Player Matchup

Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 44
God Stats
99W - 82L
1,149 SR
Queue Stats
254W - 230L
1,105 Elo+
Party 2
King Arthur
King Arthur
Kingcarlos12345
King Arthur
Level 104
God Stats
13W - 15L
1,731 SR
Queue Stats
289W - 226L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
apricotsage46
Danzaburou
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 254L
1,251 Elo+
Party 2
Team Averages
Level 83
1,460 SR
1,212 Elo+

VS

Team Averages
Level 81
1,530 SR
1,350 Elo+
Izanami
Izanami
R4GEWave
Izanami
Level 60
God Stats
5W - 0L
1,500 SR
Queue Stats
38W - 25L
1,394 Elo+
Party 1
Nike
Nike
mommyyome
Nike
Level 71
God Stats
2W - 2L
1,387 SR
Queue Stats
34W - 30L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
sl0bbydobby
Baron Samedi
Level 112
God Stats
9W - 3L
1,704 SR
Queue Stats
135W - 126L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreeperSmasher01
Baron Samedi
10
1 / 4 / 1
7,017
638
5,903
11,043
4,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kingcarlos12345
King Arthur
10
1 / 6 / 1
6,924
629
4,347
14,431
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
apricotsage46
Danzaburou
8
0 / 6 / 0
6,613
601
5,353
11,840
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
R4GEWave
Izanami
13
6 / 0 / 9
9,120
829
11,533
4,955
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
11
3 / 2 / 11
8,181
744
6,464
14,307
7,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
sl0bbydobby
Baron Samedi
12
7 / 0 / 8
9,011
819
12,821
6,809
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CreeperSmasher01
Baron Samedi
1
4
1
0.38
L
King Arthur
Kingcarlos12345
King Arthur
1
6
1
0.25
W
Izanami
R4GEWave
Izanami
6
0
9
10.5
L
Danzaburou
apricotsage46
Danzaburou
0
6
0
0
W
Nike
3
2
11
4.25
W
Baron Samedi
sl0bbydobby
Baron Samedi
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
30,818
37,314
Taken
26,071
18,167
Mitigated
12,278
7,002
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CreeperSmasher01
Baron Samedi
5,903
687
729
3,701
11,043
4,543
0
2,987
7,770
19,494
0
L
King Arthur
Kingcarlos12345
King Arthur
4,347
190
118
944
14,431
10,158
0
4,427
9,704
0
19,971
W
Izanami
R4GEWave
Izanami
11,533
8,166
161
2,523
4,955
2,249
1,924
487
4,318
0
53,707
L
Danzaburou
apricotsage46
Danzaburou
5,353
1,746
0
1,510
11,840
3,466
100
4,537
7,019
0
24,419
W
Nike
6,464
1,037
513
4,586
14,307
7,240
401
4,905
9,227
0
20,952
W
Baron Samedi
sl0bbydobby
Baron Samedi
12,821
629
1,126
2,830
6,809
2,789
468
880
5,838
40,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,554
Gold Earned
26,312
96
Minions Killed
154
0
Camps Cleared
0
530,965
Distance Traveled
588,524
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,017
638
29
3
0
165,535
1
L
King Arthur
6,924
629
30
3
0
188,139
2
W
Izanami
9,120
829
76
7
0
191,462
2
L
Danzaburou
6,613
601
37
3
0
177,291
2
W
Nike
8,181
744
22
2
0
197,647
2
W
Baron Samedi
9,011
819
56
5
0
199,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role