Player Matchup

Bellona
Bellona
Bioz22
Bellona
Level 48
God Stats
2W - 2L
1,156 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
FunkyTester3217
Xbalanque
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
HeckRSC
Nu Wa
Level 45
God Stats
0W - 1L
1,626 SR
Queue Stats
15W - 30L
1,500 Elo+
Party 2
Team Averages
Level 46
1,427 SR
1,500 Elo+

VS

Team Averages
Level 66
1,505 SR
1,371 Elo+
Baron Samedi
Baron Samedi
SmokeyMcPot914
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,322 Elo+
Party 1
Chaac
Chaac
TheSecurityMan1
Chaac
Level 71
God Stats
34W - 46L
1,352 SR
Queue Stats
368W - 459L
1,346 Elo+
Party 1
Anubis
Anubis
Viqaas
Anubis
Level 17
God Stats
16W - 8L
1,662 SR
Queue Stats
32W - 22L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bioz22
Bellona
12
4 / 4 / 5
9,351
623
7,648
12,919
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
FunkyTester3217
Xbalanque
12
4 / 6 / 4
9,433
629
7,949
15,030
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
HeckRSC
Nu Wa
12
1 / 3 / 8
8,825
588
10,429
7,621
3,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SmokeyMcPot914
Baron Samedi
13
5 / 2 / 5
10,360
691
10,957
8,678
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 11
10,095
673
11,485
15,322
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Viqaas
Anubis
13
7 / 2 / 5
10,419
695
6,951
10,119
5,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
9
Kills
13
13
Deaths
9
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bioz22
Bellona
4
4
5
1.63
L
Xbalanque
FunkyTester3217
Xbalanque
4
6
4
1
L
Nu Wa
HeckRSC
Nu Wa
1
3
8
1.67
W
Baron Samedi
SmokeyMcPot914
Baron Samedi
5
2
5
3.75
W
1
5
11
1.3
W
Anubis
Viqaas
Anubis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
29,393
35,570
Taken
34,119
16,435
Mitigated
21,562
7,032
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bioz22
Bellona
7,648
1,759
0
2,111
12,919
8,632
0
5,543
7,136
0
31,690
L
Xbalanque
FunkyTester3217
Xbalanque
7,949
3,856
501
3,286
15,030
4,401
288
8,120
6,468
0
31,549
L
Nu Wa
HeckRSC
Nu Wa
10,429
3,986
0
1,134
7,621
3,402
0
3,831
3,578
34,379
0
W
Baron Samedi
SmokeyMcPot914
Baron Samedi
10,957
613
1,107
3,371
8,678
3,451
1,255
3,131
5,547
40,820
0
W
11,485
1,205
0
5,150
15,322
13,050
133
4,087
11,235
249
29,939
W
Anubis
Viqaas
Anubis
6,951
323
905
4,247
10,119
5,061
812
3,247
6,872
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,609
Gold Earned
30,874
121
Minions Killed
133
0
Camps Cleared
0
704,996
Distance Traveled
734,710
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,351
623
44
3
0
239,956
0
L
Xbalanque
9,433
629
40
3
0
229,820
1
L
Nu Wa
8,825
588
37
2
0
235,220
2
W
Baron Samedi
10,360
691
57
4
0
236,066
0
W
Chaac
10,095
673
32
2
0
258,575
2
W
Anubis
10,419
695
44
3
0
240,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role