Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ExpensiveMango
Yemoja
Level 126
God Stats
7W - 3L
1,726 SR
Queue Stats
16W - 6L
1,852 Elo+
Party 1
Awilix
Awilix
Susumu69
Awilix
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,617 Elo+
Party 1
Zeus
Zeus
swoleteamsix
Zeus
Level 129
God Stats
3W - 1L
1,737 SR
Queue Stats
42W - 24L
1,668 Elo+
Party 1
Team Averages
Level 137
1,616 SR
1,659 Elo+

VS

Team Averages
Level 119
1,613 SR
1,734 Elo+
Erlang Shen
Erlang Shen
Easkeruth
Erlang Shen
Level 120
God Stats
1W - 3L
1,992 SR
Queue Stats
33W - 22L
1,721 Elo+
Party 2
Bacchus
Bacchus
Logan The Thicc
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,733 Elo+
Party 2
Neith
Neith
PoopDealer7916
Neith
Level 127
God Stats
4W - 1L
1,661 SR
Queue Stats
73W - 58L
1,711 Elo+
Party 2
Hel
Hel
cmckainm
Hel
Level 100
God Stats
0W - 1L
1,297 SR
Queue Stats
41W - 29L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 3 / 7
9,236
840
8,344
10,072
4,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 6
9,026
821
2,898
8,813
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Susumu69
Awilix
16
8 / 3 / 9
10,129
921
13,297
8,797
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 0 / 8
10,379
944
9,534
4,709
1,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Easkeruth
Erlang Shen
12
1 / 6 / 0
7,383
671
3,491
13,148
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 1
8,215
747
7,287
10,231
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 1
8,852
805
8,429
9,345
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 2
8,311
756
2,789
7,704
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
6
6
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
7
1.83
L
Erlang Shen
Easkeruth
Erlang Shen
1
6
0
0.17
W
1
0
6
4
L
1
3
1
0.5
L
3
4
1
0.88
W
Awilix
Susumu69
Awilix
8
3
9
4.17
L
1
5
2
0.4
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,073
Damage
21,996
32,391
Taken
40,428
19,338
Mitigated
26,027
9,391
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,344
4,311
0
2,766
10,072
4,900
1,682
3,987
6,085
0
37,634
L
Erlang Shen
Easkeruth
Erlang Shen
3,491
1,171
0
2,098
13,148
7,761
0
3,718
9,430
0
18,596
W
2,898
1,228
2,853
1,244
8,813
9,108
295
3,339
5,474
14,586
0
L
7,287
479
0
470
10,231
10,911
0
3,046
7,185
23,926
0
L
8,429
3,871
0
3,968
9,345
3,767
1,151
2,342
7,003
0
32,011
W
Awilix
Susumu69
Awilix
13,297
5,667
0
2,004
8,797
3,578
1,749
2,238
6,559
0
27,769
L
2,789
245
1,194
1,720
7,704
3,588
0
3,675
4,029
22,996
0
W
9,534
2,060
0
524
4,709
1,752
1,645
894
3,815
44,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
32,761
203
Minions Killed
192
12
Camps Cleared
11
777,495
Distance Traveled
734,549
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,236
840
65
6
4
183,138
1
L
Erlang Shen
7,383
671
35
3
5
189,447
1
W
Yemoja
9,026
821
26
2
0
177,902
1
L
Bacchus
8,215
747
45
4
0
183,788
1
L
Neith
8,852
805
52
5
5
179,491
2
W
Awilix
10,129
921
28
3
2
220,162
0
L
Hel
8,311
756
60
5
1
181,823
1
W
Zeus
10,379
944
84
8
6
196,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role