Player Matchup

Mercury
Mercury
BennerzBoi
Mercury
Level 124
God Stats
23W - 29L
1,480 SR
Queue Stats
1,099W - 1,178L
1,459 Elo+
Solo
Danzaburou
Danzaburou
JATack76
Danzaburou
Level 44
God Stats
4W - 4L
1,753 SR
Queue Stats
70W - 63L
1,462 Elo+
Party 1
Yemoja
Yemoja
Luckkyy__Charms
Yemoja
Level 105
God Stats
0W - 5L
1,522 SR
Queue Stats
134W - 145L
1,532 Elo+
Party 1
Janus
Janus
Matrabs
Janus
Level 42
God Stats
0W - 3L
1,345 SR
Queue Stats
59W - 58L
1,423 Elo+
Solo
Kukulkan
Kukulkan
luckkyy__jo
Kukulkan
Level 26
God Stats
38W - 61L
1,383 SR
Queue Stats
46W - 88L
1,292 Elo+
Party 1
Team Averages
Level 68
1,497 SR
1,433 Elo+

VS

Team Averages
Level 85
1,458 SR
1,487 Elo+
Zeus
Zeus
AmericaOnly
Zeus
Level 147
God Stats
3W - 0L
1,164 SR
Queue Stats
40W - 33L
1,484 Elo+
Party 2
Ullr
Ullr
CallMeDaddy2199
Ullr
Level 89
God Stats
2W - 2L
1,633 SR
Queue Stats
102W - 88L
1,572 Elo+
Party 2
Nemesis
Nemesis
CoreyFlawless
Nemesis
Level 124
God Stats
13W - 15L
1,411 SR
Queue Stats
121W - 110L
1,401 Elo+
Solo
Ymir
Ymir
ItzYaBoiBatman
Ymir
Level 15
God Stats
1W - 0L
1,580 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Odin
Odin
MrBoombox17
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BennerzBoi
Mercury
18
2 / 7 / 2
10,614
624
4,321
18,187
7,544
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
JATack76
Danzaburou
17
1 / 9 / 3
10,559
621
6,669
20,798
8,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 5
10,470
616
8,134
14,475
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Matrabs
Janus
18
3 / 9 / 4
11,477
675
12,599
20,674
8,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
luckkyy__jo
Kukulkan
15
1 / 6 / 2
9,622
566
6,148
13,417
5,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 0 / 4
17,011
1,001
47,553
13,374
6,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 1 / 8
12,286
723
8,519
11,222
4,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
19
8 / 7 / 8
13,405
789
14,097
14,560
7,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 0 / 9
10,456
615
1,754
11,294
11,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 0 / 14
11,778
693
6,544
11,534
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
8
Kills
34
34
Deaths
8
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
23
0
4
25
L
Mercury
BennerzBoi
Mercury
2
7
2
0.43
W
1
1
8
5
W
Nemesis
8
7
8
1.71
W
0
0
9
4.5
L
Danzaburou
JATack76
Danzaburou
1
9
3
0.28
L
1
3
5
1.17
L
Janus
Matrabs
Janus
3
9
4
0.56
W
2
0
14
9
L
Kukulkan
luckkyy__jo
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,871
Damage
78,467
87,551
Taken
61,984
44,899
Mitigated
41,297
5,934
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
47,553
2,537
269
10,379
13,374
6,197
3,781
6,206
6,592
93,378
0
L
Mercury
BennerzBoi
Mercury
4,321
1,494
0
1,307
18,187
7,544
0
8,181
10,006
0
36,754
W
8,519
1,660
0
3,485
11,222
4,990
2,131
5,622
5,600
0
59,839
W
Nemesis
14,097
5,368
0
1,569
14,560
7,197
316
5,298
9,262
0
37,575
W
1,754
168
0
47
11,294
11,794
139
4,695
6,599
23,342
0
L
Danzaburou
JATack76
Danzaburou
6,669
1,565
0
1,571
20,798
8,862
0
13,358
7,440
0
34,932
L
8,134
998
456
1,260
14,475
14,473
0
4,883
9,592
29,515
0
L
Janus
Matrabs
Janus
12,599
2,203
0
278
20,674
8,782
2
13,694
6,980
42,287
0
W
6,544
746
0
2,699
11,534
11,119
680
5,538
5,996
0
12,902
L
Kukulkan
luckkyy__jo
Kukulkan
6,148
308
792
270
13,417
5,238
1
9,407
4,010
21,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,742
Gold Earned
64,936
287
Minions Killed
367
5
Camps Cleared
7
1,415,373
Distance Traveled
1,573,337
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,011
1,001
120
7
4
307,426
2
L
Mercury
10,614
624
79
5
2
328,262
7
W
Ullr
12,286
723
124
7
1
314,907
1
W
Nemesis
13,405
789
54
3
2
310,244
1
W
Ymir
10,456
615
51
3
0
309,893
0
L
Danzaburou
10,559
621
70
4
0
266,480
0
L
Yemoja
10,470
616
35
2
1
276,261
2
L
Janus
11,477
675
70
4
2
269,469
2
W
Odin
11,778
693
18
1
0
330,867
0
L
Kukulkan
9,622
566
33
2
0
274,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role