829
402
2,659
10,699
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
4
4
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Skadi
Ghost42z
Skadi
4
0
5
6.5
L
Sobek
Inkhuddle
Sobek
1
3
0
0.33
L
Amaterasu
1
3
0
0.33
W
Achilles
Lek_Trik
Achilles
4
1
2
5
L
2
4
0
0.5
W
Ymir
0
1
5
2.5
L
0
6
1
0.08
W
Scylla
Willbeau2K
Scylla
10
1
3
11.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
17,152
42,305
Taken
53,160
20,521
Mitigated
30,519
13,975
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
743
256
37
950
6,021
2,160
474
4,715
1,306
35,196
0
W
Skadi
Ghost42z
Skadi
9,955
3,789
0
2,976
6,183
2,320
2,069
1,280
4,903
0
59,876
L
Sobek
Inkhuddle
Sobek
4,550
365
0
4,095
13,660
9,830
0
4,012
9,648
24,581
0
L
Amaterasu
2,754
1,184
0
2,130
10,411
9,067
904
0
10,411
0
51,129
W
Achilles
Lek_Trik
Achilles
6,166
1,524
0
2,539
9,390
5,355
1,348
521
8,869
0
50,136
L
6,446
1,224
0
6,287
12,369
6,303
0
4,491
7,878
0
62,014
W
Ymir
2,174
153
0
1,452
7,158
5,416
132
2,581
4,577
20,567
0
L
2,659
1,134
0
2,347
10,699
3,159
0
2,829
7,870
0
36,877
W
Scylla
Willbeau2K
Scylla
13,873
1,663
0
3,072
9,178
3,670
204
262
8,916
89,547
0
W
4,404
2,226
0
3,936
10,396
3,760
0
649
9,747
0
48,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
38,903
429
Minions Killed
394
0
Camps Cleared
0
1,596,945
Distance Traveled
1,518,785
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,085
417
62
4
0
296,640
11
W
Skadi
8,742
514
99
6
0
300,888
6
L
Sobek
7,267
427
33
2
0
326,329
4
L
Amaterasu
8,320
489
106
6
0
297,249
0
W
Achilles
9,235
543
80
5
0
329,851
2
L
Chaac
9,402
553
114
7
0
336,258
7
W
Ymir
8,131
478
40
2
0
314,494
3
L
Cupid
6,829
402
79
5
0
262,309
6
W
Scylla
10,744
632
125
7
0
318,043
7
W
Set
8,484
499
85
5
0
333,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role