Player Matchup

Anubis
Anubis
Brother Benzo
Anubis
Level 68
God Stats
9W - 4L
1,500 SR
Queue Stats
228W - 186L
1,448 Elo+
Party 1
King Arthur
King Arthur
Herb Is Bad
King Arthur
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 13L
1,472 Elo+
Party 1
Loki
Loki
PHantomKINGAce_
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,448 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,456 Elo+

VS

Team Averages
Level 32
1,569 SR
1,324 Elo+
Hachiman
Hachiman
A115
Hachiman
Level 44
God Stats
1W - 1L
1,453 SR
Queue Stats
23W - 30L
1,420 Elo+
Party 2
Fenrir
Fenrir
Jesusauce1
Fenrir
Level 28
God Stats
4W - 8L
1,702 SR
Queue Stats
386W - 530L
1,159 Elo+
Solo
Aphrodite
Aphrodite
LovzMoons
Aphrodite
Level 23
God Stats
8W - 6L
1,552 SR
Queue Stats
41W - 50L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 10
13,696
806
23,381
15,718
9,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Herb Is Bad
King Arthur
15
5 / 1 / 15
11,767
692
11,395
24,132
21,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 8 / 11
11,610
683
8,355
12,740
4,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A115
Hachiman
14
6 / 8 / 4
11,451
674
17,368
18,969
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Jesusauce1
Fenrir
16
6 / 10 / 7
12,699
747
14,242
20,513
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
LovzMoons
Aphrodite
13
1 / 5 / 10
10,752
632
13,572
12,864
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
23
Kills
13
13
Deaths
23
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A115
Hachiman
6
8
4
1
W
12
4
10
4.25
W
King Arthur
Herb Is Bad
King Arthur
5
1
15
12.5
L
Fenrir
Jesusauce1
Fenrir
6
10
7
0.95
L
Aphrodite
LovzMoons
Aphrodite
1
5
10
1.2
W
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,131
Damage
45,182
52,590
Taken
52,346
35,486
Mitigated
20,937
19,273
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A115
Hachiman
17,368
9,860
749
2,691
18,969
7,977
441
8,194
10,333
0
47,902
W
23,381
734
0
6,564
15,718
9,988
432
2,793
12,925
84,515
0
W
King Arthur
Herb Is Bad
King Arthur
11,395
1,358
485
10,302
24,132
21,067
332
8,077
16,055
0
30,000
L
Fenrir
Jesusauce1
Fenrir
14,242
6,120
185
4,393
20,513
6,190
869
9,028
11,135
0
40,547
L
Aphrodite
LovzMoons
Aphrodite
13,572
2,440
7,114
5,594
12,864
6,770
207
6,213
6,526
33,706
0
W
8,355
3,682
0
1,922
12,740
4,431
1,079
3,052
9,688
0
21,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
34,902
149
Minions Killed
133
0
Camps Cleared
0
775,868
Distance Traveled
790,717
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,451
674
54
3
0
241,987
5
W
Anubis
13,696
806
88
5
0
245,471
2
W
King Arthur
11,767
692
30
2
0
316,383
1
L
Fenrir
12,699
747
37
2
0
293,402
0
L
Aphrodite
10,752
632
42
2
0
255,328
3
W
Loki
11,610
683
31
2
0
214,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role