Player Matchup

Sylvanus
Sylvanus
Gold III
Blackbunny232
Sylvanus
Gold III
Level 155
God Stats
212W - 177L
1,700 SR
Queue Stats
1,018W - 1,050L
1,933 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
MHG Exclusive
Zhong Kui
Gold II
Level 153
God Stats
9W - 7L
1,502 SR
Queue Stats
240W - 216L
1,454 MMR
Party 2
Odin
Odin
Silver II
Sharktopus45
Odin
Silver II
Level 60
God Stats
16W - 22L
1,367 SR
Queue Stats
448W - 407L
1,116 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,523 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,500 SR
1,500 MMR
Geb
Geb
Bronze III
TwoGuysOneBlunt
Geb
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Zanthorax
Scylla
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Thor
Thor
Bronze III
lb23cleveland
Thor
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blackbunny232
Sylvanus
12
3 / 1 / 4
8,918
637
7,000
7,830
4,974
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
MHG Exclusive
Zhong Kui
13
4 / 1 / 2
9,383
670
7,540
7,783
6,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 1 / 7
8,513
608
2,877
8,147
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Cu ChulainnCthulhuAphroditeKukulkanPersephone

VS

Bans
CabrakanDanzaburouCupidArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,648
546
2,630
7,858
5,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Zanthorax
Scylla
11
2 / 5 / 0
8,308
593
5,148
7,069
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 2
8,072
577
5,291
7,043
3,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blackbunny232
Sylvanus
3
1
4
5
W
Zhong Kui
MHG Exclusive
Zhong Kui
4
1
2
5
W
0
1
7
3.5
L
0
1
3
1.5
L
Scylla
Zanthorax
Scylla
2
5
0
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
13,069
23,760
Taken
21,970
17,487
Mitigated
11,225
8,214
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blackbunny232
Sylvanus
7,000
1,221
2,314
2,532
7,830
4,974
1,133
2,058
5,772
23,781
0
W
Zhong Kui
MHG Exclusive
Zhong Kui
7,540
337
0
3,188
7,783
6,016
1,681
3,327
4,456
40,549
0
W
2,877
97
0
180
8,147
6,497
350
2,526
5,621
0
16,692
L
2,630
442
0
637
7,858
5,670
0
4,261
3,416
11,611
0
L
Scylla
Zanthorax
Scylla
5,148
730
0
948
7,069
2,272
0
5,185
1,809
37,228
0
L
5,291
1,248
0
0
7,043
3,283
0
5,195
1,823
0
27,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
24,028
136
Minions Killed
127
0
Camps Cleared
0
746,018
Distance Traveled
699,936
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,918
637
29
2
0
221,990
3
W
Zhong Kui
9,383
670
73
5
0
248,670
1
W
Odin
8,513
608
34
2
0
275,358
4
L
Geb
7,648
546
16
1
0
241,825
1
L
Scylla
8,308
593
69
5
0
211,798
1
L
Thor
8,072
577
42
3
0
246,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role