Player Matchup

Fenrir
Fenrir
ImBigJ
Fenrir
Level 135
God Stats
0W - 1L
1,393 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Raijin
Raijin
OROTY
Raijin
Level 116
God Stats
0W - 2L
1,868 SR
Queue Stats
23W - 25L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
Powwweerrrr
Sun Wukong
Level 160
God Stats
0W - 1L
1,331 SR
Queue Stats
39W - 16L
1,510 Elo+
Party 1
Team Averages
Level 137
1,530 SR
1,446 Elo+

VS

Team Averages
Level 105
1,509 SR
1,574 Elo+
Sun Wukong
Sun Wukong
DaddyS3npai
Sun Wukong
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
LazarusTGS
Sylvanus
Level 64
God Stats
2W - 1L
1,527 SR
Queue Stats
13W - 12L
1,569 Elo+
Solo
Vulcan
Vulcan
PurplePowerRngr
Vulcan
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 166L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImBigJ
Fenrir
17
4 / 9 / 8
14,838
618
16,610
27,576
17,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
OROTY
Raijin
18
5 / 9 / 6
15,019
626
26,087
21,854
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Powwweerrrr
Sun Wukong
19
9 / 4 / 7
16,181
674
30,624
35,116
38,646
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaddyS3npai
Sun Wukong
19
5 / 5 / 14
15,824
659
22,717
28,220
28,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
LazarusTGS
Sylvanus
19
8 / 9 / 12
16,965
707
23,905
35,702
31,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 10
16,466
686
26,815
23,869
13,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
18
Kills
22
22
Deaths
18
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaddyS3npai
Sun Wukong
5
5
14
2.4
L
Fenrir
ImBigJ
Fenrir
4
9
8
0.89
W
Sylvanus
LazarusTGS
Sylvanus
8
9
12
1.56
L
Raijin
OROTY
Raijin
5
9
6
0.89
L
Sun Wukong
Powwweerrrr
Sun Wukong
9
4
7
3.13
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,321
Damage
73,437
84,546
Taken
87,791
64,223
Mitigated
73,398
12,996
Healing
33,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaddyS3npai
Sun Wukong
22,717
3,839
0
5,197
28,220
28,672
149
8,927
18,482
0
54,181
L
Fenrir
ImBigJ
Fenrir
16,610
5,506
0
5,402
27,576
17,052
972
16,820
10,356
0
56,543
W
Sylvanus
LazarusTGS
Sylvanus
23,905
2,659
9,882
14,498
35,702
31,657
848
9,614
25,401
60,208
0
L
Raijin
OROTY
Raijin
26,087
2,451
233
3,119
21,854
8,525
208
12,491
9,078
108,555
0
L
Sun Wukong
Powwweerrrr
Sun Wukong
30,624
7,086
0
4,242
35,116
38,646
677
21,872
12,652
0
98,620
W
26,815
7,452
204
3,808
23,869
13,069
1,177
6,058
17,311
115,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,038
Gold Earned
49,255
329
Minions Killed
247
0
Camps Cleared
0
1,240,065
Distance Traveled
1,311,285
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,824
659
34
1
0
482,706
3
L
Fenrir
14,838
618
53
2
0
406,706
0
W
Sylvanus
16,965
707
56
2
0
363,041
1
L
Raijin
15,019
626
144
6
0
363,424
0
L
Sun Wukong
16,181
674
132
6
0
469,935
4
W
Vulcan
16,466
686
157
7
0
465,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role