Player Matchup

Neith
Neith
Digidevi
Neith
Level 6
God Stats
12W - 5L
1,450 SR
Queue Stats
212W - 220L
1,144 Elo+
Solo
Bellona
Bellona
MegaNeZ720
Bellona
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
bella-dollx
Chiron
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Party 3
Zeus
Zeus
franguiot
Zeus
Level 24
God Stats
24W - 32L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
meathead1
Cthulhu
Level 27
God Stats
22W - 18L
1,558 SR
Queue Stats
150W - 146L
1,381 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,405 Elo+

VS

Team Averages
Level 12
1,489 SR
1,334 Elo+
Neith
Neith
Deadways616
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,067 Elo+
Party 2
Sun Wukong
Sun Wukong
JYJ0314
Sun Wukong
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,156 Elo+
Party 2
Cernunnos
Cernunnos
kreutz18
Cernunnos
Level 16
God Stats
2W - 1L
1,697 SR
Queue Stats
28W - 21L
1,485 Elo+
Solo
Chang'e
Chang'e
利威尔160
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
卡卡罗特i
Ravana
Level 16
God Stats
3W - 5L
1,247 SR
Queue Stats
27W - 22L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Digidevi
Neith
16
1 / 6 / 7
10,652
888
9,075
11,104
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MegaNeZ720
Bellona
17
1 / 11 / 8
10,951
913
15,686
33,540
27,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
18
2 / 3 / 8
11,629
969
15,565
19,846
16,843
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
18
6 / 14 / 5
12,269
1,022
27,073
29,251
10,873
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
meathead1
Cthulhu
18
5 / 9 / 5
12,780
1,065
24,809
35,215
36,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 18
13,739
1,145
25,274
18,072
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
JYJ0314
Sun Wukong
19
0 / 5 / 28
11,494
958
8,120
21,705
13,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
kreutz18
Cernunnos
20
18 / 2 / 21
15,820
1,318
53,568
33,351
15,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
利威尔160
Chang'e
20
6 / 1 / 27
13,240
1,103
17,012
20,176
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 19
13,347
1,112
18,470
9,535
4,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
156
15
Kills
43
43
Deaths
15
33
Assists
113
Player
Kills
Deaths
Assists
KDA
W
11
4
18
5
L
Neith
Digidevi
Neith
1
6
7
0.75
W
Sun Wukong
JYJ0314
Sun Wukong
0
5
28
2.8
L
Bellona
MegaNeZ720
Bellona
1
11
8
0.45
L
Chiron
2
3
8
2
L
Zeus
6
14
5
0.61
W
Cernunnos
kreutz18
Cernunnos
18
2
21
14.25
L
Cthulhu
meathead1
Cthulhu
5
9
5
0.83
W
Chang'e
利威尔160
Chang'e
6
1
27
19.5
W
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,208
Damage
122,444
128,956
Taken
102,839
95,912
Mitigated
49,652
6,604
Healing
45,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,274
14,634
0
6,408
18,072
7,502
0
10,934
7,138
0
50,851
L
Neith
Digidevi
Neith
9,075
5,235
0
1,297
11,104
4,499
0
2,129
8,950
0
27,128
W
Sun Wukong
JYJ0314
Sun Wukong
8,120
1,602
0
2,578
21,705
13,695
0
12,463
8,323
0
17,954
L
Bellona
MegaNeZ720
Bellona
15,686
5,750
0
448
33,540
27,573
0
4,695
28,670
0
28,104
L
Chiron
15,565
4,949
1,246
2,869
19,846
16,843
0
3,102
16,694
0
43,333
L
Zeus
27,073
3,431
0
744
29,251
10,873
0
3,060
26,191
51,047
0
W
Cernunnos
kreutz18
Cernunnos
53,568
27,617
0
16,333
33,351
15,341
0
13,863
19,488
0
79,532
L
Cthulhu
meathead1
Cthulhu
24,809
581
0
0
35,215
36,124
0
4,026
30,939
46,436
0
W
Chang'e
利威尔160
Chang'e
17,012
1,598
9,138
9,428
20,176
8,232
0
11,574
8,602
40,146
0
W
18,470
5,491
0
1,175
9,535
4,882
0
3,048
6,487
0
29,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,281
Gold Earned
67,640
196
Minions Killed
234
2
Camps Cleared
5
1,025,042
Distance Traveled
1,118,375
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,739
1,145
60
5
1
188,735
1
L
Neith
10,652
888
46
4
1
126,733
0
W
Sun Wukong
11,494
958
27
2
0
227,586
0
L
Bellona
10,951
913
27
2
0
223,213
5
L
Chiron
11,629
969
62
5
0
213,588
0
L
Zeus
12,269
1,022
33
3
1
177,805
0
W
Cernunnos
15,820
1,318
48
4
2
213,612
0
L
Cthulhu
12,780
1,065
28
2
0
283,703
1
W
Chang'e
13,240
1,103
66
6
1
259,857
0
W
Ravana
13,347
1,112
33
3
1
228,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role