Player Matchup

Cerberus
Cerberus
DKNIDKNI
Cerberus
Level 29
God Stats
12W - 12L
1,773 SR
Queue Stats
383W - 425L
1,524 Elo+
Party 1
Scylla
Scylla
Flagaboy
Scylla
Level 29
God Stats
21W - 22L
1,436 SR
Queue Stats
324W - 352L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The F Bomb 1
Tsukuyomi
Level 26
God Stats
40W - 55L
1,601 SR
Queue Stats
221W - 271L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
bndavidsen
Danzaburou
Level 14
God Stats
24W - 26L
1,140 SR
Queue Stats
193W - 214L
1,108 Elo+
Party 1
Bellona
Bellona
onger15
Bellona
Level 7
God Stats
5W - 3L
1,471 SR
Queue Stats
5W - 7L
1,365 Elo+
Party 1
Team Averages
Level 21
1,484 SR
1,402 Elo+

VS

Team Averages
Level 25
1,507 SR
1,432 Elo+
King Arthur
King Arthur
Avery_SHARP
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,427 Elo+
Solo
Loki
Loki
BoB1212
Loki
Level 24
God Stats
17W - 27L
1,449 SR
Queue Stats
80W - 111L
1,470 Elo+
Solo
Sol
Sol
Godcmpl3x6316
Sol
Level 29
God Stats
21W - 20L
1,547 SR
Queue Stats
88W - 111L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
IAMTHEPOWERR782
Kumbhakarna
Level 18
God Stats
1W - 4L
1,443 SR
Queue Stats
27W - 32L
1,448 Elo+
Solo
Anhur
Anhur
Yadkin_X
Anhur
Level 24
God Stats
2W - 3L
1,597 SR
Queue Stats
158W - 183L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DKNIDKNI
Cerberus
16
4 / 3 / 4
10,345
493
13,956
19,126
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Flagaboy
Scylla
19
5 / 3 / 1
11,928
568
12,197
10,140
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
The F Bomb 1
Tsukuyomi
16
7 / 3 / 3
10,339
492
12,874
12,933
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
bndavidsen
Danzaburou
15
1 / 2 / 4
9,282
442
9,590
10,135
3,836
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
onger15
Bellona
17
6 / 2 / 4
11,143
531
12,469
15,105
14,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avery_SHARP
King Arthur
15
1 / 5 / 1
9,293
443
9,200
22,419
20,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
BoB1212
Loki
12
2 / 8 / 1
8,365
398
4,443
11,235
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 6 / 0
10,617
506
10,775
17,788
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
IAMTHEPOWERR782
Kumbhakarna
12
2 / 2 / 1
8,386
399
6,981
18,652
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Yadkin_X
Anhur
15
3 / 5 / 3
9,166
436
8,872
16,326
5,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
23
Kills
12
13
Deaths
26
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avery_SHARP
King Arthur
1
5
1
0.3
L
Loki
BoB1212
Loki
2
8
1
0.31
W
Cerberus
DKNIDKNI
Cerberus
4
3
4
2
W
Scylla
Flagaboy
Scylla
5
3
1
1.83
L
4
6
0
0.67
L
Kumbhakarna
IAMTHEPOWERR782
Kumbhakarna
2
2
1
1.25
W
Tsukuyomi
The F Bomb 1
Tsukuyomi
7
3
3
2.83
L
Anhur
Yadkin_X
Anhur
3
5
3
0.9
W
Danzaburou
bndavidsen
Danzaburou
1
2
4
1.5
W
Bellona
onger15
Bellona
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,086
Damage
40,271
67,439
Taken
86,420
43,357
Mitigated
50,898
19,416
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avery_SHARP
King Arthur
9,200
1,016
0
4,551
22,419
20,002
152
0
21,832
0
50,064
L
Loki
BoB1212
Loki
4,443
975
0
79
11,235
3,296
0
1,645
9,406
0
35,482
W
Cerberus
DKNIDKNI
Cerberus
13,956
443
0
4,556
19,126
15,195
48
8,155
10,971
44,168
0
W
Scylla
Flagaboy
Scylla
12,197
1,063
0
1,791
10,140
4,141
2,461
6,084
4,056
81,838
0
L
10,775
2,322
0
7,435
17,788
6,874
1,617
11,150
6,638
71,496
0
L
Kumbhakarna
IAMTHEPOWERR782
Kumbhakarna
6,981
793
0
1,905
18,652
15,006
0
5,980
12,672
31,065
0
W
Tsukuyomi
The F Bomb 1
Tsukuyomi
12,874
3,464
0
4,667
12,933
5,353
0
1,478
11,387
0
49,722
L
Anhur
Yadkin_X
Anhur
8,872
4,761
0
5,179
16,326
5,720
90
7,378
8,948
0
46,352
W
Danzaburou
bndavidsen
Danzaburou
9,590
3,489
0
1,306
10,135
3,836
0
2,039
8,096
0
49,737
W
Bellona
onger15
Bellona
12,469
3,756
0
7,096
15,105
14,832
2,456
0
14,530
0
60,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
45,827
501
Minions Killed
404
0
Camps Cleared
0
1,924,970
Distance Traveled
1,811,102
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,293
443
95
5
0
379,474
0
L
Loki
8,365
398
55
3
0
366,402
1
W
Cerberus
10,345
493
84
4
0
415,166
0
W
Scylla
11,928
568
159
8
0
320,233
2
L
Sol
10,617
506
127
6
0
342,594
0
L
Kumbhakarna
8,386
399
40
2
0
382,541
3
W
Tsukuyomi
10,339
492
66
3
0
453,953
0
L
Anhur
9,166
436
87
4
0
340,091
2
W
Danzaburou
9,282
442
84
4
0
356,696
1
W
Bellona
11,143
531
108
5
0
378,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role