Player Matchup

Agni
Agni
Aysetia
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,532 Elo+
Party 2
Chaac
Chaac
Nanboku-
Chaac
Level 55
God Stats
5W - 5L
1,171 SR
Queue Stats
57W - 53L
1,524 Elo+
Party 2
Chernobog
Chernobog
Toazki
Chernobog
Level 60
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 21L
1,583 Elo+
Party 2
Team Averages
Level 73
1,462 SR
1,546 Elo+

VS

Team Averages
Level 61
1,580 SR
1,490 Elo+
Heimdallr
Heimdallr
PRINCE-LIGHT-SKN
Heimdallr
Level 25
God Stats
11W - 17L
1,500 SR
Queue Stats
312W - 395L
1,500 Elo+
Solo
Freya
Freya
StrawHatQuilLy
Freya
Level 45
God Stats
4W - 5L
1,735 SR
Queue Stats
131W - 134L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
almightyqueazy
Hou Yi
Level 114
God Stats
1W - 2L
1,506 SR
Queue Stats
186W - 197L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aysetia
Agni
12
5 / 0 / 3
8,939
688
8,073
7,489
3,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Nanboku-
Chaac
12
4 / 0 / 6
8,945
688
6,292
2,667
2,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Toazki
Chernobog
12
4 / 2 / 7
9,161
705
7,813
7,317
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
8
0 / 8 / 1
6,881
529
3,453
9,600
6,111
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 2 / 1
7,750
596
3,321
10,314
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 3 / 1
7,989
615
3,672
10,196
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
Aysetia
Agni
5
0
3
6.5
W
Chaac
Nanboku-
Chaac
4
0
6
7
L
Heimdallr
0
8
1
0.06
L
1
2
1
0.75
W
Chernobog
Toazki
Chernobog
4
2
7
3.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
10,446
17,473
Taken
30,110
9,236
Mitigated
12,964
5,967
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Aysetia
Agni
8,073
254
0
3,687
7,489
3,325
526
1,856
5,558
28,400
0
W
Chaac
Nanboku-
Chaac
6,292
589
0
1,046
2,667
2,155
706
23
2,594
0
26,220
L
Heimdallr
3,453
1,097
0
100
9,600
6,111
0
2,201
7,174
0
10,840
L
3,321
1,095
0
3,141
10,314
3,497
0
3,046
7,193
24,926
0
W
Chernobog
Toazki
Chernobog
7,813
4,657
80
1,154
7,317
3,756
1,108
1,486
5,769
0
44,083
L
3,672
1,044
0
0
10,196
3,356
0
2,862
7,251
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
22,620
147
Minions Killed
115
0
Camps Cleared
0
778,647
Distance Traveled
629,461
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,939
688
48
4
0
251,887
1
W
Chaac
8,945
688
30
2
0
265,577
0
L
Heimdallr
6,881
529
6
0
0
157,305
0
L
Freya
7,750
596
35
3
0
235,348
0
W
Chernobog
9,161
705
69
5
0
261,183
4
L
Hou Yi
7,989
615
74
6
0
236,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role