Player Matchup

Yemoja
Yemoja
DeadHiv3Mind
Yemoja
Level 21
God Stats
20W - 23L
1,802 SR
Queue Stats
68W - 105L
1,423 Elo+
Solo
Medusa
Medusa
JulianCidade
Medusa
Level 17
God Stats
43W - 25L
1,731 SR
Queue Stats
82W - 66L
1,595 Elo+
Solo
Chaac
Chaac
Mightiez
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,664 Elo+
Party 2
He Bo
He Bo
gMRibcage
He Bo
Level 25
God Stats
8W - 0L
1,910 SR
Queue Stats
23W - 16L
1,664 Elo+
Party 2
Loki
Loki
ltheDeathPunchl
Loki
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,885 Elo+
Solo
Team Averages
Level 18
1,688 SR
1,646 Elo+

VS

Team Averages
Level 18
1,639 SR
1,754 Elo+
Hera
Hera
ArtilleryBound
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
ChillyFrys
Cthulhu
Level 26
God Stats
4W - 4L
1,833 SR
Queue Stats
199W - 182L
1,754 Elo+
Party 1
Arachne
Arachne
PecoBill
Arachne
Level 7
God Stats
0W - 1L
1,197 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo
Neith
Neith
Yamborghinni
Neith
Level 4
God Stats
2W - 1L
1,900 SR
Queue Stats
3W - 1L
1,933 Elo+
Party 1
Bellona
Bellona
souljavizn
Bellona
Level 26
God Stats
9W - 4L
1,765 SR
Queue Stats
67W - 71L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 1
6,513
434
1,874
7,654
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
2 / 2 / 5
6,693
446
5,423
7,407
2,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Mightiez
Chaac
14
3 / 1 / 6
7,888
526
7,038
10,767
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
gMRibcage
He Bo
13
2 / 4 / 7
7,640
509
7,568
7,070
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 0 / 1
9,893
660
10,446
9,585
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
7,805
520
8,322
8,609
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ChillyFrys
Cthulhu
12
2 / 2 / 6
7,723
515
9,120
11,822
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PecoBill
Arachne
10
0 / 6 / 3
6,174
412
1,704
10,411
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 0
6,522
435
3,606
8,113
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
souljavizn
Bellona
12
2 / 5 / 1
7,346
490
6,582
9,642
6,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
21
Kills
10
10
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Cthulhu
ChillyFrys
Cthulhu
2
2
6
2.5
W
Yemoja
0
3
1
0.17
W
Medusa
2
2
5
2.25
W
Chaac
Mightiez
Chaac
3
1
6
6
L
Arachne
PecoBill
Arachne
0
6
3
0.25
L
2
3
0
0.67
W
He Bo
gMRibcage
He Bo
2
4
7
1.38
W
14
0
1
14.5
L
Bellona
souljavizn
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
29,334
42,483
Taken
48,597
19,378
Mitigated
21,869
12,130
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,322
1,804
0
990
8,609
2,516
0
2,599
5,728
41,941
0
L
Cthulhu
ChillyFrys
Cthulhu
9,120
700
238
1,931
11,822
7,463
70
2,697
9,012
40,038
0
W
Yemoja
1,874
285
550
858
7,654
3,521
150
2,386
5,218
12,616
0
W
Medusa
5,423
2,233
0
1,816
7,407
2,370
0
3,879
3,528
0
31,286
W
Chaac
Mightiez
Chaac
7,038
1,874
0
4,349
10,767
7,411
338
3,292
7,075
0
36,363
L
Arachne
PecoBill
Arachne
1,704
1,410
0
2,725
10,411
2,802
0
1,367
8,904
0
25,256
L
3,606
1,698
0
2,821
8,113
2,441
378
908
7,205
0
26,371
W
He Bo
gMRibcage
He Bo
7,568
805
0
961
7,070
2,512
292
4,554
2,491
41,498
0
W
10,446
3,769
0
3,596
9,585
3,564
0
3,331
6,254
0
69,224
L
Bellona
souljavizn
Bellona
6,582
3,547
0
1,006
9,642
6,647
8
1,374
7,931
0
37,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
35,570
356
Minions Killed
292
0
Camps Cleared
0
1,395,075
Distance Traveled
1,225,392
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,805
520
68
5
0
224,513
1
L
Cthulhu
7,723
515
67
4
0
291,822
2
W
Yemoja
6,513
434
30
2
0
253,004
0
W
Medusa
6,693
446
46
3
0
252,048
5
W
Chaac
7,888
526
78
5
0
286,229
2
L
Arachne
6,174
412
48
3
0
247,262
0
L
Neith
6,522
435
38
3
0
218,105
1
W
He Bo
7,640
509
78
5
0
266,142
5
W
Loki
9,893
660
124
8
0
337,652
1
L
Bellona
7,346
490
71
5
0
243,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role