Player Matchup

Ravana
Ravana
Adrianoboe
Ravana
Level 83
God Stats
16W - 16L
1,525 SR
Queue Stats
1,135W - 1,082L
1,562 Elo+
Party 4
Sun Wukong
Sun Wukong
Kimitzu
Sun Wukong
Level 126
God Stats
5W - 7L
1,285 SR
Queue Stats
213W - 189L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
Plir1
Xing Tian
Level 67
God Stats
5W - 2L
1,777 SR
Queue Stats
158W - 143L
1,550 Elo+
Solo
Jing Wei
Jing Wei
scoman09
Jing Wei
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
277W - 269L
1,345 Elo+
Party 2
Scylla
Scylla
xSteve2196
Scylla
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
585W - 581L
1,512 Elo+
Party 4
Team Averages
Level 101
1,517 SR
1,483 Elo+

VS

Team Averages
Level 105
1,517 SR
1,508 Elo+
Baron Samedi
Baron Samedi
Aridn
Baron Samedi
Level 102
God Stats
5W - 8L
1,480 SR
Queue Stats
60W - 49L
1,554 Elo+
Solo
Ullr
Ullr
DankVapes
Ullr
Level 86
God Stats
5W - 8L
1,512 SR
Queue Stats
466W - 494L
1,511 Elo+
Party 3
Raijin
Raijin
Darkaizer789
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
RYUK469
Da Ji
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 142L
1,471 Elo+
Party 1
Bacchus
Bacchus
blaise907
Bacchus
Level 98
God Stats
8W - 6L
1,591 SR
Queue Stats
526W - 524L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adrianoboe
Ravana
17
6 / 4 / 7
11,240
511
10,600
10,798
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Kimitzu
Sun Wukong
19
2 / 0 / 4
11,612
528
11,221
14,292
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Plir1
Xing Tian
15
7 / 3 / 6
10,552
480
11,773
22,471
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
scoman09
Jing Wei
17
2 / 4 / 7
10,565
480
8,985
15,662
5,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
xSteve2196
Scylla
17
6 / 3 / 3
11,463
521
9,819
11,257
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aridn
Baron Samedi
19
1 / 2 / 0
11,208
509
7,970
13,912
15,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
15
1 / 5 / 7
9,598
436
11,918
13,252
4,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
19
8 / 2 / 1
12,105
550
8,959
12,499
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
RYUK469
Da Ji
15
1 / 6 / 3
9,250
420
5,879
20,631
8,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
blaise907
Bacchus
13
3 / 8 / 6
9,067
412
12,531
18,253
16,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
23
Kills
14
14
Deaths
23
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
Adrianoboe
Ravana
6
4
7
2.38
L
Baron Samedi
Aridn
Baron Samedi
1
2
0
0.5
L
Ullr
1
5
7
0.9
L
Raijin
8
2
1
4.25
W
Sun Wukong
Kimitzu
Sun Wukong
2
0
4
4
W
Xing Tian
Plir1
Xing Tian
7
3
6
3.33
L
Da Ji
RYUK469
Da Ji
1
6
3
0.42
L
Bacchus
blaise907
Bacchus
3
8
6
0.75
W
Jing Wei
scoman09
Jing Wei
2
4
7
1.38
W
Scylla
xSteve2196
Scylla
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,398
Damage
47,257
74,480
Taken
78,547
45,437
Mitigated
51,036
25,064
Healing
25,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Adrianoboe
Ravana
10,600
2,608
0
2,823
10,798
4,189
201
4,312
6,356
0
60,518
L
Baron Samedi
Aridn
Baron Samedi
7,970
865
0
8,637
13,912
15,923
0
180
13,107
85,045
0
L
Ullr
11,918
6,151
0
2,883
13,252
4,640
842
5,187
8,003
0
59,150
L
Raijin
8,959
1,339
150
4,777
12,499
5,464
743
4,009
8,320
89,359
0
W
Sun Wukong
Kimitzu
Sun Wukong
11,221
1,672
0
7,547
14,292
11,618
215
6,932
7,360
0
79,295
W
Xing Tian
Plir1
Xing Tian
11,773
1,540
0
4,394
22,471
19,717
128
8,046
14,141
33,964
0
L
Da Ji
RYUK469
Da Ji
5,879
1,015
0
6,238
20,631
8,361
0
3,814
16,625
0
52,762
L
Bacchus
blaise907
Bacchus
12,531
1,608
0
2,674
18,253
16,648
108
7,949
10,103
29,345
0
W
Jing Wei
scoman09
Jing Wei
8,985
5,936
0
6,890
15,662
5,625
1,024
5,112
10,426
0
72,468
W
Scylla
xSteve2196
Scylla
9,819
570
0
3,410
11,257
4,288
0
4,378
6,737
67,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,432
Gold Earned
51,228
508
Minions Killed
582
0
Camps Cleared
0
2,113,017
Distance Traveled
1,854,952
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,240
511
91
4
0
469,560
1
L
Baron Samedi
11,208
509
179
8
0
338,610
3
L
Ullr
9,598
436
100
5
0
385,122
1
L
Raijin
12,105
550
189
9
0
390,815
2
W
Sun Wukong
11,612
528
124
6
0
406,486
1
W
Xing Tian
10,552
480
44
2
0
430,484
6
L
Da Ji
9,250
420
87
4
0
370,493
4
L
Bacchus
9,067
412
27
1
0
369,912
1
W
Jing Wei
10,565
480
107
5
0
403,548
4
W
Scylla
11,463
521
142
6
0
402,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role