Player Matchup

Athena
Athena
Arrithorn-
Athena
Level 84
God Stats
3W - 5L
1,664 SR
Queue Stats
7W - 13L
1,149 Elo+
Party 1
Awilix
Awilix
MushyRats
Awilix
Level 89
God Stats
2W - 0L
1,764 SR
Queue Stats
59W - 40L
1,545 Elo+
Solo
He Bo
He Bo
X-BreezyKilla-X
He Bo
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
257W - 234L
1,604 Elo+
Party 2
Nike
Nike
Zzephyrus
Nike
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 289L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
razorcandle
Heimdallr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 88L
1,421 Elo+
Party 1
Team Averages
Level 97
1,585 SR
1,439 Elo+

VS

Team Averages
Level 90
1,579 SR
1,529 Elo+
Ra
Ra
Havoc Trout
Ra
Level 88
God Stats
4W - 7L
1,581 SR
Queue Stats
269W - 247L
1,531 Elo+
Solo
Achilles
Achilles
Notan-San
Achilles
Level 107
God Stats
3W - 5L
1,773 SR
Queue Stats
38W - 31L
1,516 Elo+
Solo
Rama
Rama
WooIy Worm
Rama
Level 67
God Stats
2W - 8L
1,494 SR
Queue Stats
148W - 144L
1,547 Elo+
Solo
Ymir
Ymir
temp-163522
Ymir
Level 79
God Stats
0W - 4L
1,317 SR
Queue Stats
174W - 162L
1,550 Elo+
Solo
Set
Set
will22222
Set
Level 108
God Stats
1W - 1L
1,730 SR
Queue Stats
323W - 296L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrithorn-
Athena
11
1 / 2 / 5
6,822
525
1,725
6,075
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
MushyRats
Awilix
15
12 / 0 / 3
9,232
710
10,235
8,359
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 7
7,364
566
7,056
6,027
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
11
0 / 4 / 1
6,692
515
3,984
7,468
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
razorcandle
Heimdallr
12
1 / 1 / 4
7,184
553
4,288
5,580
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,432
495
3,687
8,696
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Notan-San
Achilles
12
4 / 2 / 0
7,269
559
5,646
9,870
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 1
6,416
494
3,068
5,885
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 2
6,762
520
2,008
10,703
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 2
6,117
471
3,071
9,431
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
8
8
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Arrithorn-
Athena
1
2
5
1.75
L
1
6
0
0.17
W
Awilix
MushyRats
Awilix
12
0
3
13.5
L
Achilles
Notan-San
Achilles
4
2
0
2
L
1
3
1
0.5
W
4
1
7
7.5
W
Nike
0
4
1
0.13
W
Heimdallr
razorcandle
Heimdallr
1
1
4
3
L
2
3
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
17,480
33,509
Taken
44,585
14,565
Mitigated
25,435
8,150
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arrithorn-
Athena
1,725
878
0
1,019
6,075
2,946
60
1,086
4,949
15,839
0
L
3,687
582
277
2,942
8,696
2,565
384
2,030
6,641
33,149
0
W
Awilix
MushyRats
Awilix
10,235
4,794
0
2,696
8,359
2,986
0
2,113
6,057
0
52,512
L
Achilles
Notan-San
Achilles
5,646
1,459
0
2,017
9,870
9,335
185
1,033
8,412
0
32,257
L
3,068
2,236
0
1,098
5,885
2,054
252
794
5,091
0
34,983
W
7,056
326
0
1,574
6,027
1,683
347
1,102
4,734
30,288
0
W
Nike
3,984
1,286
0
1,400
7,468
3,725
253
360
6,712
0
29,970
W
Heimdallr
razorcandle
Heimdallr
4,288
2,380
0
1,461
5,580
3,225
834
668
4,912
0
47,333
L
2,008
381
0
972
10,703
6,241
128
2,487
8,216
22,853
0
L
3,071
1,178
0
1,733
9,431
5,240
0
2,437
6,972
0
35,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,294
Gold Earned
32,996
314
Minions Killed
312
0
Camps Cleared
0
1,306,813
Distance Traveled
1,235,408
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,822
525
21
2
0
282,324
0
L
Ra
6,432
495
60
5
0
220,393
2
W
Awilix
9,232
710
90
7
0
308,686
2
L
Achilles
7,269
559
80
6
0
254,150
4
L
Rama
6,416
494
73
6
0
244,153
1
W
He Bo
7,364
566
57
4
0
243,437
3
W
Nike
6,692
515
59
5
0
260,907
1
W
Heimdallr
7,184
553
87
7
0
211,459
0
L
Ymir
6,762
520
34
3
0
243,435
1
L
Set
6,117
471
65
5
0
273,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role