Player Matchup

Anhur
Anhur
Diamond II
ChefVulKing
Anhur
Diamond II
Level 160
God Stats
5W - 5L
1,607 SR
Queue Stats
157W - 140L
2,425 MMR
Solo
Cerberus
Cerberus
Masters
JoeGoldberg
Cerberus
Masters
Level 156
God Stats
12W - 5L
1,835 SR
Queue Stats
141W - 105L
2,585 MMR
Party 2
Serqet
Serqet
Masters
WillBettelheim
Serqet
Masters
Level 160
God Stats
1W - 2L
1,877 SR
Queue Stats
125W - 72L
2,734 MMR
Party 2
Guan Yu
Guan Yu
Grandmaster
YENROOF
Guan Yu
Grandmaster
Level 152
God Stats
50W - 26L
1,867 SR
Queue Stats
208W - 171L
3,034 MMR
Solo
He Bo
He Bo
Masters
miiddy
He Bo
Masters
Level 150
God Stats
11W - 2L
2,017 SR
Queue Stats
76W - 33L
2,789 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,841 SR
2,713 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 100
1,694 SR
2,710 MMR
Cabrakan
Cabrakan
Grandmaster
Gargoosh
Cabrakan
Grandmaster
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 149L
2,918 MMR
Solo
Chang'e
Chang'e
Diamond III
Içarus
Chang'e
Diamond III
Level 48
God Stats
2W - 1L
1,466 SR
Queue Stats
34W - 14L
2,313 MMR
Solo
Fenrir
Fenrir
Masters
Selphyre
Fenrir
Masters
Level 63
God Stats
12W - 7L
1,937 SR
Queue Stats
430W - 269L
2,680 MMR
Solo
Ganesha
Ganesha
Grandmaster
SnipeStatus
Ganesha
Grandmaster
Level 160
God Stats
6W - 2L
1,866 SR
Queue Stats
667W - 589L
2,911 MMR
Party 1
Hou Yi
Hou Yi
Masters
Vares
Hou Yi
Masters
Level 107
God Stats
2W - 2L
1,702 SR
Queue Stats
129W - 102L
2,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 6
14,292
510
16,557
22,936
9,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
JoeGoldberg
Cerberus
19
3 / 5 / 13
13,406
479
12,788
28,157
33,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 9
14,574
521
16,321
24,216
13,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
YENROOF
Guan Yu
20
2 / 6 / 7
13,406
479
12,225
29,694
36,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
miiddy
He Bo
20
5 / 10 / 7
13,911
497
20,780
18,972
11,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ApolloSetScylla

VS

Bans
DanzaburouNemesisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gargoosh
Cabrakan
20
4 / 4 / 12
15,600
557
20,879
26,773
36,933
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Içarus
Chang'e
20
7 / 3 / 8
15,503
554
15,002
18,564
11,721
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Selphyre
Fenrir
20
8 / 2 / 11
15,822
565
20,101
25,255
20,468
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
SnipeStatus
Ganesha
19
0 / 4 / 18
13,873
495
9,321
27,005
34,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Vares
Hou Yi
20
10 / 6 / 7
17,332
619
27,129
23,946
9,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
85
19
Kills
29
29
Deaths
19
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Cabrakan
Gargoosh
Cabrakan
4
4
12
2.5
W
Chang'e
Içarus
Chang'e
7
3
8
3.67
L
Cerberus
JoeGoldberg
Cerberus
3
5
13
1.9
W
Fenrir
Selphyre
Fenrir
8
2
11
6.75
W
Ganesha
SnipeStatus
Ganesha
0
4
18
2.25
W
Hou Yi
Vares
Hou Yi
10
6
7
2.25
L
6
4
9
2.63
L
Guan Yu
YENROOF
Guan Yu
2
6
7
0.92
L
He Bo
miiddy
He Bo
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,671
Damage
92,432
123,975
Taken
121,543
104,780
Mitigated
113,131
43,015
Healing
43,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,557
10,331
0
7,855
22,936
9,734
2,923
6,360
16,394
0
117,623
W
Cabrakan
Gargoosh
Cabrakan
20,879
2,504
206
8,226
26,773
36,933
377
6,042
19,909
98,720
0
W
Chang'e
Içarus
Chang'e
15,002
952
8,167
7,509
18,564
11,721
1,177
7,809
10,161
93,193
0
L
Cerberus
JoeGoldberg
Cerberus
12,788
726
0
9,608
28,157
33,386
72
7,537
20,296
44,403
0
W
Fenrir
Selphyre
Fenrir
20,101
4,585
0
9,136
25,255
20,468
1,882
6,922
16,170
0
132,520
W
Ganesha
SnipeStatus
Ganesha
9,321
338
0
4,125
27,005
34,994
210
7,335
19,536
43,522
0
W
Hou Yi
Vares
Hou Yi
27,129
17,042
0
5,808
23,946
9,015
4,575
7,289
14,612
0
178,945
L
16,321
2,447
0
4,937
24,216
13,214
133
9,334
14,580
0
105,203
L
Guan Yu
YENROOF
Guan Yu
12,225
1,618
5,976
12,594
29,694
36,935
548
13,113
16,305
0
81,508
L
He Bo
miiddy
He Bo
20,780
1,120
0
2,045
18,972
11,511
270
7,958
10,753
104,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,589
Gold Earned
78,130
751
Minions Killed
752
0
Camps Cleared
0
2,639,898
Distance Traveled
2,618,141
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,292
510
188
7
0
523,757
9
W
Cabrakan
15,600
557
168
6
0
460,961
1
W
Chang'e
15,503
554
162
6
0
528,930
5
L
Cerberus
13,406
479
69
2
0
540,332
6
W
Fenrir
15,822
565
181
6
0
612,423
4
W
Ganesha
13,873
495
20
1
0
545,166
13
W
Hou Yi
17,332
619
221
8
0
470,661
2
L
Serqet
14,574
521
179
6
0
584,327
5
L
Guan Yu
13,406
479
143
5
0
544,389
7
L
He Bo
13,911
497
172
6
0
447,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role