Player Matchup

Nu Wa
Nu Wa
CyberPanda2077
Nu Wa
Level 147
God Stats
2W - 1L
1,648 SR
Queue Stats
36W - 30L
1,615 Elo+
Party 3
Nike
Nike
DashingThrower3
Nike
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 66L
1,716 Elo+
Party 3
Chiron
Chiron
Gøthic
Chiron
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 133L
1,495 Elo+
Solo
Cerberus
Cerberus
LunaTheNewTuna
Cerberus
Level 128
God Stats
4W - 3L
1,522 SR
Queue Stats
172W - 177L
1,537 Elo+
Solo
Set
Set
NEROxINFAMOUS
Set
Level 147
God Stats
1W - 3L
1,177 SR
Queue Stats
306W - 286L
1,481 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,569 Elo+

VS

Team Averages
Level 104
1,441 SR
1,595 Elo+
Ne Zha
Ne Zha
Apolloanubis
Ne Zha
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 45L
1,589 Elo+
Party 2
Hachiman
Hachiman
Chichibeen
Hachiman
Level 147
God Stats
1W - 3L
1,292 SR
Queue Stats
167W - 156L
1,646 Elo+
Party 1
Sun Wukong
Sun Wukong
Golemred2
Sun Wukong
Level 100
God Stats
2W - 6L
1,479 SR
Queue Stats
31W - 40L
1,589 Elo+
Party 2
Artio
Artio
ItzTaco
Artio
Level 86
God Stats
0W - 2L
1,280 SR
Queue Stats
100W - 76L
1,528 Elo+
Solo
Aphrodite
Aphrodite
holyfalahee
Aphrodite
Level 71
God Stats
5W - 4L
1,655 SR
Queue Stats
238W - 207L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
9,309
621
14,475
8,444
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 4 / 3
9,570
638
8,210
10,324
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Gøthic
Chiron
15
7 / 2 / 5
9,189
613
11,951
13,071
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
14
4 / 0 / 9
8,697
580
8,583
14,019
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 2 / 5
9,331
622
8,274
11,729
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 6 / 2
7,213
481
4,086
10,901
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Chichibeen
Hachiman
13
0 / 5 / 0
7,028
469
8,790
12,867
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Golemred2
Sun Wukong
14
4 / 6 / 2
8,430
562
9,222
14,974
9,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
ItzTaco
Artio
11
1 / 6 / 2
6,878
459
4,683
16,002
9,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
holyfalahee
Aphrodite
12
4 / 5 / 0
8,099
540
7,363
12,588
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
27
Kills
11
11
Deaths
28
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
6
2
0.5
L
Hachiman
Chichibeen
Hachiman
0
5
0
0
W
3
3
11
2.83
W
5
4
3
1.63
L
Sun Wukong
Golemred2
Sun Wukong
4
6
2
0.83
W
Chiron
Gøthic
Chiron
7
2
5
4.75
L
Artio
ItzTaco
Artio
1
6
2
0.33
W
Cerberus
4
0
9
8.5
W
8
2
5
5.25
L
Aphrodite
holyfalahee
Aphrodite
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,493
Damage
34,144
57,587
Taken
67,332
29,160
Mitigated
29,352
23,312
Healing
22,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,086
1,148
0
2,828
10,901
3,365
41
2,303
8,414
0
28,779
L
Hachiman
Chichibeen
Hachiman
8,790
5,355
0
2,725
12,867
4,036
0
2,964
9,819
0
52,227
W
14,475
2,161
294
1,154
8,444
2,798
2,160
1,746
6,634
61,602
0
W
8,210
2,797
255
1,101
10,324
6,964
2,696
299
10,025
3,205
51,537
L
Sun Wukong
Golemred2
Sun Wukong
9,222
2,694
0
3,290
14,974
9,169
211
1,990
12,409
148
50,531
W
Chiron
Gøthic
Chiron
11,951
4,894
993
7,354
13,071
4,495
1,345
2,783
10,184
0
53,682
L
Artio
ItzTaco
Artio
4,683
728
515
4,543
16,002
9,063
320
8,410
7,311
23,136
0
W
Cerberus
8,583
304
0
7,293
14,019
9,111
71
5,379
8,326
36,192
0
W
8,274
4,719
0
4,868
11,729
5,792
0
1,383
10,224
0
56,212
L
Aphrodite
holyfalahee
Aphrodite
7,363
355
2,175
5,953
12,588
3,719
0
6,882
5,332
33,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
37,648
494
Minions Killed
343
0
Camps Cleared
0
1,404,229
Distance Traveled
1,272,388
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,213
481
68
5
0
205,214
0
L
Hachiman
7,028
469
88
6
0
232,539
0
W
Nu Wa
9,309
621
97
6
0
243,344
0
W
Nike
9,570
638
132
9
0
305,261
2
L
Sun Wukong
8,430
562
95
6
0
252,462
2
W
Chiron
9,189
613
102
7
0
260,140
1
L
Artio
6,878
459
29
2
0
290,360
0
W
Cerberus
8,697
580
74
5
0
311,178
8
W
Set
9,331
622
89
6
0
284,306
4
L
Aphrodite
8,099
540
63
4
0
291,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role