Player Matchup

Ra
Ra
TheHerkyJerky
Ra
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,557 Elo+
Party 1
Bellona
Bellona
TheLordGerki
Bellona
Level 7
God Stats
5W - 0L
1,792 SR
Queue Stats
12W - 8L
1,711 Elo+
Party 1
Ne Zha
Ne Zha
WadZee
Ne Zha
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 73L
1,614 Elo+
Solo
Geb
Geb
aceofmace
Geb
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
iplayfordalolz
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,711 Elo+
Party 1
Team Averages
Level 34
1,558 SR
1,661 Elo+

VS

Team Averages
Level 53
1,580 SR
1,567 Elo+
Fenrir
Fenrir
Feltish
Fenrir
Level 89
God Stats
11W - 11L
1,727 SR
Queue Stats
225W - 219L
1,637 Elo+
Party 2
Aphrodite
Aphrodite
Husbando3D
Aphrodite
Level 18
God Stats
29W - 17L
1,746 SR
Queue Stats
77W - 64L
1,625 Elo+
Solo
Ra
Ra
Merrit831
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Phoenix78
Danzaburou
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,553 Elo+
Party 2
Cerberus
Cerberus
ZodiacMelody
Cerberus
Level 17
God Stats
5W - 13L
1,427 SR
Queue Stats
10W - 18L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 8
12,470
594
10,900
9,528
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
TheLordGerki
Bellona
20
14 / 0 / 10
13,455
641
17,916
17,776
19,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
WadZee
Ne Zha
19
3 / 3 / 9
11,515
548
9,278
16,225
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 11
10,037
478
2,849
7,807
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iplayfordalolz
Danzaburou
20
11 / 2 / 4
13,681
651
20,817
16,368
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feltish
Fenrir
17
4 / 4 / 4
11,177
532
8,917
19,929
8,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Husbando3D
Aphrodite
16
3 / 5 / 4
10,178
485
9,934
13,589
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 14 / 0
8,767
417
5,212
16,409
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Phoenix78
Danzaburou
14
1 / 5 / 3
9,182
437
6,157
14,229
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ZodiacMelody
Cerberus
12
1 / 5 / 5
8,396
400
3,806
15,831
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
33
Kills
9
10
Deaths
33
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Feltish
Fenrir
4
4
4
1.5
L
Aphrodite
Husbando3D
Aphrodite
3
5
4
1
L
0
14
0
0
L
Danzaburou
Phoenix78
Danzaburou
1
5
3
0.5
W
5
3
8
3
W
Bellona
TheLordGerki
Bellona
14
0
10
19
W
Ne Zha
WadZee
Ne Zha
3
3
9
2.5
L
Cerberus
ZodiacMelody
Cerberus
1
5
5
0.7
W
0
2
11
2.75
W
Danzaburou
iplayfordalolz
Danzaburou
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,760
Damage
34,026
67,704
Taken
79,987
41,667
Mitigated
38,155
32,544
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Feltish
Fenrir
8,917
1,585
0
3,679
19,929
8,213
0
4,186
15,743
0
80,865
L
Aphrodite
Husbando3D
Aphrodite
9,934
622
6,446
6,751
13,589
5,478
312
3,444
10,145
73,129
0
L
5,212
1,076
0
931
16,409
6,126
1,161
2,179
14,230
43,444
0
L
Danzaburou
Phoenix78
Danzaburou
6,157
1,932
0
3,887
14,229
4,669
159
1,743
12,486
0
55,086
W
10,900
545
1,432
3,448
9,528
3,948
357
2,586
6,942
96,502
0
W
Bellona
TheLordGerki
Bellona
17,916
7,198
0
7,332
17,776
19,788
3,850
6,935
10,841
0
80,681
W
Ne Zha
WadZee
Ne Zha
9,278
1,269
0
8,326
16,225
6,726
1,104
2,579
13,646
0
88,941
L
Cerberus
ZodiacMelody
Cerberus
3,806
141
0
2,388
15,831
13,669
0
2,197
13,634
15,471
0
W
2,849
109
0
1,667
7,807
4,670
324
3,949
3,858
13,063
0
W
Danzaburou
iplayfordalolz
Danzaburou
20,817
8,283
0
10,339
16,368
6,535
5,764
2,903
13,465
0
113,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,158
Gold Earned
47,700
636
Minions Killed
488
0
Camps Cleared
0
2,114,226
Distance Traveled
1,819,211
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,177
532
133
6
0
429,988
3
L
Aphrodite
10,178
485
137
7
0
390,493
8
L
Ra
8,767
417
103
5
0
325,598
0
L
Danzaburou
9,182
437
100
5
0
324,746
0
W
Ra
12,470
594
166
8
0
421,870
4
W
Bellona
13,455
641
153
7
0
450,800
7
W
Ne Zha
11,515
548
123
6
0
455,185
4
L
Cerberus
8,396
400
15
1
0
348,386
6
W
Geb
10,037
478
15
1
0
400,949
6
W
Danzaburou
13,681
651
179
9
0
385,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role