Player Matchup

Neith
Neith
Arzene21
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AxolotlSac
Bakasura
Level 79
God Stats
25W - 8L
1,725 SR
Queue Stats
103W - 96L
1,458 Elo+
Solo
Kukulkan
Kukulkan
DAZINY
Kukulkan
Level 65
God Stats
20W - 17L
1,526 SR
Queue Stats
309W - 324L
1,439 Elo+
Solo
Ymir
Ymir
G1bRanN
Ymir
Level 68
God Stats
22W - 19L
1,431 SR
Queue Stats
46W - 43L
1,451 Elo+
Solo
Amaterasu
Amaterasu
NaughtyTojo
Amaterasu
Level 69
God Stats
10W - 4L
1,658 SR
Queue Stats
59W - 51L
1,480 Elo+
Solo
Team Averages
Level 70
1,568 SR
1,466 Elo+

VS

Team Averages
Level 83
1,499 SR
1,474 Elo+
Mulan
Mulan
JulianoRedshoes
Mulan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 142L
1,419 Elo+
Solo
Medusa
Medusa
NoLoveForU
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,492 Elo+
Solo
Neith
Neith
Rolln
Neith
Level 63
God Stats
26W - 28L
1,490 SR
Queue Stats
1,145W - 1,169L
1,481 Elo+
Solo
Arachne
Arachne
Solarphoenix
Arachne
Level 108
God Stats
79W - 73L
1,504 SR
Queue Stats
173W - 157L
1,479 Elo+
Solo
Sol
Sol
loxy13
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arzene21
Neith
12
2 / 0 / 4
6,787
522
9,095
7,106
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
AxolotlSac
Bakasura
13
5 / 0 / 1
7,425
571
6,431
9,370
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DAZINY
Kukulkan
11
1 / 3 / 2
6,591
507
3,611
6,168
2,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
G1bRanN
Ymir
10
2 / 0 / 3
6,476
498
3,455
8,710
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
NaughtyTojo
Amaterasu
13
4 / 0 / 0
7,825
602
7,016
8,731
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,265
405
3,434
10,570
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
NoLoveForU
Medusa
12
2 / 3 / 1
7,030
541
4,485
8,126
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Rolln
Neith
11
0 / 4 / 0
6,257
481
5,268
9,809
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Solarphoenix
Arachne
8
0 / 3 / 0
5,185
399
2,920
8,629
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
loxy13
Sol
9
1 / 2 / 0
5,297
407
6,457
7,934
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Arzene21
Neith
2
0
4
4
W
Bakasura
AxolotlSac
Bakasura
5
0
1
5.5
W
Kukulkan
DAZINY
Kukulkan
1
3
2
0.67
W
Ymir
G1bRanN
Ymir
2
0
3
3.5
L
0
2
0
0
W
Amaterasu
NaughtyTojo
Amaterasu
4
0
0
4
L
Medusa
NoLoveForU
Medusa
2
3
1
0.83
L
Neith
Rolln
Neith
0
4
0
0
L
Arachne
Solarphoenix
Arachne
0
3
0
0
L
Sol
loxy13
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
22,564
40,085
Taken
45,068
17,901
Mitigated
15,333
23,319
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arzene21
Neith
9,095
2,601
624
4,886
7,106
2,063
1,198
2,727
4,333
0
43,578
W
Bakasura
AxolotlSac
Bakasura
6,431
4,843
0
5,957
9,370
3,739
48
1,283
8,041
0
29,864
W
Kukulkan
DAZINY
Kukulkan
3,611
260
0
2,508
6,168
2,159
56
1,019
5,149
33,207
0
W
Ymir
G1bRanN
Ymir
3,455
455
600
2,330
8,710
4,598
318
1,428
7,090
23,919
0
L
3,434
88
0
3,521
10,570
4,910
0
3,509
6,901
0
19,920
W
Amaterasu
NaughtyTojo
Amaterasu
7,016
3,592
0
6,414
8,731
5,342
345
0
8,731
0
44,883
L
Medusa
NoLoveForU
Medusa
4,485
1,774
0
2,987
8,126
2,821
0
1,540
6,041
0
42,101
L
Neith
Rolln
Neith
5,268
2,172
0
2,738
9,809
3,553
812
0
9,809
0
37,946
L
Arachne
Solarphoenix
Arachne
2,920
2,640
0
3,463
8,629
2,335
0
1,302
6,952
0
22,738
L
Sol
loxy13
Sol
6,457
2,018
0
3,663
7,934
1,714
0
715
6,959
31,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
29,034
384
Minions Killed
295
0
Camps Cleared
0
1,250,793
Distance Traveled
1,097,531
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,787
522
76
6
0
216,954
2
W
Bakasura
7,425
571
97
7
0
301,440
1
W
Kukulkan
6,591
507
71
5
0
241,338
1
W
Ymir
6,476
498
39
3
0
257,921
3
L
Mulan
5,265
405
33
3
0
227,802
3
W
Amaterasu
7,825
602
101
8
0
233,140
1
L
Medusa
7,030
541
89
7
0
207,702
1
L
Neith
6,257
481
80
6
0
223,992
4
L
Arachne
5,185
399
48
4
0
237,921
2
L
Sol
5,297
407
45
3
0
200,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role