Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Chelhell
Izanami
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
429W - 518L
1,486 Elo+
Solo
Odin
Odin
OryPan21
Odin
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
467W - 442L
1,401 Elo+
Party 3
Bacchus
Bacchus
R3DSH4NK5
Bacchus
Level 50
God Stats
4W - 0L
1,822 SR
Queue Stats
10W - 20L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tagoodman
Tsukuyomi
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 27L
1,179 Elo+
Party 1
Team Averages
Level 55
1,564 SR
1,384 Elo+

VS

Team Averages
Level 86
1,385 SR
1,404 Elo+
Apollo
Apollo
BMWARRIOR123
Apollo
Level 60
God Stats
2W - 9L
1,484 SR
Queue Stats
193W - 319L
1,342 Elo+
Solo
Guan Yu
Guan Yu
DiscoDanky
Guan Yu
Level 60
God Stats
9W - 15L
1,489 SR
Queue Stats
297W - 331L
1,365 Elo+
Solo
Hera
Hera
JF1325
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LeGwah
Bacchus
Level 59
God Stats
6W - 17L
1,129 SR
Queue Stats
166W - 183L
1,398 Elo+
Solo
Fenrir
Fenrir
Walter2513
Fenrir
Level 124
God Stats
7W - 7L
1,321 SR
Queue Stats
215W - 226L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 5
10,176
509
8,377
8,657
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Chelhell
Izanami
16
4 / 2 / 3
10,494
525
8,774
12,570
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
17
2 / 1 / 3
10,196
510
8,434
17,527
14,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
R3DSH4NK5
Bacchus
13
1 / 5 / 4
9,390
470
6,469
14,982
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Tagoodman
Tsukuyomi
15
6 / 9 / 1
10,112
506
9,468
20,217
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 2 / 2
8,470
424
4,972
10,464
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DiscoDanky
Guan Yu
16
1 / 3 / 0
9,395
470
11,911
16,768
20,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
JF1325
Hera
17
7 / 4 / 4
10,443
522
14,728
10,849
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
LeGwah
Bacchus
12
0 / 5 / 6
8,011
401
4,995
17,578
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Walter2513
Fenrir
14
5 / 3 / 2
9,377
469
6,952
14,504
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
17
Kills
17
18
Deaths
17
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
5
6.5
L
Apollo
4
2
2
2.5
W
Izanami
Chelhell
Izanami
4
2
3
2.75
L
Guan Yu
DiscoDanky
Guan Yu
1
3
0
0.33
L
Hera
JF1325
Hera
7
4
4
2.25
L
Bacchus
LeGwah
Bacchus
0
5
6
0.6
W
Odin
2
1
3
3.5
W
Bacchus
R3DSH4NK5
Bacchus
1
5
4
0.6
W
Tsukuyomi
Tagoodman
Tsukuyomi
6
9
1
0.72
L
Fenrir
Walter2513
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
43,558
73,953
Taken
70,163
42,788
Mitigated
46,242
28,392
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,377
730
2,115
4,168
8,657
2,741
777
2,211
6,198
37,688
0
L
Apollo
4,972
3,310
0
1,274
10,464
3,786
84
2,995
7,469
0
33,272
W
Izanami
Chelhell
Izanami
8,774
6,897
68
6,689
12,570
4,404
5,757
4,543
7,841
0
77,019
L
Guan Yu
DiscoDanky
Guan Yu
11,911
2,352
150
5,661
16,768
20,841
0
2,075
13,918
400
56,173
L
Hera
JF1325
Hera
14,728
4,253
0
830
10,849
4,163
473
3,565
7,259
67,955
0
L
Bacchus
LeGwah
Bacchus
4,995
112
0
3,261
17,578
10,279
0
2,890
14,642
23,318
0
W
Odin
8,434
3,551
0
7,177
17,527
14,382
265
2,738
14,083
0
47,154
W
Bacchus
R3DSH4NK5
Bacchus
6,469
623
0
1,553
14,982
13,705
321
5,196
9,674
23,021
0
W
Tsukuyomi
Tagoodman
Tsukuyomi
9,468
2,595
294
6,328
20,217
7,556
0
4,631
15,309
0
67,490
L
Fenrir
Walter2513
Fenrir
6,952
1,007
243
3,806
14,504
7,173
95
3,321
11,122
0
47,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
45,696
421
Minions Killed
423
0
Camps Cleared
0
1,866,326
Distance Traveled
1,985,539
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,176
509
70
4
0
388,526
3
L
Apollo
8,470
424
67
3
0
417,555
0
W
Izanami
10,494
525
139
7
0
342,846
1
L
Guan Yu
9,395
470
116
6
0
425,428
0
L
Hera
10,443
522
145
7
0
376,712
2
L
Bacchus
8,011
401
18
1
0
379,478
4
W
Odin
10,196
510
103
5
0
387,898
2
W
Bacchus
9,390
470
22
1
0
410,509
3
W
Tsukuyomi
10,112
506
87
4
0
336,547
0
L
Fenrir
9,377
469
77
4
0
386,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role