Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Silver II
Ep1c JUICY
Danzaburou
Silver II
Level 66
God Stats
13W - 11L
1,509 SR
Queue Stats
57W - 55L
1,408 MMR
Party 4
Guan Yu
Guan Yu
Silver II
LarryLeg33
Guan Yu
Silver II
Level 107
God Stats
2W - 2L
1,443 SR
Queue Stats
100W - 109L
1,042 MMR
Party 4
Zeus
Zeus
Silver I
TZarcer
Zeus
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 120L
1,217 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
XxK4M1K4Z3xX_29
Ratatoskr
Silver V
Level 107
God Stats
1W - 0L
1,135 SR
Queue Stats
196W - 198L
1,128 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,418 SR
1,259 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,446 SR
1,221 MMR
Ares
Ares
Silver II
CHR85
Ares
Silver II
Level 159
God Stats
6W - 8L
1,677 SR
Queue Stats
391W - 398L
1,228 MMR
Solo
Da Ji
Da Ji
Silver III
ReeXzaN
Da Ji
Silver III
Level 65
God Stats
11W - 23L
1,375 SR
Queue Stats
134W - 166L
1,230 MMR
Party 1
Cupid
Cupid
Silver V
STP MadD
Cupid
Silver V
Level 71
God Stats
3W - 4L
1,531 SR
Queue Stats
176W - 169L
1,170 MMR
Party 2
Hercules
Hercules
Bronze IV
STP TeeMan
Hercules
Bronze IV
Level 72
God Stats
5W - 6L
1,379 SR
Queue Stats
134W - 133L
1,262 MMR
Party 2
He Bo
He Bo
Silver IV
whereismalcolm
He Bo
Silver IV
Level 67
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 11L
1,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
8 / 4 / 22
14,411
576
21,924
26,716
31,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Ep1c JUICY
Danzaburou
20
15 / 2 / 12
16,051
642
27,529
18,692
8,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
LarryLeg33
Guan Yu
19
6 / 6 / 18
14,239
570
13,402
23,456
31,474
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
TZarcer
Zeus
19
11 / 8 / 10
14,258
570
25,290
21,077
8,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
XxK4M1K4Z3xX_29
Ratatoskr
20
6 / 9 / 12
15,180
607
15,819
26,322
11,572
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Cu ChulainnAphroditeNu WaCthulhuTsukuyomi

VS

Bans
JanusErlang ShenScyllaNemesisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CHR85
Ares
16
3 / 9 / 12
11,270
451
8,952
31,633
41,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
ReeXzaN
Da Ji
17
8 / 9 / 10
12,157
486
19,999
25,520
12,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cupid
STP MadD
Cupid
18
1 / 8 / 12
11,018
441
11,159
21,330
8,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
STP TeeMan
Hercules
17
6 / 7 / 7
11,277
451
15,248
28,498
29,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 13 / 4
12,166
487
15,035
21,552
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
72
46
Kills
27
29
Deaths
46
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
4
22
4.75
L
Ares
CHR85
Ares
3
9
12
1
W
Danzaburou
Ep1c JUICY
Danzaburou
15
2
12
10.5
W
Guan Yu
LarryLeg33
Guan Yu
6
6
18
2.5
L
Da Ji
ReeXzaN
Da Ji
8
9
10
1.44
L
Cupid
STP MadD
Cupid
1
8
12
0.88
L
Hercules
STP TeeMan
Hercules
6
7
7
1.36
W
Zeus
TZarcer
Zeus
11
8
10
2
W
Ratatoskr
XxK4M1K4Z3xX_29
Ratatoskr
6
9
12
1.33
L
9
13
4
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,964
Damage
70,393
116,263
Taken
128,533
91,630
Mitigated
100,042
45,996
Healing
29,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
21,924
1,484
0
8,597
26,716
31,080
1,433
5,084
21,056
63,771
0
L
Ares
CHR85
Ares
8,952
408
1,450
6,598
31,633
41,139
248
11,780
18,884
28,797
0
W
Danzaburou
Ep1c JUICY
Danzaburou
27,529
19,917
0
12,937
18,692
8,630
6,958
4,292
14,302
0
128,335
W
Guan Yu
LarryLeg33
Guan Yu
13,402
788
3,287
7,193
23,456
31,474
1,673
5,194
17,313
360
46,139
L
Da Ji
ReeXzaN
Da Ji
19,999
5,443
0
5,342
25,520
12,026
0
4,478
20,688
0
63,708
L
Cupid
STP MadD
Cupid
11,159
5,528
163
5,626
21,330
8,755
690
7,160
13,844
0
86,287
L
Hercules
STP TeeMan
Hercules
15,248
3,491
0
7,792
28,498
29,860
210
13,459
13,943
0
48,597
W
Zeus
TZarcer
Zeus
25,290
2,895
127
5,624
21,077
8,874
1,426
4,918
15,811
95,406
0
W
Ratatoskr
XxK4M1K4Z3xX_29
Ratatoskr
15,819
5,900
0
8,231
26,322
11,572
0
5,596
19,769
0
124,316
L
15,035
757
0
2,976
21,552
8,262
822
7,711
13,314
53,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,139
Gold Earned
57,888
609
Minions Killed
438
0
Camps Cleared
0
2,269,349
Distance Traveled
1,945,539
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,411
576
105
4
0
432,224
4
L
Ares
11,270
451
23
1
0
352,158
4
W
Danzaburou
16,051
642
142
6
0
457,169
2
W
Guan Yu
14,239
570
58
2
0
484,525
5
L
Da Ji
12,157
486
77
3
0
443,659
2
L
Cupid
11,018
441
171
7
0
372,018
3
L
Hercules
11,277
451
89
4
0
446,243
0
W
Zeus
14,258
570
131
5
0
389,266
4
W
Ratatoskr
15,180
607
173
7
0
506,165
5
L
He Bo
12,166
487
78
3
0
331,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role