Player Matchup

Khepri
Khepri
GankyStanky
Khepri
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 107L
1,486 Elo+
Party 1
Chaac
Chaac
HalfcourtHarry
Chaac
Level 29
God Stats
10W - 12L
1,420 SR
Queue Stats
103W - 102L
1,460 Elo+
Party 1
Pele
Pele
Ohhengee
Pele
Level 79
God Stats
9W - 10L
1,500 SR
Queue Stats
23W - 27L
1,391 Elo+
Party 3
Anubis
Anubis
TooTriggered
Anubis
Level 20
God Stats
8W - 5L
1,500 SR
Queue Stats
16W - 17L
1,383 Elo+
Party 3
Chernobog
Chernobog
mikelike8699
Chernobog
Level 76
God Stats
10W - 4L
1,746 SR
Queue Stats
86W - 87L
1,500 Elo+
Party 1
Team Averages
Level 64
1,533 SR
1,444 Elo+

VS

Team Averages
Level 59
1,616 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
Chosznn
Cu Chulainn
Level 17
God Stats
2W - 6L
1,424 SR
Queue Stats
118W - 124L
1,430 Elo+
Party 2
Artemis
Artemis
CrispyyPumpkin
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NVxFizzy
Anubis
Level 79
God Stats
3W - 5L
1,874 SR
Queue Stats
325W - 329L
1,426 Elo+
Party 2
Cerberus
Cerberus
ObsidianInferno
Cerberus
Level 49
God Stats
4W - 8L
1,741 SR
Queue Stats
322W - 353L
1,518 Elo+
Party 2
Fenrir
Fenrir
Wolfy2874
Fenrir
Level 53
God Stats
72W - 71L
1,539 SR
Queue Stats
256W - 274L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 0 / 2
5,426
543
3,218
4,259
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 1 / 2
7,084
708
7,819
7,319
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
10
2 / 2 / 1
5,738
574
1,417
5,838
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
10
0 / 1 / 0
5,608
561
2,370
3,504
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Chernobog
mikelike8699
Chernobog
10
3 / 2 / 2
6,109
611
4,002
4,496
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chosznn
Cu Chulainn
8
0 / 6 / 1
5,036
504
4,313
8,941
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 0
5,588
559
4,427
6,790
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
NVxFizzy
Anubis
12
3 / 0 / 0
6,443
644
2,657
3,033
1,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
0 / 2 / 3
4,803
480
1,831
5,343
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Wolfy2874
Fenrir
9
1 / 3 / 0
5,122
512
1,738
5,901
1,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chosznn
Cu Chulainn
0
6
1
0.08
L
2
2
0
1
W
Khepri
1
0
2
2
W
7
1
2
8
L
Anubis
NVxFizzy
Anubis
3
0
0
3
L
Cerberus
0
2
3
0.75
W
Pele
2
2
1
1.25
W
Anubis
0
1
0
0
L
Fenrir
Wolfy2874
Fenrir
1
3
0
0.33
W
Chernobog
mikelike8699
Chernobog
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
14,966
25,416
Taken
30,008
10,795
Mitigated
12,516
9,137
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chosznn
Cu Chulainn
4,313
1,351
0
1,771
8,941
4,542
0
0
8,591
0
20,704
L
4,427
2,459
0
3,639
6,790
1,913
0
1,348
5,442
0
29,580
W
Khepri
3,218
331
98
938
4,259
1,487
0
874
3,385
17,533
0
W
7,819
2,120
0
2,754
7,319
5,572
0
155
6,792
0
34,562
L
Anubis
NVxFizzy
Anubis
2,657
56
0
882
3,033
1,255
0
2,198
835
35,868
0
L
Cerberus
1,831
119
0
1,644
5,343
2,859
0
1,963
3,380
9,845
0
W
Pele
1,417
325
0
2,678
5,838
1,547
0
1,176
4,637
0
25,856
W
Anubis
2,370
38
0
1,633
3,504
1,288
0
1,462
2,042
31,531
0
L
Fenrir
Wolfy2874
Fenrir
1,738
457
0
2,249
5,901
1,947
0
79
5,797
0
25,025
W
Chernobog
mikelike8699
Chernobog
4,002
2,210
0
1,036
4,496
901
0
821
3,675
0
24,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
26,992
310
Minions Killed
264
0
Camps Cleared
0
997,239
Distance Traveled
921,636
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,036
504
38
4
0
186,160
2
L
Artemis
5,588
559
69
7
0
150,366
2
W
Khepri
5,426
543
31
3
0
228,881
4
W
Chaac
7,084
708
77
8
0
197,982
2
L
Anubis
6,443
644
79
8
0
202,565
3
L
Cerberus
4,803
480
18
2
0
174,067
3
W
Pele
5,738
574
64
6
0
222,024
3
W
Anubis
5,608
561
79
8
0
171,441
1
L
Fenrir
5,122
512
60
6
0
208,478
0
W
Chernobog
6,109
611
59
6
0
176,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role