Player Matchup

Fenrir
Fenrir
BONGTAVIOUS
Fenrir
Level 86
God Stats
218W - 142L
1,493 SR
Queue Stats
1,605W - 1,183L
1,446 Elo+
Party 2
Khepri
Khepri
Gain Garbo
Khepri
Level 29
God Stats
55W - 23L
1,693 SR
Queue Stats
1,277W - 787L
1,522 Elo+
Party 2
Zeus
Zeus
GinyuSpecial
Zeus
Level 30
God Stats
266W - 127L
1,580 SR
Queue Stats
1,282W - 810L
1,520 Elo+
Party 2
Team Averages
Level 48
1,589 SR
1,496 Elo+

VS

Team Averages
Level 18
1,607 SR
1,559 Elo+
Danzaburou
Danzaburou
TheAmerikan1
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
gillimo3565
Hercules
Level 40
God Stats
36W - 19L
1,639 SR
Queue Stats
350W - 225L
1,569 Elo+
Party 1
Xbalanque
Xbalanque
theukranian1
Xbalanque
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 2L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
9 / 3 / 7
9,345
850
9,147
9,473
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
Gain Garbo
Khepri
12
0 / 0 / 18
8,067
733
2,158
7,278
5,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
12 / 0 / 9
10,028
912
18,333
4,848
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheAmerikan1
Danzaburou
9
1 / 9 / 2
6,869
624
2,836
10,989
3,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
gillimo3565
Hercules
10
2 / 5 / 1
7,970
725
3,057
16,077
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
theukranian1
Xbalanque
8
0 / 7 / 1
6,384
580
828
8,077
2,585
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
3
3
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
7
4.17
W
Khepri
Gain Garbo
Khepri
0
0
18
9
W
12
0
9
16.5
L
Danzaburou
TheAmerikan1
Danzaburou
1
9
2
0.22
L
Hercules
gillimo3565
Hercules
2
5
1
0.5
L
Xbalanque
theukranian1
Xbalanque
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
6,721
21,599
Taken
35,143
12,538
Mitigated
14,248
7,968
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,147
2,099
588
2,060
9,473
4,622
1,137
462
9,011
0
32,242
W
Khepri
Gain Garbo
Khepri
2,158
349
795
2,731
7,278
5,905
493
0
7,278
12,502
0
W
18,333
1,697
903
891
4,848
2,011
702
332
4,516
48,950
0
L
Danzaburou
TheAmerikan1
Danzaburou
2,836
658
0
803
10,989
3,475
0
5,430
5,559
0
13,655
L
Hercules
gillimo3565
Hercules
3,057
1,147
0
3,314
16,077
8,188
0
9,523
6,554
0
11,386
L
Xbalanque
theukranian1
Xbalanque
828
597
0
0
8,077
2,585
0
5,558
2,519
0
6,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
21,223
117
Minions Killed
46
0
Camps Cleared
0
578,530
Distance Traveled
520,064
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,345
850
35
3
0
185,929
0
W
Khepri
8,067
733
15
1
0
206,594
0
W
Zeus
10,028
912
67
6
0
186,007
0
L
Danzaburou
6,869
624
21
2
0
162,949
3
L
Hercules
7,970
725
13
1
0
196,681
1
L
Xbalanque
6,384
580
12
1
0
160,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role