Player Matchup

Fenrir
Fenrir
Gold V
FunkyTurtle22
Fenrir
Gold V
Level 122
God Stats
12W - 6L
1,564 SR
Queue Stats
257W - 252L
1,402 MMR
Party 1
Apollo
Apollo
Silver II
MrNastyyTime
Apollo
Silver II
Level 149
God Stats
5W - 4L
1,201 SR
Queue Stats
10W - 9L
1,528 MMR
Party 3
Sobek
Sobek
Silver III
MrStealYourkiIIz
Sobek
Silver III
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 77L
1,275 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Thoggins
Erlang Shen
Gold V
Level 58
God Stats
1W - 2L
1,437 SR
Queue Stats
172W - 181L
1,323 MMR
Solo
Janus
Janus
Silver I
Villlain
Janus
Silver I
Level 159
God Stats
3W - 5L
1,496 SR
Queue Stats
42W - 51L
1,120 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,440 SR
1,330 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,510 SR
1,366 MMR
Anubis
Anubis
Gold V
KaliumCharlie
Anubis
Gold V
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
450W - 453L
1,348 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Lion2896
Ratatoskr
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
TheRoniconda
Anhur
Silver I
Level 125
God Stats
1W - 2L
1,526 SR
Queue Stats
20W - 33L
1,377 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
escorpion14
Guan Yu
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,346 MMR
Solo
Ymir
Ymir
Bronze III
tempname15
Ymir
Bronze III
Level 32
God Stats
1W - 2L
1,526 SR
Queue Stats
1W - 7L
1,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,450
545
2,189
7,223
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
5 / 0 / 5
6,349
635
5,000
5,367
1,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
4 / 2 / 6
5,912
591
3,309
6,942
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Thoggins
Erlang Shen
10
1 / 1 / 1
5,932
593
6,222
8,307
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Villlain
Janus
11
6 / 1 / 3
6,719
672
5,505
4,442
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetDanzaburouCu ChulainnTsukuyomiScylla

VS

Bans
Nu WaCupidNemesisKing ArthurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
5,807
581
5,029
5,703
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Lion2896
Ratatoskr
9
2 / 4 / 1
5,594
559
3,048
8,118
2,402
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 1
5,041
504
3,406
5,344
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
escorpion14
Guan Yu
9
0 / 2 / 2
5,212
521
3,789
7,670
3,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 5 / 2
5,028
503
1,728
7,658
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
7
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
3
3
0
1
L
Ratatoskr
Lion2896
Ratatoskr
2
4
1
0.63
W
Apollo
5
0
5
7.5
W
4
2
6
3.5
L
1
4
1
0.38
W
Erlang Shen
Thoggins
Erlang Shen
1
1
1
1.5
W
Janus
Villlain
Janus
6
1
3
7.5
L
Guan Yu
escorpion14
Guan Yu
0
2
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
17,000
32,281
Taken
34,493
10,747
Mitigated
12,672
12,992
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,189
566
0
796
7,223
2,204
0
1,420
5,803
0
29,511
L
5,029
82
0
2,151
5,703
2,830
0
2,236
3,397
31,215
0
L
Ratatoskr
Lion2896
Ratatoskr
3,048
911
0
2,571
8,118
2,402
0
2,704
5,270
0
23,512
W
Apollo
5,000
3,405
0
3,149
5,367
1,445
0
652
4,715
0
34,651
W
3,309
617
0
1,484
6,942
3,183
0
1,851
5,091
10,196
0
L
3,406
1,651
0
548
5,344
1,151
759
1,334
3,968
0
22,598
W
Erlang Shen
Thoggins
Erlang Shen
6,222
3,546
0
5,639
8,307
2,956
111
1,054
7,253
0
34,798
W
Janus
Villlain
Janus
5,505
699
0
1,924
4,442
959
0
1,780
2,662
32,873
0
L
Guan Yu
escorpion14
Guan Yu
3,789
1,087
75
2,032
7,670
3,353
0
482
7,188
0
25,687
L
1,728
794
0
521
7,658
2,936
277
1,772
5,856
14,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
26,682
291
Minions Killed
243
0
Camps Cleared
0
977,427
Distance Traveled
919,855
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,450
545
60
6
0
181,220
1
L
Anubis
5,807
581
61
6
0
163,749
5
L
Ratatoskr
5,594
559
50
5
0
208,296
1
W
Apollo
6,349
635
72
7
0
196,145
1
W
Sobek
5,912
591
7
1
0
194,941
2
L
Anhur
5,041
504
48
5
0
177,293
1
W
Erlang Shen
5,932
593
85
9
0
190,192
0
W
Janus
6,719
672
67
7
0
214,929
4
L
Guan Yu
5,212
521
61
6
0
192,367
2
L
Ymir
5,028
503
23
2
0
178,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role