Player Matchup

Hou Yi
Hou Yi
DookstaMoney
Hou Yi
Level 53
God Stats
48W - 47L
1,634 SR
Queue Stats
51W - 55L
1,550 Elo+
Party 2
Loki
Loki
JBlitzkrieg3
Loki
Level 87
God Stats
2W - 3L
1,563 SR
Queue Stats
59W - 48L
1,540 Elo+
Party 2
Geb
Geb
NightBeret52101
Geb
Level 94
God Stats
15W - 10L
1,626 SR
Queue Stats
67W - 59L
1,556 Elo+
Party 2
King Arthur
King Arthur
ShakyCreature65
King Arthur
Level 109
God Stats
5W - 6L
1,564 SR
Queue Stats
96W - 94L
1,596 Elo+
Party 2
Bastet
Bastet
TheDARTHMAC
Bastet
Level 157
God Stats
11W - 7L
1,750 SR
Queue Stats
211W - 203L
1,535 Elo+
Solo
Team Averages
Level 100
1,627 SR
1,555 Elo+

VS

Team Averages
Level 115
1,588 SR
1,408 Elo+
King Arthur
King Arthur
CoinGecko1
King Arthur
Level 125
God Stats
5W - 6L
1,633 SR
Queue Stats
303W - 303L
1,378 Elo+
Solo
Loki
Loki
DaRkA55a51N
Loki
Level 132
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 75L
1,408 Elo+
Party 1
Hades
Hades
PeroxideGOOBER
Hades
Level 123
God Stats
4W - 4L
1,355 SR
Queue Stats
70W - 70L
1,358 Elo+
Party 1
Olorun
Olorun
Shodan-Strike
Olorun
Level 128
God Stats
6W - 6L
1,819 SR
Queue Stats
212W - 195L
1,500 Elo+
Solo
Artemis
Artemis
xNAx supraf4i
Artemis
Level 66
God Stats
4W - 3L
1,635 SR
Queue Stats
5W - 6L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 0 / 6
9,796
980
13,305
8,742
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 9 / 4
10,234
1,023
8,350
12,685
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 8 / 8
9,863
986
10,407
20,710
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
ShakyCreature65
King Arthur
16
1 / 6 / 6
9,860
986
14,329
25,274
15,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
16
2 / 2 / 4
10,139
1,014
8,032
8,409
2,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

185

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoinGecko1
King Arthur
17
3 / 2 / 15
10,098
1,010
12,512
17,047
13,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 2 / 11
10,946
1,095
16,208
10,693
4,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 16
10,352
1,035
15,782
12,374
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 0 / 19
10,225
1,023
9,382
10,210
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
16
7 / 2 / 12
10,770
1,077
13,033
8,476
3,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
9
Kills
25
25
Deaths
9
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CoinGecko1
King Arthur
3
2
15
5.25
W
9
2
11
7.25
L
Hou Yi
2
0
6
5
L
4
9
4
0.67
L
0
8
8
0.5
W
4
3
16
4
L
King Arthur
ShakyCreature65
King Arthur
1
6
6
0.67
W
2
0
19
11.5
L
Bastet
2
2
4
2
W
Artemis
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
66,917
75,820
Taken
58,800
46,209
Mitigated
36,049
8,082
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CoinGecko1
King Arthur
12,512
1,511
0
3,535
17,047
13,779
0
2,385
14,662
0
25,176
W
16,208
6,564
940
818
10,693
4,533
0
1,345
9,348
0
34,062
L
Hou Yi
13,305
5,467
0
2,195
8,742
3,728
0
2,348
6,369
0
34,816
L
8,350
2,716
0
221
12,685
5,647
0
3,986
8,626
0
16,052
L
10,407
911
0
760
20,710
18,210
0
6,545
13,990
25,255
0
W
15,782
1,475
1,673
2,925
12,374
8,799
0
1,781
10,593
28,838
0
L
King Arthur
ShakyCreature65
King Arthur
14,329
1,528
0
3,897
25,274
15,753
0
8,517
16,491
0
36,189
W
9,382
5,396
3,271
5,168
10,210
5,281
0
2,301
7,909
22,722
0
L
Bastet
8,032
1,493
0
1,009
8,409
2,871
0
3,104
5,180
0
30,400
W
Artemis
13,033
7,582
0
1,052
8,476
3,657
0
2,595
5,881
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
52,391
187
Minions Killed
180
6
Camps Cleared
7
954,629
Distance Traveled
902,647
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,098
1,010
29
3
0
204,127
0
W
Loki
10,946
1,095
43
4
3
199,931
0
L
Hou Yi
9,796
980
47
5
2
170,261
0
L
Loki
10,234
1,023
16
2
1
179,617
0
L
Geb
9,863
986
21
2
0
188,830
1
W
Hades
10,352
1,035
45
5
1
185,733
1
L
King Arthur
9,860
986
42
4
3
205,344
1
W
Olorun
10,225
1,023
39
4
0
176,429
1
L
Bastet
10,139
1,014
61
6
0
210,577
1
W
Artemis
10,770
1,077
24
2
3
136,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role