Player Matchup

Agni
Agni
CaptainInvictus
Agni
Level 23
God Stats
2W - 1L
1,762 SR
Queue Stats
54W - 22L
1,752 Elo+
Party 2
Ymir
Ymir
TimidTurtle555
Ymir
Level 20
God Stats
9W - 9L
1,618 SR
Queue Stats
97W - 55L
1,603 Elo+
Party 2
Set
Set
kindjoey8376099
Set
Level 136
God Stats
2W - 1L
1,723 SR
Queue Stats
68W - 30L
1,655 Elo+
Party 2
Team Averages
Level 60
1,701 SR
1,670 Elo+

VS

Team Averages
Level 53
1,589 SR
1,599 Elo+
Danzaburou
Danzaburou
FakerDavid989
Danzaburou
Level 27
God Stats
3W - 0L
1,539 SR
Queue Stats
19W - 11L
1,587 Elo+
Solo
Odin
Odin
Kalðr
Odin
Level 105
God Stats
12W - 7L
1,471 SR
Queue Stats
585W - 334L
1,636 Elo+
Party 1
Ra
Ra
Nomster35
Ra
Level 27
God Stats
4W - 2L
1,759 SR
Queue Stats
142W - 105L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,487
566
13,418
10,003
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
9,039
603
3,648
11,992
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 0
9,357
624
7,576
9,997
5,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FakerDavid989
Danzaburou
15
3 / 0 / 7
10,819
721
14,096
11,510
3,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Kalðr
Odin
14
8 / 1 / 5
10,557
704
9,360
13,331
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 7
10,178
679
4,698
7,781
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
14
14
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Danzaburou
FakerDavid989
Danzaburou
3
0
7
6.5
W
Odin
Kalðr
Odin
8
1
5
10.5
W
3
0
7
6.5
L
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
28,154
31,992
Taken
32,622
22,373
Mitigated
16,626
3,438
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,418
791
0
1,442
10,003
3,433
0
776
8,913
38,201
0
W
Danzaburou
FakerDavid989
Danzaburou
14,096
8,456
0
4,771
11,510
3,978
616
5,998
5,186
0
71,984
W
Odin
Kalðr
Odin
9,360
2,299
0
5,020
13,331
9,982
683
6,893
5,922
668
23,355
W
4,698
551
2,591
3,620
7,781
2,666
92
3,732
3,741
41,835
0
L
3,648
332
0
594
11,992
13,885
0
1,419
10,253
20,146
0
L
7,576
3,257
0
1,402
9,997
5,055
0
2,288
7,312
0
45,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
31,554
168
Minions Killed
200
0
Camps Cleared
0
814,563
Distance Traveled
836,087
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,487
566
62
4
0
253,961
4
W
Danzaburou
10,819
721
86
6
0
301,345
5
W
Odin
10,557
704
21
1
0
296,507
3
W
Ra
10,178
679
93
6
0
238,235
0
L
Ymir
9,039
603
42
3
0
273,329
3
L
Set
9,357
624
64
4
0
287,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role