Player Matchup

King Arthur
King Arthur
AcanxUwU
King Arthur
Level 65
God Stats
12W - 9L
1,574 SR
Queue Stats
80W - 89L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
Crespy
Jormungandr
Level 69
God Stats
2W - 1L
1,740 SR
Queue Stats
68W - 75L
1,521 Elo+
Party 2
Arachne
Arachne
GovMode
Arachne
Level 114
God Stats
17W - 12L
1,407 SR
Queue Stats
274W - 271L
1,422 Elo+
Party 2
Cupid
Cupid
ShaBoyJ
Cupid
Level 79
God Stats
7W - 3L
1,912 SR
Queue Stats
40W - 41L
1,452 Elo+
Party 2
Ra
Ra
Spreezzz
Ra
Level 9
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 6L
1,143 Elo+
Party 2
Team Averages
Level 67
1,582 SR
1,391 Elo+

VS

Team Averages
Level 50
1,695 SR
1,537 Elo+
Bellona
Bellona
CowboyWade
Bellona
Level 42
God Stats
17W - 9L
1,705 SR
Queue Stats
35W - 31L
1,645 Elo+
Party 1
Da Ji
Da Ji
FreakLaser
Da Ji
Level 29
God Stats
6W - 4L
1,916 SR
Queue Stats
187W - 158L
1,581 Elo+
Party 1
Merlin
Merlin
Pyroicus
Merlin
Level 125
God Stats
5W - 4L
1,693 SR
Queue Stats
216W - 191L
1,553 Elo+
Party 1
Izanami
Izanami
SaintCP
Izanami
Level 16
God Stats
2W - 1L
1,690 SR
Queue Stats
184W - 182L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
magabishi4112
Jormungandr
Level 37
God Stats
23W - 24L
1,470 SR
Queue Stats
51W - 61L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcanxUwU
King Arthur
13
1 / 5 / 2
6,916
532
5,274
14,608
6,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Crespy
Jormungandr
13
8 / 1 / 5
8,377
644
7,228
7,632
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
GovMode
Arachne
13
5 / 1 / 1
7,219
555
4,672
8,488
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
ShaBoyJ
Cupid
12
5 / 4 / 3
7,279
560
9,278
8,176
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,908
454
298
3,375
1,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CowboyWade
Bellona
13
2 / 3 / 3
7,551
581
9,765
8,864
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
8 / 4 / 0
8,038
618
6,269
9,336
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Pyroicus
Merlin
13
2 / 2 / 0
7,421
571
3,855
4,290
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SaintCP
Izanami
8
0 / 6 / 1
5,362
412
2,075
8,109
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
magabishi4112
Jormungandr
9
1 / 4 / 2
5,974
460
1,649
10,863
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
19
Kills
13
13
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AcanxUwU
King Arthur
1
5
2
0.4
L
Bellona
CowboyWade
Bellona
2
3
3
1.17
W
Jormungandr
Crespy
Jormungandr
8
1
5
10.5
L
Da Ji
8
4
0
2
W
Arachne
GovMode
Arachne
5
1
1
5.5
L
Merlin
Pyroicus
Merlin
2
2
0
1
L
Izanami
SaintCP
Izanami
0
6
1
0.08
W
Cupid
ShaBoyJ
Cupid
5
4
3
1.63
W
0
2
0
0
L
Jormungandr
magabishi4112
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
23,613
42,279
Taken
41,462
16,500
Mitigated
20,508
11,209
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AcanxUwU
King Arthur
5,274
165
0
3,532
14,608
6,224
0
0
14,041
0
42,205
L
Bellona
CowboyWade
Bellona
9,765
3,096
0
2,310
8,864
7,759
0
395
8,469
0
43,795
W
Jormungandr
Crespy
Jormungandr
7,228
1,615
0
1,784
7,632
3,828
154
776
6,856
34,214
0
L
Da Ji
6,269
1,932
0
2,830
9,336
4,323
0
1,186
8,150
0
39,392
W
Arachne
GovMode
Arachne
4,672
3,416
0
3,010
8,488
2,899
0
1,286
7,001
0
47,177
L
Merlin
Pyroicus
Merlin
3,855
153
0
599
4,290
1,342
745
337
3,953
47,649
0
L
Izanami
SaintCP
Izanami
2,075
1,479
0
2,164
8,109
2,220
0
3,032
5,077
0
19,389
W
Cupid
ShaBoyJ
Cupid
9,278
6,579
0
2,074
8,176
2,475
574
1,710
6,412
0
40,263
W
298
161
0
809
3,375
1,074
70
1,376
1,873
28,050
0
L
Jormungandr
magabishi4112
Jormungandr
1,649
306
111
1,880
10,863
4,864
12
2,576
8,287
21,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
34,346
342
Minions Killed
364
0
Camps Cleared
0
1,199,974
Distance Traveled
1,171,501
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,916
532
80
6
0
247,787
0
L
Bellona
7,551
581
94
7
0
228,308
4
W
Jormungandr
8,377
644
50
4
0
249,089
2
L
Da Ji
8,038
618
84
6
0
251,065
7
W
Arachne
7,219
555
85
7
0
280,924
5
L
Merlin
7,421
571
117
9
0
251,324
5
L
Izanami
5,362
412
33
3
0
201,805
0
W
Cupid
7,279
560
65
5
0
216,847
0
W
Ra
5,908
454
62
5
0
205,327
0
L
Jormungandr
5,974
460
36
3
0
238,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role