Player Matchup

King Arthur
King Arthur
Bregle
King Arthur
Level 64
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Merlin
Merlin
FartofTwitch
Merlin
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
33W - 45L
1,289 Elo+
Party 2
Nemesis
Nemesis
G0ld3nsun
Nemesis
Level 48
God Stats
7W - 4L
1,668 SR
Queue Stats
201W - 207L
1,478 Elo+
Solo
Ares
Ares
Keloneeee
Ares
Level 20
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Anhur
Anhur
Villavaso
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,473 Elo+
Party 2
Team Averages
Level 48
1,443 SR
1,352 Elo+

VS

Team Averages
Level 83
1,552 SR
1,462 Elo+
Medusa
Medusa
DoorsDumble
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,357 Elo+
Party 1
Scylla
Scylla
Fissionxo
Scylla
Level 29
God Stats
4W - 1L
1,594 SR
Queue Stats
53W - 27L
1,593 Elo+
Party 3
Geb
Geb
KEEEELO
Geb
Level 123
God Stats
17W - 11L
1,668 SR
Queue Stats
457W - 420L
1,528 Elo+
Solo
Amaterasu
Amaterasu
Kingcobrastrike
Amaterasu
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 8L
1,260 Elo+
Party 1
Loki
Loki
ToggleDownfall
Loki
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 30L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bregle
King Arthur
7
0 / 5 / 0
4,426
443
2,396
5,606
2,683
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
9
0 / 1 / 0
5,138
514
2,111
2,875
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
G0ld3nsun
Nemesis
10
1 / 2 / 0
5,917
592
2,423
7,051
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
0 / 4 / 1
4,448
445
2,587
7,264
4,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Villavaso
Anhur
6
0 / 6 / 0
4,358
436
3,632
7,636
2,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 0 / 4
5,805
581
4,063
2,020
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Fissionxo
Scylla
11
5 / 1 / 1
6,482
648
4,977
4,298
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
10
1 / 0 / 8
5,998
600
3,783
6,893
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Kingcobrastrike
Amaterasu
11
6 / 0 / 0
6,819
682
5,206
8,110
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 4
6,351
635
3,539
7,036
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bregle
King Arthur
0
5
0
0
W
Medusa
3
0
4
5
L
Merlin
0
1
0
0
W
Scylla
Fissionxo
Scylla
5
1
1
5.5
L
Nemesis
G0ld3nsun
Nemesis
1
2
0
0.5
W
Geb
1
0
8
5
L
Ares
0
4
1
0.13
W
Amaterasu
Kingcobrastrike
Amaterasu
6
0
0
6
W
3
0
4
5
L
Anhur
Villavaso
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,149
Damage
21,568
30,432
Taken
28,357
11,778
Mitigated
9,703
5,890
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bregle
King Arthur
2,396
687
0
640
5,606
2,683
0
0
5,606
0
15,056
W
Medusa
4,063
1,410
0
1,324
2,020
589
532
74
1,946
0
28,223
L
Merlin
2,111
81
0
777
2,875
852
0
1,270
1,527
27,782
0
W
Scylla
Fissionxo
Scylla
4,977
487
0
850
4,298
1,340
572
1,902
2,396
34,406
0
L
Nemesis
G0ld3nsun
Nemesis
2,423
842
0
2,376
7,051
2,165
0
1,903
5,070
0
28,810
W
Geb
3,783
613
0
2,405
6,893
2,457
0
1,580
5,313
18,225
0
L
Ares
2,587
150
426
541
7,264
4,000
0
3,074
4,140
8,606
0
W
Amaterasu
Kingcobrastrike
Amaterasu
5,206
2,287
0
6,061
8,110
3,337
146
268
7,842
0
26,825
W
3,539
936
0
5,020
7,036
1,980
786
874
6,162
0
34,158
L
Anhur
Villavaso
Anhur
3,632
1,533
0
1,130
7,636
2,078
0
2,251
5,329
0
19,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
31,455
202
Minions Killed
280
0
Camps Cleared
0
985,417
Distance Traveled
1,063,321
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,426
443
18
2
0
187,706
2
W
Medusa
5,805
581
52
5
0
215,416
1
L
Merlin
5,138
514
61
6
0
185,501
2
W
Scylla
6,482
648
72
7
0
203,536
2
L
Nemesis
5,917
592
69
7
0
232,213
2
W
Geb
5,998
600
27
3
0
212,089
5
L
Ares
4,448
445
17
2
0
199,384
3
W
Amaterasu
6,819
682
56
6
0
202,842
0
W
Loki
6,351
635
73
7
0
229,438
4
L
Anhur
4,358
436
37
4
0
180,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role