Player Matchup

Kali
Kali
HeishiM
Kali
Level 13
God Stats
2W - 7L
1,500 SR
Queue Stats
97W - 104L
1,378 Elo+
Solo
Ullr
Ullr
TurtleWard
Ullr
Level 28
God Stats
52W - 39L
1,710 SR
Queue Stats
124W - 108L
1,627 Elo+
Solo
Osiris
Osiris
chompette
Osiris
Level 30
God Stats
3W - 1L
1,906 SR
Queue Stats
155W - 112L
1,672 Elo+
Solo
Nu Wa
Nu Wa
hotdawgwhawter
Nu Wa
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 69L
1,616 Elo+
Solo
Ganesha
Ganesha
pdshonnn
Ganesha
Level 2
God Stats
1W - 1L
1,762 SR
Queue Stats
5W - 3L
1,751 Elo+
Solo
Team Averages
Level 19
1,676 SR
1,609 Elo+

VS

Team Averages
Level 23
1,557 SR
1,671 Elo+
He Bo
He Bo
CNTuSEE
He Bo
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
122W - 101L
1,673 Elo+
Party 1
Erlang Shen
Erlang Shen
JosephSugarman
Erlang Shen
Level 14
God Stats
6W - 0L
1,787 SR
Queue Stats
79W - 73L
1,648 Elo+
Solo
Chang'e
Chang'e
Municipall
Chang'e
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 100L
1,644 Elo+
Party 1
Xbalanque
Xbalanque
RatKingRathius
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 64L
1,679 Elo+
Solo
Neith
Neith
Yurtisuma
Neith
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 69L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
HeishiM
Kali
12
3 / 5 / 1
8,040
447
4,085
11,163
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 2
7,659
426
5,615
12,476
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
chompette
Osiris
16
6 / 4 / 1
9,517
529
13,923
20,888
16,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 4 / 2
8,642
480
12,138
8,172
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
pdshonnn
Ganesha
12
1 / 2 / 4
7,658
425
5,286
12,221
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CNTuSEE
He Bo
16
3 / 2 / 1
9,498
528
5,302
13,130
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
JosephSugarman
Erlang Shen
16
5 / 1 / 10
9,882
549
9,161
16,536
9,865
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Municipall
Chang'e
16
2 / 1 / 8
9,814
545
8,313
12,042
6,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
RatKingRathius
Xbalanque
19
4 / 3 / 1
11,978
665
8,748
11,436
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Yurtisuma
Neith
16
6 / 4 / 4
10,651
592
9,598
11,697
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
20
20
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
CNTuSEE
He Bo
3
2
1
1.75
L
Kali
HeishiM
Kali
3
5
1
0.7
W
Erlang Shen
JosephSugarman
Erlang Shen
5
1
10
10
W
Chang'e
Municipall
Chang'e
2
1
8
6
W
Xbalanque
RatKingRathius
Xbalanque
4
3
1
1.5
L
1
5
2
0.4
W
Neith
Yurtisuma
Neith
6
4
4
2
L
Osiris
chompette
Osiris
6
4
1
1.63
L
0
4
2
0.25
L
Ganesha
pdshonnn
Ganesha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
41,122
64,920
Taken
64,841
39,323
Mitigated
29,232
22,953
Healing
30,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CNTuSEE
He Bo
5,302
467
0
6,848
13,130
4,029
0
3,172
9,695
71,647
0
L
Kali
HeishiM
Kali
4,085
1,831
0
3,294
11,163
6,601
0
744
10,419
0
42,359
W
Erlang Shen
JosephSugarman
Erlang Shen
9,161
3,506
462
6,523
16,536
9,865
2
5,166
11,191
0
33,844
W
Chang'e
Municipall
Chang'e
8,313
707
2,234
6,291
12,042
6,835
0
3,679
8,143
66,470
0
W
Xbalanque
RatKingRathius
Xbalanque
8,748
4,945
0
4,500
11,436
4,570
7,622
1,738
9,586
0
77,895
L
5,615
3,107
0
4,877
12,476
4,462
0
1,457
11,019
0
46,140
W
Neith
Yurtisuma
Neith
9,598
5,360
0
3,308
11,697
3,933
486
3,046
8,542
0
63,669
L
Osiris
chompette
Osiris
13,923
5,654
0
10,122
20,888
16,671
0
4,272
16,616
268
61,944
L
12,138
993
0
790
8,172
3,610
0
4,445
3,727
66,468
0
L
Ganesha
pdshonnn
Ganesha
5,286
755
0
3,870
12,221
7,979
0
2,697
9,524
25,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
51,823
420
Minions Killed
555
0
Camps Cleared
0
1,620,659
Distance Traveled
1,684,036
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,498
528
126
7
0
340,228
1
L
Kali
8,040
447
75
4
0
332,892
0
W
Erlang Shen
9,882
549
30
2
0
388,936
4
W
Chang'e
9,814
545
112
6
0
344,999
9
W
Xbalanque
11,978
665
158
9
0
311,582
0
L
Ullr
7,659
426
102
6
0
286,379
0
W
Neith
10,651
592
129
7
0
298,291
4
L
Osiris
9,517
529
120
7
0
339,231
1
L
Nu Wa
8,642
480
117
7
0
290,741
3
L
Ganesha
7,658
425
6
0
0
371,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role