Player Matchup

Yemoja
Yemoja
Dark_Inspired
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kel_karasu
Ao Kuang
Level 26
God Stats
26W - 26L
1,540 SR
Queue Stats
94W - 96L
1,384 Elo+
Solo
Neith
Neith
Kmcv2932
Neith
Level 12
God Stats
13W - 19L
1,467 SR
Queue Stats
25W - 50L
1,232 Elo+
Solo
Odin
Odin
OGBarneyFife37
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,211 Elo+
Solo
Xbalanque
Xbalanque
tata_moy4
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,034 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,272 Elo+

VS

Team Averages
Level 18
1,521 SR
1,339 Elo+
Ymir
Ymir
Locke428
Ymir
Level 20
God Stats
50W - 38L
1,464 SR
Queue Stats
129W - 119L
1,411 Elo+
Solo
Anubis
Anubis
Obeykk1022
Anubis
Level 27
God Stats
5W - 2L
1,873 SR
Queue Stats
38W - 35L
1,582 Elo+
Solo
Anhur
Anhur
Souffler
Anhur
Level 8
God Stats
40W - 32L
1,310 SR
Queue Stats
81W - 84L
1,272 Elo+
Solo
Nemesis
Nemesis
SteveSouza
Nemesis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 47L
998 Elo+
Solo
Kukulkan
Kukulkan
TacosDePozole13
Kukulkan
Level 29
God Stats
1W - 1L
1,457 SR
Queue Stats
14W - 9L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
11,658
1,060
5,793
16,107
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
Kel_karasu
Ao Kuang
17
11 / 10 / 1
13,476
1,225
22,462
25,337
9,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Kmcv2932
Neith
16
0 / 11 / 6
10,057
914
6,268
21,858
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 4
9,962
906
3,355
22,760
21,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
tata_moy4
Xbalanque
14
0 / 5 / 1
8,903
809
388
5,206
1,274
Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 2 / 14
12,617
1,147
13,849
9,813
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Obeykk1022
Anubis
18
4 / 2 / 18
11,589
1,054
10,521
8,341
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Souffler
Anhur
17
1 / 3 / 17
10,841
986
10,461
7,046
2,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
SteveSouza
Nemesis
19
8 / 2 / 16
12,056
1,096
17,357
10,341
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
19
15 / 3 / 12
13,664
1,242
29,380
7,391
2,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
12
Kills
34
34
Deaths
12
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Ao Kuang
Kel_karasu
Ao Kuang
11
10
1
1.15
L
Neith
Kmcv2932
Neith
0
11
6
0.27
W
Ymir
6
2
14
6.5
L
0
5
4
0.4
W
Anubis
Obeykk1022
Anubis
4
2
18
6.5
W
Anhur
Souffler
Anhur
1
3
17
3.17
W
Nemesis
SteveSouza
Nemesis
8
2
16
8
W
Kukulkan
15
3
12
7
L
Xbalanque
tata_moy4
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,266
Damage
81,568
91,268
Taken
42,932
54,479
Mitigated
23,926
14,906
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,793
1,330
4,862
2,938
16,107
14,703
0
11,461
4,646
28,530
0
L
Ao Kuang
Kel_karasu
Ao Kuang
22,462
8,610
0
5,413
25,337
9,481
0
13,722
11,615
41,110
0
L
Neith
Kmcv2932
Neith
6,268
3,356
0
1,693
21,858
7,162
0
13,275
8,583
0
16,526
W
Ymir
13,849
3,744
0
1,003
9,813
9,722
0
5,331
4,482
22,707
0
L
3,355
1,041
0
0
22,760
21,859
0
11,629
11,131
0
11,242
W
Anubis
Obeykk1022
Anubis
10,521
801
0
2,317
8,341
4,517
0
5,762
2,579
27,375
0
W
Anhur
Souffler
Anhur
10,461
4,902
0
1,534
7,046
2,351
0
4,851
2,195
0
25,477
W
Nemesis
SteveSouza
Nemesis
17,357
9,973
0
3,036
10,341
4,374
0
7,042
3,299
0
31,787
W
Kukulkan
29,380
4,392
0
603
7,391
2,962
0
5,269
2,122
58,349
0
L
Xbalanque
tata_moy4
Xbalanque
388
272
0
0
5,206
1,274
0
3,663
1,543
0
3,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
60,767
141
Minions Killed
215
0
Camps Cleared
3
577,729
Distance Traveled
938,920
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,658
1,060
52
5
0
120,298
0
L
Ao Kuang
13,476
1,225
43
4
0
177,426
0
L
Neith
10,057
914
20
2
0
88,203
0
W
Ymir
12,617
1,147
22
2
1
202,269
2
L
Odin
9,962
906
19
2
0
137,734
1
W
Anubis
11,589
1,054
38
3
0
186,426
0
W
Anhur
10,841
986
34
3
2
153,944
2
W
Nemesis
12,056
1,096
41
4
0
242,002
0
W
Kukulkan
13,664
1,242
80
7
0
154,279
0
L
Xbalanque
8,903
809
7
1
0
54,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role