Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TANDOMS
Bellona
Level 23
God Stats
3W - 7L
1,372 SR
Queue Stats
8W - 15L
1,351 Elo+
Party 2
Pele
Pele
kh4lil_gr34t
Pele
Level 56
God Stats
35W - 28L
1,572 SR
Queue Stats
138W - 133L
1,421 Elo+
Solo
Nu Wa
Nu Wa
szully28
Nu Wa
Level 36
God Stats
194W - 161L
1,632 SR
Queue Stats
295W - 296L
1,518 Elo+
Solo
Jing Wei
Jing Wei
xDBHCOPEx
Jing Wei
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,401 Elo+
Party 2
Team Averages
Level 59
1,515 SR
1,438 Elo+

VS

Team Averages
Level 80
1,536 SR
1,424 Elo+
Neith
Neith
DarkFox93
Neith
Level 124
God Stats
2W - 0L
1,894 SR
Queue Stats
29W - 41L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Drunken_Irish_86
Cthulhu
Level 61
God Stats
14W - 10L
1,597 SR
Queue Stats
28W - 34L
1,411 Elo+
Party 1
Thanatos
Thanatos
Readyforbattle91
Thanatos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 81L
1,475 Elo+
Solo
Mulan
Mulan
Talos Killa
Mulan
Level 84
God Stats
2W - 1L
1,263 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Scylla
Scylla
gersonisai24
Scylla
Level 69
God Stats
23W - 22L
1,425 SR
Queue Stats
309W - 296L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 3 / 2
10,106
632
2,035
8,182
5,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TANDOMS
Bellona
16
2 / 7 / 3
10,195
637
11,394
15,265
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 1
11,469
717
5,005
13,010
5,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
szully28
Nu Wa
16
0 / 6 / 2
8,910
557
18,070
11,477
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
xDBHCOPEx
Jing Wei
17
1 / 5 / 4
10,098
631
9,869
15,414
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkFox93
Neith
19
3 / 1 / 9
11,375
711
8,001
11,872
5,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 3 / 13
11,760
735
11,105
18,472
17,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
4 / 2 / 3
11,062
691
8,678
14,009
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 1 / 6
13,049
816
19,015
16,759
14,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
18
6 / 1 / 4
11,658
729
6,412
5,499
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
25
25
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
2
0.67
W
Neith
DarkFox93
Neith
3
1
9
7.5
W
2
3
13
2.83
W
4
2
3
2.75
L
Bellona
TANDOMS
Bellona
2
7
3
0.5
W
10
1
6
13
W
Scylla
6
1
4
8
L
3
4
1
0.88
L
Nu Wa
szully28
Nu Wa
0
6
2
0.17
L
Jing Wei
xDBHCOPEx
Jing Wei
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,373
Damage
53,211
63,348
Taken
66,611
33,821
Mitigated
47,261
8,443
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,035
956
1,867
221
8,182
5,548
0
4,865
3,188
6,290
0
W
Neith
DarkFox93
Neith
8,001
2,837
1,022
4,555
11,872
5,069
4,305
3,409
8,052
0
45,689
W
11,105
973
80
2,821
18,472
17,845
699
4,311
13,584
40,244
0
W
8,678
1,161
0
8,943
14,009
7,353
1,636
4,613
9,027
267
35,381
L
Bellona
TANDOMS
Bellona
11,394
4,021
0
941
15,265
13,312
0
4,147
10,866
132
25,154
W
19,015
2,965
0
2,378
16,759
14,889
249
4,573
11,717
0
45,551
W
Scylla
6,412
32
900
2,378
5,499
2,105
0
2,412
2,851
32,050
0
L
5,005
1,140
0
1,279
13,010
5,078
543
3,382
9,395
0
42,670
L
Nu Wa
szully28
Nu Wa
18,070
4,296
0
584
11,477
3,451
61
1,535
9,792
43,839
0
L
Jing Wei
xDBHCOPEx
Jing Wei
9,869
7,073
0
3,551
15,414
6,432
0
4,007
11,121
0
43,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
58,904
288
Minions Killed
321
6
Camps Cleared
11
1,143,606
Distance Traveled
1,509,995
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,106
632
13
1
0
148,636
0
W
Neith
11,375
711
87
5
1
262,133
0
W
Cthulhu
11,760
735
65
4
2
309,731
0
W
Thanatos
11,062
691
50
3
3
343,705
2
L
Bellona
10,195
637
34
2
0
227,867
4
W
Mulan
13,049
816
50
3
4
305,867
4
W
Scylla
11,658
729
69
4
1
288,559
1
L
Pele
11,469
717
88
6
4
288,656
2
L
Nu Wa
8,910
557
66
4
1
224,873
3
L
Jing Wei
10,098
631
87
5
1
253,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role