Player Matchup

Agni
Agni
BlargleSnart
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,721 Elo+
Party 1
King Arthur
King Arthur
BrixiusTheBaron
King Arthur
Level 126
God Stats
4W - 3L
1,580 SR
Queue Stats
167W - 176L
1,504 Elo+
Party 1
Ymir
Ymir
StaticKarma
Ymir
Level 85
God Stats
12W - 9L
1,500 SR
Queue Stats
60W - 62L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
TweakTheFreak
Heimdallr
Level 106
God Stats
8W - 5L
1,601 SR
Queue Stats
113W - 121L
1,502 Elo+
Party 1
Izanami
Izanami
WolfgangAB
Izanami
Level 66
God Stats
30W - 20L
1,750 SR
Queue Stats
149W - 131L
1,524 Elo+
Party 1
Team Averages
Level 80
1,586 SR
1,556 Elo+

VS

Team Averages
Level 60
1,353 SR
1,371 Elo+
Sun Wukong
Sun Wukong
DJSquirtle316
Sun Wukong
Level 64
God Stats
21W - 20L
1,573 SR
Queue Stats
78W - 126L
1,378 Elo+
Party 2
Sobek
Sobek
ForPeteSake7
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 352L
1,341 Elo+
Party 2
Serqet
Serqet
MagusVonMaygus
Serqet
Level 81
God Stats
0W - 2L
1,326 SR
Queue Stats
218W - 380L
1,364 Elo+
Party 2
Nox
Nox
PiegodJ
Nox
Level 41
God Stats
30W - 74L
1,162 SR
Queue Stats
133W - 253L
1,420 Elo+
Party 2
Olorun
Olorun
moose0720
Olorun
Level 88
God Stats
0W - 4L
1,206 SR
Queue Stats
210W - 350L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 10
12,391
620
22,742
11,194
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BrixiusTheBaron
King Arthur
19
15 / 1 / 10
12,948
647
18,315
14,509
15,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 1 / 19
10,711
536
8,083
15,677
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TweakTheFreak
Heimdallr
20
7 / 1 / 5
12,733
637
8,546
13,438
6,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
WolfgangAB
Izanami
18
9 / 1 / 5
11,947
597
14,479
10,317
4,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJSquirtle316
Sun Wukong
13
1 / 11 / 0
8,076
404
7,967
19,978
13,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 11 / 0
6,750
338
1,555
19,529
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 9 / 2
7,698
385
5,174
17,676
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
14
3 / 10 / 1
8,298
415
8,334
17,107
10,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
moose0720
Olorun
13
0 / 4 / 2
7,969
398
5,211
12,685
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
10
45
Kills
5
5
Deaths
45
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
W
King Arthur
BrixiusTheBaron
King Arthur
15
1
10
20
L
Sun Wukong
DJSquirtle316
Sun Wukong
1
11
0
0.09
L
0
11
0
0
L
1
9
2
0.22
L
Nox
3
10
1
0.35
W
3
1
19
12.5
W
Heimdallr
TweakTheFreak
Heimdallr
7
1
5
9.5
W
Izanami
WolfgangAB
Izanami
9
1
5
11.5
L
Olorun
moose0720
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,165
Damage
28,241
65,135
Taken
86,975
48,117
Mitigated
48,343
11,193
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,742
2,805
0
2,652
11,194
4,587
2,312
2,954
7,699
95,201
0
W
King Arthur
BrixiusTheBaron
King Arthur
18,315
3,120
0
2,270
14,509
15,808
336
1,341
12,678
0
89,674
L
Sun Wukong
DJSquirtle316
Sun Wukong
7,967
1,978
0
2,904
19,978
13,507
684
3,708
16,169
0
40,855
L
1,555
96
95
1,648
19,529
14,715
0
7,542
11,867
10,709
0
L
5,174
752
0
3,499
17,676
5,538
0
5,643
11,793
0
33,777
L
Nox
8,334
392
0
1,139
17,107
10,547
0
8,919
7,656
28,253
0
W
8,083
737
0
1,580
15,677
16,387
360
5,449
10,041
24,865
0
W
Heimdallr
TweakTheFreak
Heimdallr
8,546
4,197
0
1,467
13,438
6,478
2,553
2,148
10,645
0
107,030
W
Izanami
WolfgangAB
Izanami
14,479
11,001
0
3,224
10,317
4,857
5,739
3,208
6,812
0
100,019
L
Olorun
moose0720
Olorun
5,211
1,659
0
3,983
12,685
4,036
0
4,019
8,484
46,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,730
Gold Earned
38,791
643
Minions Killed
289
0
Camps Cleared
0
1,895,159
Distance Traveled
1,788,385
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,391
620
141
7
0
377,948
2
W
King Arthur
12,948
647
140
7
0
403,377
2
L
Sun Wukong
8,076
404
77
4
0
395,545
0
L
Sobek
6,750
338
18
1
0
324,653
0
L
Serqet
7,698
385
62
3
0
349,652
3
L
Nox
8,298
415
42
2
0
369,654
5
W
Ymir
10,711
536
31
2
0
371,062
0
W
Heimdallr
12,733
637
167
8
0
373,901
2
W
Izanami
11,947
597
164
8
0
368,871
9
L
Olorun
7,969
398
90
5
0
348,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role